After almost 1 week working on this issue, i finally solved this adding a new empty BG frame; so, now, the map is created on BG(1) and BG(0) is used to show the perspective.
This is not the correct topic, but could be very usefull a way to just use a dynamic aprite as a BG frame.
Thanks
JP
This is not the correct topic, but could be very usefull a way to just use a dynamic aprite as a BG frame.
Thanks
JP