Yeah, I think those old "pixel games" were charming too.
Sometimes I wonder if the overly simplified graphics helped to stimulate the imagination and sense of fantasy in the gamer,, sort of putting in the blanks and questions of an adv. game, like a book. I guess in that sense a very detailed visual 3d world would feel less ..creative for some.
Hmmm,, Grim Fand. had a rather sterile 3d look compared to today's standard, I agree (and I didn't like the game all that much either, to be honest, the plot and story never really grabbed me.
Thanks, I hope it won't take too long, getting this thing wrapped up
Sometimes I wonder if the overly simplified graphics helped to stimulate the imagination and sense of fantasy in the gamer,, sort of putting in the blanks and questions of an adv. game, like a book. I guess in that sense a very detailed visual 3d world would feel less ..creative for some.
Hmmm,, Grim Fand. had a rather sterile 3d look compared to today's standard, I agree (and I didn't like the game all that much either, to be honest, the plot and story never really grabbed me.
Thanks, I hope it won't take too long, getting this thing wrapped up
