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Messages - Joacim Andersson

#141
I released Melrin: The disciple ordeal and Melrin: The pendant quest during 2004,, but only Melrin: The dragon menace is listed.
#142
Competitions & Activities / Re: The ASCII game
Fri 18/02/2005 12:42:47
Well, this is how I did the image. I opened the picture of Melrin in Paint. I then walked through the pain staking task of changing the text color in Word for (almost) every character I typed. I saved the result as a HTML page which I opened in a text editor and replaced all <FONT COLOR > tags to the [ color = #RRGGBB ] tags and tried to post it here, got the message that it was over the allowed 20000 character so I removed the last few lines. IMHO this was not cheating, but I don't really care. Since I never requested a "Do this next" thingy.
#143
Hints & Tips / Re: MELRIN 2 - 8 buttons sign
Fri 18/02/2005 06:45:29
There is one easter egg in Melrin 2, which is a secret location. In Melrin 3 there is a total of 3 easter eggs in which you get new inventory items (which you really have no use of). The easter eggs are just jokes and is not necassary to complete the game.

I can give you hints to complete the game but me personally will not disclose  any information about the easter eggs or their locations :). Someone else has, on this forum somewhere, posted the location of the easter egg in Melrin 2 though.
#144
Competitions & Activities / Re: The ASCII game
Thu 17/02/2005 20:27:01
Quote from: Goél on Thu 17/02/2005 18:15:05
Joacim Andersson

You are not allowed to cheat in this thread, everything here must be made from a scratch and is not a cheat version, cause that ASCII image of yours is just your avatar, using eithver the internet or a program to change it

I did not cheat. Yes that is my avitar and yes I used that as the base, and NO I did not use any other programs beside MS Paint and MS Word to create the Ascii image.

Is it cheating to use a ready made image as base?
#145
Hints & Tips / Re: Melrin
Thu 17/02/2005 11:09:36
Spoiler
Yes you have no keys, but maybe you have something else that could have been used to break down the jail door. Well, I hope you have a save game since if you've been into the jail and left you've used up your invisibility spell already.
[close]
#146
Competitions & Activities / Re: The ASCII game
Thu 17/02/2005 11:07:36
Quote from: Rui "Erik" Pires on Thu 17/02/2005 10:58:18
Heh. So you replied to one that was from July 2004 instead of the latest? :)

LOL, yeah. I wasn't really paying attention to the date. Sorry!
#147
Hints & Tips / Re: Melrin
Thu 17/02/2005 08:56:37
Spoiler
Have you got the new magic power from inside the jail yet? In that case what is it and what can you use it on?
[close]

Just wanted to take this opportunity to say that a fourth Melrin game is in the making. Have a look here for more info.
#148
I'm in need of some help with my latest game called Melrin: Betraying the Crown, which is my fourth Melrin game. What I need help with is background music since I want something new and not reuse the same music score as in the earlier games.

The story of the game is outlined here. If you are a music artist and willing to help please PM me.

Thank you in advance.

J
#149
Competitions & Activities / Re: The ASCII game
Thu 17/02/2005 03:15:03
Quote from: Rui "Erik" Pires on Thu 17/02/2005 01:58:03
It's very good, but it's not

NEXT: Sam&Max versus Witch from King's Quest 2 VGA Remake.

That's very true.... But it is:

Quote from: Sutebi on Tue 20/07/2004 13:02:09
Next: You're favorite AGS Character

I'm sorry but I didn't notice that this thread was 22 pages long... LOL
#150
Looks very promising. What did you use to render the characters?
#151
Competitions & Activities / Re: The ASCII game
Thu 17/02/2005 00:15:00
Did anyone say that colours was not allowed?
       #N#
     #NNNMMH   MMMMMMMH HMMMMMMM
     #MMNNNNHHHMMMMMMMNHNMMMMMMMHHHH
     HMMMNNNNHHNNNNNNMMMMMNNNNHHNNMMH#
    #HMMMMMNNHHHHNNNNMMMMMNNNNHHHHNNMH#Q
  ##MMNNNNNNNHHHHNNNNMMMMMNNNNNNHHNNNNMH
##MMNNNNNNNNHHHHHNNNNNMMMMNNNHHHNNMMNNMH#Q
MMNNNNNNMMNNHNNNNNNNNNNMMMMMMNNNHHMMNNNMMH
MMNNMMMMNNNNNNNMMNNMMMMMMNNHHHNNNNNNMMNMMH
  MMMMNNNNNNNMMNNHH##QQQQQ####HHNNNNNMMMMMMH
  MMMNNNNNNNMMMNNNNH###Q###HHNNNNNNNNNNNMMMH
  MMNNNNNNNNNHHHHHHNH#####HNNHHHHHNNNNNNMH#Q
  ##MNNNNMMNH##NNNNMNH###HNMNNNN##HHMMNNMNH#
    HNNNNMMNHHHMMNNMNH###HNMNNMMHH##MNNNMNH#
    #HMMMMMH#NNNNHHMH#####HMNHNNNN##NNHHH#
    MMMMMMNH#NNHHMMMH#####HMMMHHNN##NMMH
  MMNNHNNNNNHQQQQNNNHQQQQQHNNNQQQQHHNMMNNNNNM
MMNNHHHHHNNNNHHQQNNNHQQQQQHNNN##HHNNNHH####HNMM
  MMNH###HHNMNNHH##QQQQQQQQQ##HHNNMMHH####HHHNNMM
  MMNNHH#HNNMMMNNHHHHHHHHHHHHHNNMMMMHHHH#HHHNNNMM
  MMHNMNNNMMMMMMMMMNNNNNNNNNMMMMMMMMNNNNNNNNMMM##
  HHHHHHHNMMMMMMMMMMMMMMMMMMMMMMMMMMMNNNHNMMMHH
    H# Q#HMMMMMMMMMMMMMMMMMMMMMMMMMMMNHH#HNNM
       HMNNNMMMMMMMMMMMMMMMMMMMMMMMMMH##Q#HNM
     HMNNNHHHMMMMMMNNHHHHHNNNMMMMMHHNNMHQHN#
     #NNHHH##HHNNNNMNNNNNNNMMNNNHHHH##HHN#
    MNHHH###HNNNNNNNNHHHHHNNNNNNNNHHH###HHN#
    MNHH###HNNNNNNNNHHH#HHHNNNNNNNNNHH###HN#
    #HNNNNNNNNNNNNNNH#####HNNNNNNNMMNNNHH#QQ
     #HHHHHNMNNNNNNNHH###HHNNNNNMMMMHHHHHQ
#152
Hints & Tips / Re: melrin 3
Mon 14/02/2005 06:36:49
Quote from: cittymom on Wed 27/10/2004 14:37:14
I have really enjoyed all of the Melrin adventures and I hope there are many more to come!

Well good things comes to whom that waits:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=19148.0
#153
Hints & Tips / Re: melrin 3 - help
Mon 14/02/2005 06:30:05
Quote
I LOVE THIS GAME AND ALL THE MELRIN GAMES,Ã,  PLEASE CREATE MORE...... YOU ARE A SUPER GAME MAKER.....

OK, have a look at this:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=19148.0
#154
I origionally only wanted to make three Melrin games but since I've got so much response from people begging me for more I've desided to make a fourth.

The working name is Betraying the Crown, and even if this is the fourth installment of Melrin it is actually set in time before the first game. So Melrin is still just a magician disciple and as such he sometimes makes a mess of his spells.

The story: Prince Eevail has just tried to kill his own brother, the king, by poisoning his pea-soup. However the king refuse to believe that his brother was behind the attempt. Eevail has left the royal castle and the magician council is convinced that he now plans a new attempt to assasinate the king, so they deside to send out Alfgand, Melrins teacher, to stop him. However this must be done in secret since they can't convince the king of his brothers betrayal. But Eevail has a spy in the magician council and he steals the pages from Alfgands book of magic. Alfgand now needs the help of his disciple, yes that would be Melrin, to find the lost pages and to stop Eevails plans and also to find out who the spy in the council are.

Game play and GUI: In this game you control both Melrin and Alfgand on their quest. They are forced to take different paths so you will need to find a way for them to share inventory items. Like in the earlier games Melrin has his book of spells and his small cauldron in which he creates his spells. However since he's not a true magician yet many of the spells might not have the desired effect. Alfgand on the other hand use a wand for his spells however he can only perform them if he finds the lost pages of his book.

Screenshots:




Fun (?) fact: In the year 1577 King Erik XIV of Sweden died of posioned pea-soup.
#155
OK, thanks I've finished the game. Pretty funny, even though I thought the ending was a little weak. But all in all a good job, congratulations.
#156
Spoiler
Yes he has beaten me up several times. I also have proof that I need to get in there, which I got after giving the action figure to the guy at the university. But he stills just beat me up.
[close]
#157
I'm stuck.
Spoiler
How do you beat up the robot? I've worked out and opened the vault but nothing much happens when I try to beat up the robot.
[close]
#158
Nice character art but really bad game. Can one even call this a game? There is nothing to do. Please work on it a bit more and post again when you have something more then some character art to show. You could just as well just posted a screenshot instead of this.
#159
Quote from: Bhup on Sat 01/01/2005 15:44:17
I am familiar with threads in Java.Ã,  They are usually used for multitasking... you know...overlap input and output operations with processing.Ã,  Is this the same definition/concept in AGS??[/spoiler]
No that's a whole other concept. When strazer mention "thread" he wasn't talking about AGS but rather this forum. The first question you asked in this forum created a new topic or thread. So this is a thread of discussion (fil de la discussion).
#160
OK this sounds as a lot of fun so count me in as a wild card. I can do either scripting or join a team as a story writer. I've written the 3 Melrin games in the past if anyone needs some reference material.
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