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Topics - Joshua

#1
There has been lots of talk as to what people think is the best AGS games, but I'm wondering what people consider to be the most interesting/innovative... those that push the boundaries of what an adventure game can be, those that introduce new ways of interacting with the world or approaching the game.... those that step boldly where no adventure game has before... and succeed (somewhat). The games don't have to terribly polished and indeed can significantly flawed - I'm not asking for nice graphics, good voice acting, great music or hours of game time.

I'm new to AGS and am keen to start developing my own games and am looking for games to inspire me and open up different ways of thinking about the genre. I've played through all of the 5 Days a Stranger games (which I enjoyed for their rational approach to puzzles and sense of immersion), Pleurghburg (which I found terribly flawed in terms of puzzles but still very interesting, especially the final scene with all its possibilities) and Nelly Cootalot (which was very cute and enjoyable but very much a traditional adventure game and as such not what excites me).

I'm particularly interested in:
- Clever and new ways to interact with the characters/environment
- Different approaches to linear/nonlinear story telling
- Games that move away from traditional accepted norms to more intuitive/believable interactions with the game world.
- Games that provide Interesting and significant choices that the player has to make.
- Games that have artistic merit: not so much visual merit but games that make you think or games that have a strong emotional impact... I'm getting less interested in pure escapism.

I hope to create games that offer new experiences rather than just recreate the feel of the past greats, but I would like to learn as much as I can from the community and past efforts first.

So what games should I (and other like minded developers) look at?
Also, what excites you? (This probably deserves its own post so be brief).

Josh.
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