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Messages - Jojowl80

#61
oh cool good to know! I did both instances. My first thought was that I put it in manually instead of the hot click, but it didn't seem to change anything. I will fool around with that some more. thank you very much!
#62
hey! So I have two Identical lines of coding, one works(the television) the other does not. ID numbers are correct.

//Code
function hComputerscreen_AnyClick() {
  if(Verbs.UsedAction(eGA_WalkTo)) {

}
  else if(Verbs.UsedAction(eGA_Push)) {
    player.Say("Okay.");
{ object[1].Visible=true;
   
}
}}

function hTelevision_AnyClick() {
  if(Verbs.UsedAction(eGA_WalkTo)) {

}
  else if(Verbs.UsedAction(eGA_Push)) {
    player.Say("Okay.");
{ object[0].Visible=true;

}
}}

Not seeing the error. thanks!
#63
worked. thank you so much for the super quick reply!
#64
hey! I would like to turn a TV on when "pushed" to put an object in place. the object is set at false the object ID is 0

//script

function hTelevision_AnyClick() {
  if(Verbs.UsedAction(eGA_WalkTo)) {

}
  else if(Verbs.UsedAction(eGA_Push)) {
    player.Say("Okay.");
  Object[0].Visible=true
}
}

error: fixed size array cannot be used in this way

Im very new to scripting any help would be appreciated!
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