Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Jon

#361
General Discussion / Re: Cricket
Mon 22/01/2007 17:11:28
Quote from: Da_Elf on Sun 21/01/2007 20:19:38
id bet on australia if i was a betting man.

I'm not so sure, as Australia have looked quite bad in their last two ODI's, and perhaps shouldn't have won them, as AT LAST their top/middle order collapsed. They need to find some decent victories soon (The tri-series would be good) before the world cup, but when Australia are playing, they always seem to be favourites.
#362
General Discussion / Re: Cricket
Sun 21/01/2007 19:33:49
I'm thinking about going, but I might not have enough time and cash to go and see England being thrashed  :P

Personally I think that South Africa have one of the best ODI squads and I think that it will be either them, Australia or the West Indies who will win it.
#363
Hints & Tips / Re: Roccio's Quest
Wed 17/01/2007 12:24:54
Just Completed it.
hint to garbage bin
Spoiler
You need to 'jazz' it up a bit
[close]

Complete answer.
Spoiler
Give it to the bongo man
[close]
#364
Hints & Tips / Re: Roccio's Quest
Tue 16/01/2007 15:55:39
Spoiler
The key to it is to pull it out
[close]

I'm stuck at getting Bastox to go away, and he's annoying me!
#365
Nice work. Although I think that the nose and mouth are hard to see(In my opinion) - maybe a darker shade, and also his right foot seems strange, as the back of the foot should be a curve (although, if he is a space ranger, these could be rocket boots...).
#366
AGS Games in Production / Re: Rawl's Tablet
Mon 15/01/2007 16:41:43
This looks very good, a nice, basic AGS game.
I can't wait for this to finish!
#367
Hints & Tips / Re: Al Quest 1
Mon 15/01/2007 16:39:10
Did you die? If so, then I don't think you can get back, sorry :(.
#368
This looks great! Good luck with this.
#369
Critics' Lounge / Re: a dessert-startscreen
Tue 09/01/2007 20:26:05
I think that you need to add some shading on the signpost, and also the sun is in the top left corner, and the shade is facing the top right (remove the sun I advise as the images mught be hard to figure out if the shading is on there). The Shading to me also looks TOO dark for a midday setting in a desert.
#370
It works fine now, Thanks Ashen!
#371
The code I have put in is:

if(player==cTay){
cGinnie.SetAsPlayer();
}
if(player==cGinnie){
cTay.SetAsPlayer();
}
}

Have I added something I shouldn't have?
#372
Critics' Lounge / Re: A walkcicle
Fri 05/01/2007 16:24:08
In my opinion the right arm moves quicker than the left on the walkcycle.

I wouldn't mind playing these characters as they seem quite comical.
#373
Downloading now, It would be nice to see some screenshots though.

EDIT: Thanks for the screenshots, some nice animations (the waterfall). But a quite confusing storyline (I have never played 'The Dig')
#374
Hi again, I would like to thank all of you for your help but there is still a problem.
When I type in Khris and Strazers codes, it originally works, but there are problems from then on;
I change players from 'Ginnie' to 'Tay' but I cannot change back
And if I am one of these characters, when I click the coded button, the game changes rooms to the starting room (In my case room 1), and if I do this with 'Tay' then he remains the player character, no matter how many times I press the GUI button.

My apologies if I am not being clear but basically The GUI only works one-way and when the GUI is pressed outside the starting room, the game changes room to the starting room.

Can anyone help me with this?
#375
Completed Game Announcements / Re: Enoworld
Tue 02/01/2007 12:18:01
Just played and finished the game and this is what I think:

Good points:
Unique storyline.
Many characters.
Many rooms.
Nice Puzzles.
I liked the animation on the 'Ruperts'Ã,  ;)

Bad Points:
Most of the rooms are the same.
Some of the programming seems lazy, in my opinion.
Score seems as though you are trying to make it seem longer, I think a possible score /400 would have been more suitable.
Debug mode left on.

Also you state that it will take 'At least 2 hours to complete' when it can be easily completed within 30 minutes (as I did) with still a respectable score (3920).

But as a first game I think this was very good, although improvements can be made
#376
Hi again, I have attempted the ‘Button' Code in my new GUI, and an error has occurred
---------------------------
Compile Error
---------------------------
There was an error compiling your script. The problem was:
In: 'Global script'
Error (line 72): Type mismatch: cannot convert 'Character*' to 'int'
Do you want to fix the script now? (Your game has not been saved).

This is my code, the first player character is ‘Ginnie' and the second ‘Tay'
Code:
if(player.ID==character[Tay].ID)(
character[Ginnie].SetAsPlayer();
)
if(player.ID==character[Ginnie].ID)(
character[Tay].SetAsPlayer();
)

I have put this code in the script (Is this the right place?).
#377
Thank you Joe, it seems so easy!
#378
Does anyone know how you would be able to have 2 player characters. In my situation a chapter is completed and then after a short cutscene (In a different room to the last) the player character is changed. How is this done?
Later on in the game I shall attempt to be able to switch characters freely (as in a button e.g. 'Knightsquire'). Would this also be possible?
#379
Hints & Tips / Re: reactor 9
Fri 22/12/2006 14:36:30
Ok finished the game.
Spoiler
But I seem to have forgotten the code for the Level Measuring device...
Can someone please tell me the code?
[close]
Great game though.
#380
General Discussion / Re: The Ashes 2005
Thu 21/12/2006 20:16:55
I agree that Macgill can play as well, if not better than Warne. But it's not just the bowling in which he is a unique person. The banter he has with many players (especially the english!) is facinating and sometimes hilarious to watch. He is also quite handy with the bat. I wonder if McGrath will follow Warne into retirement, and end on a high with this series wrapped up? (no X-mas Pun intended)
SMF spam blocked by CleanTalk