As long as you're just starting off, I'd consider switching to 1280x720 instead of 800.
16:10 is a legacy resolution; most screens today are 16:9.
16:10 is a legacy resolution; most screens today are 16:9.
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Show posts MenuQuote from: DiegoHolt on Sat 07/09/2024 19:42:45I don't know why I thought that the random number included the 0 when counting...
QuoteProps to the animators for making this with one hand.lol
InventoryItem* clickedItem = inventory[game.inv_activated];
player.ActiveInventory = clickedItem;
Quote from: Crimson Wizard on Wed 04/09/2024 14:09:29I would not be surprised if there's already a script module that does this.
cChar1.LockView(cChar1.SpeechView);
cChar1.Animate(cchar1.Loop, 5, eRepeat, eNoBlock);
Overlay* o1 = cChar1.SayBackground("HA HA HA");
cChar2.Say("HA HA HA");
// clean up
if (o1 != null) o1.Remove();
cChar1.UnlockView();
function on_mouse_click(MouseButton button) {
// called when a mouse button is clicked. button is either LEFT or RIGHT or LEFTINV or RIGHTINV
if (IsGamePaused() == 1) {
// Game is paused, so do nothing (ie. don't allow mouse click)
}
else if (button == eMouseLeft) {
Room.ProcessClick(mouse.x, mouse.y, mouse.Mode);
}
else if (button==eMouseLeftInv) {
// inventory[game.inv_activated].RunInteraction(mouse.Mode);
cXeno.Say("qualcosa triggera");
}
}
int frameCounter;
function repeatedly_execute()
{
frameCounter = (frameCounter + 1) % 5;
if (frameCounter == 0) mouse_continous_down();
}
buttonSprite = DynamicSprite.CreateFromSaveGame(lstSaveGamesList.SaveGameSlots[lstSaveGamesList.SelectedIndex], 78, 78);
int slot = lstSaveGamesList.SaveGameSlots[lstSaveGamesList.SelectedIndex];
buttonSprite = DynamicSprite.CreateFromSaveGame(slot, btnScrnshot.Width, btnScrnshot.Height);
if (Verbs.MovePlayer(123, 45)) { // coordinates in front of desk
player.FaceDirection(eDirectionUp, eBlock);
// look at, etc
}
String book;
int chapter, verse;
loop over book text files
loop over chapters
loop over verses
if (match found) set book, chapter, verse and break out of loops
set vice / virtue variables based on book, chapter, verse
clear input
start next dialog
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