Don't wanna get too OT here, but this starts driving me mad
The walkcycle isn't just similar but exactly the same (smooth animation, head tilted back slightly). The resemblance is so high that I suspect Mordalles has done the other walkcycle, too.

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: ManicMatt on Sat 28/01/2006 23:06:45I could of sworn I used to save images on my Amiga via Personal Paint in jpg, hmm must have been something else.I'm pretty sure you saved them as IFFs. At least that's what I did back then.
if (player.ActiveInventory==iMatches) { Ã, player.LoseInventory(iCandle); Ã, player.AddInventory(iBurningcandle); Ã, player.Say("The candle is burning now."); } else if (player.ActiveInventory==iKnife) { Ã, player.LoseInventory(iCandle); Ã, player.AddInventory(iFigurine); Ã, player.Say("I've carved a small figurine out of the candle."); } else { Ã, player.Say("What's the point?"); }
what you wantÃ, Ã, Ã, what you haveÃ, Ã, what you get // blahÃ, Ã, Ã, Ã, Ã, Ã, // blahÃ, Ã, Ã, Ã, Ã, // blah originalÃ, Ã, Ã, Ã, Ã, Ã, translationÃ, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, << insert this blank line translationÃ, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, translation oÃ, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, tÃ, Ã, Ã, Ã, Ã, Ã, Ã, Ã, tÃ, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, t oÃ, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, tÃ, Ã, Ã, Ã, Ã, Ã, Ã, Ã, tÃ, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, t oÃ, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, t tÃ, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, tÃ, Ã, Ã, Ã, Ã, Ã, Ã, Ã, << remove the one below this line ...Ã, Ã, Ã, Ã, Ã, Ã, Ã, Ã, ...Ã, Ã, Ã, Ã, Ã, Ã, Ã, ...
Quote from: Theodosis on Wed 25/01/2006 14:01:09I tried to keep the same Look&Feel and the gameplay is exactly the same as in the original game.You've mixed (ripped) lo- and (comical) hires art...
By continuing to use this site you agree to the use of cookies. Please visit this page to see exactly how we use these.
Page created in 7.730 seconds with 15 queries.