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Messages - Khaveen

#41
Space Quest III VGA demo - July-September 2003
Full game - early in 2004
#42
Nice sprites, evilspacefart. But, sorry, this is not Roger. Besides, I'm redrawing all the graphics I have done so far. No more anime!  ;D. My screenshot page is updated, please visit it.
P. S. And now, the secret of all the 738 points:
http://www.spacequest.net/sq3/sq3funfacts.shtml
Read carefully!
#43
Thank you a lot for support!
I decided to redraw ALL the graphics I have done so far recently.
Some of my screenshots have been updated, please visit my page.
Soon more screenshots will be updated in the same style.
P. S. Vel, as you can see the new screenshots are MUCH more detailed than the old ones  ;)!
#44
And, please visit rhis poll:
http://pub57.ezboard.com/froyalquestforumsfrm14.showMessage?topicID=188.topic

I need your answers on this question in order to continue the remake.
#45
And the another shot is hanging around my page! I spended much time to do this drawing. Hope you'll like it!
#46
Vel: Since I'm going to go in a vacation in the august, I don't think that the full game will be released before october or even november. But I'm working very hard now and I'll try to make a demo in the July already! ;D  
The music will be the same as in the original, maybe enchanced MP3 pack will be avalible
deltamatrix: Well, what do you know! Somebody likes my screenshots, somebody does not. Okay, I'm sorry. I really told in the first post that the graphics are going to be :quote: cartoonish way, Sq5-style :quote:. Now I apologize. The graphics are going to be cartoonish way, Khaveen-style.  ;)
I'm going to make some new screenshots today.
P. S. And about the King's Quet III... It is because (well I think so) if the man wants to do a game, he must do everything himself. One day I was doing a game project (let's don't name it) and I have found an artist, who promised me to make several scenes of the game and send them to me. I waited his mail one and a half year. I wrote him a e-mail. He didn't answered. And I'm afraid that MHawk is in the same situation now.  :( That's why, by the way, AGDs from Tierra do all themselves, because they can contact each other not only by mail.
....WOW! Cool! 50 people have visited my screenshots page yesterday, and 23 people today already!
#47
Okay men, a new screenshot has been posted on my screenshots page.
P. S. Hmm, thanks for the advice, Vel. And I see what you was talking about when you mentioned the lips. I'll change them. And about the detail... say, Vel, is there a point in doing detail in stars? If you'd only remade something more loaded with objects, and I could compare it with my drawings...
#48
Well, I have no plans for changing the plot. I'm going only to add some more funny jokes and easter eggs t the game. And, yes, I see your point about the detail. That is just because I don't remake graphics like Tierra did with KQ1. I never draw over EGA pictures, i make them myself. But you're right. I think I'll add some garbage to the first scene. (Goes to the nearest garbage can and takes more trash ;D)
#49
Hello again, AGSers!

I think this thread may be not used now. SQ3VGA now has an official site with forums, new screenshots and FAQ!

Feel free to check it out! http://sq3vga.by.ru !
#50
I want to know, how to make an additional inventory? Like in QFG, where you have standard inventory and spells inventory.
#51
Maybe somebody already asked about this, but I wonder if there any way to create QFG2-like combat system. I want to make something like this:

Mouse- and keyboard- driven fight.
For example, 'up' key - hero attacks, or
mouse click on enemy - attack, mouse click on the hero - he dodges...

Mouse-driven spellcasting -
right-button mouse click on the enemy and the hero casts 'flame dart', for example,
right-button click on the hero and he casts 'aura' spell...

Hero's fighting view is depending from the weapon he has got - for example, 'hero with a sword', 'hero with a dagger'...

'Practice combat' - when hero actually fights but he neither does damage to the 'enemy' nor the 'enemy' does damage to him...

Gosh, looks like it is very difficult to make...  :P

Maybe almost impossible...  :-\

 
#52
Ok, maybe somebody asked this question already, but I want to know - is it possible to make combat system in AGS, and if it's possible, then how to make it.
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