Ah, how do I make one?
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function RandomCommand(int CharID, int numb, int weight, int xa, int ya, int xb, int yb) {
Ã, int x1 = RandomEx(xa, xb);
Ã, int y1 = RandomEx(ya, yb);
Ã, string randompath;
Ã, if (Random(1) == 0) StrFormat(randompath,"MOVE:%d,%d;WAIT:%d;",x1, character[CharID].y, weight);
Ã, else StrFormat(randompath,"MOVE:%d,%d;WAIT:%d;",character[CharID].x, y1, weight);
Ã, ccCreateCommand(numb, randompath);
Ã, ccExecuteCommand(CharID, numb);
}
//in repeatedly_execute
if (ccIsExecuting(BILLA) == 0) RandomCommand(BILLA, 6, 250, 550, 370, 785, 440); //for each character
function FadeName (string areaname, int disptime) {
displaytime = disptime;
SetGlobalInt(26, 0);
CentreGUI(36);
CentreGUI(37);
gTownname.Y-=50;
gTownnameborder.Y-=50;
SetLabelText(36, 1, areaname);
gTownname.Transparency = 100;
SetButtonPic(37, 0, 1, 0);
GUIOn(37);
GUIOn(36);
AnimateButton(37, 0, 35, 2, 2, 0);
SetTimer(8, 30);
}
//in repeatedly_execute_always:
/////////////////// NAME FADE ////////////////////////
if (IsTimerExpired(8)) { //START
trans = gTownname.Transparency;
SetTimer(10, 1);
}
if ((IsTimerExpired(10)) || (IsTimerExpired(9))) {
if ((trans==0) && (GetGlobalInt(26)==0)) { //WORD COMPLETELY VISIBLE
SetTimer(9, displaytime);
SetGlobalInt(26, 2);
}
else if ((trans==100) && (GetGlobalInt(26)==1)) GUIOff(37); //FINISH - ALL OFF
else if ((trans==100) && (GetGlobalInt(26)==2)) { //WORD COMPLETELY INVISIBLE
GUIOff(36);
SetGlobalInt(26, 1);
AnimateButton(37, 0, 35, 3, 2, 0);
SetTimer(8, 30);
}
else { //FADING IN OR OUT
if (GetGlobalInt(26)==0) trans--;
else if (GetGlobalInt(26)==2) trans++;
gTownname.Transparency = trans;
SetTimer(10, 1);
}
}
Quote from: Yutzster on Sun 11/09/2005 20:15:17
"cunt".
Quote from: simulacra on Tue 13/09/2005 15:22:19
Kinoko: I never said that I didn't like the mainstream because it was mainstream. I dislike it because it is so predictable. I realise that there are many people that like the comfort of predictability, but I get bored of it whether it is music or games. The french sociologist Pierre Bourdieu has written an interesting book: "On television", which has lots of thoughts on why mediums are locked into the mainstream. The main theory is that investors want to be sure that the product is received well to get revenue. I'd say the same goes for many indie designers - you want to make something that you are sure works, not spend your time on some strange experiment.
Quote from: simulacra on Mon 12/09/2005 18:44:34
I agree. The mainstream bores the hell out of me. I never listen to the crap they play on the radio, as I have heard that song thousands of times before. The same with goes for games.
Clichés are for the fools who are not smart or experienced enough to figure them out.
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