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Messages - Kinoko

#501
Thanks!! You just saved me many lines of code ^_^

(All due thanks to CJ for making the scripting awesome in the first place)
#502
I personally never, ever use the interaction editor outside of using it to 'create' the sections of my room scripts. So I second whoever was asking whether the need to do that could be eliminated.
#503
Sorry to start a whole topic about this, but... if I'm writing my own function, what do I write as a parameter if I want to be able to call a character's script name? Also, can I set a variable to a character's script name? If so, can I use that variable in place of the character's script name in front of a function?

kind of like;

if (blah blah) thisthing = cEgo;

function (int charid) {
  if (charid==cEgo) blah;
  charid.Walk(blah);

etc.

#504
General Discussion / Re: So long
Mon 20/02/2006 01:16:12
Rui! No!! ;_; Why?!

I'm VERY sad to see you go, but ... I guess you must have good reasons. I hope for whatever reason you're leaving, it all works out okay.

*cry*
#505
POST 400, YEAH!!

WOOOOO!!!!

I ROCK!!!
#506
General Discussion / Re: wow, mspaint
Sun 19/02/2006 11:00:48
Given the amount of time spent on it, I think it's QUITE conceivable that he simply used it as a reference and copied without tracing.
#507
Advanced Technical Forum / Re: FollowCharacter
Sun 19/02/2006 09:10:24
I kinda don't want it to look THAT stuck. ^_^ Thanks though.

Bernie's mod is actually great for a number of reasons, so I wanna stick with that. The actual following part is PERFECT. The problem from here is, as he mentioned, with the frame rate, etc...
#508
General Discussion / Re: wow, mspaint
Sun 19/02/2006 07:21:52
I would argue that anything other than MSPaint is for pussies ^_- The more primitive your tools, the harder you have to work to produce the same level of artwork.
#509
Advanced Technical Forum / Re: FollowCharacter
Sun 19/02/2006 07:17:49
Hmm o_o That sucks. I can't think of a work around for that, and my game pretty much won't work like that... let me go do some soul searching.
#510
General Discussion / Re: wow, mspaint
Sun 19/02/2006 03:12:54
If he does, Squinky, get him to see if he can make me some music, too.

And a danish, dammit!
#511
Aww, I missed it! I didnt even know it was on ;_;

Congrats to everyone!!
#512
Aww, Fawful! Yours was looking good too! Same with Damien.
#513
General Discussion / Re: wow, mspaint
Sun 19/02/2006 02:38:41
Fair enough, I know that understanding a kind of art gives you much higher standards. But I'm not attacking YOU, Helm. My comments are mainly aimed at whoever thinks something shouldn't be appreciated because of the effort put in, or the way it was painted. Especially the people who can't see the point in not using the best technology to create a picture.
#514
General Discussion / Re: wow, mspaint
Sun 19/02/2006 02:27:32
So, it's not the greatest thing out there, right? None of you guys are Rennaissance painters either but I still think a lot of peoples' art here is amazing, sloppy or not.

Esseb: That fucking takes the cake :D My god!! AMAZING!
#515
I think CMI-style kinda sucks balls anyway. I like yours, Buloght :D I think i'd be better to go for MI 1 or 2 style.

I hate the goofy Guybrush from the CMI and that fourth game they made, whatever... (I refuse to acknowledge it as part of the series). Guybush was a sexy beast in the first two (proper) games.
#516
If it has been extended, I want to enter ^_^ If not, I want this topic to come up again later so I can enter.
#517
General Discussion / Re: wow, mspaint
Sun 19/02/2006 01:57:48
I honestly, in my heart of hearts, think all you people saying "It's not that great" are just jealous. You're like, "Shit, I'M a better artist than that, and yet this guy's getting all this praise! He doesn't even use <insert art technique>! Heck, it's just because he did it in a stupid program and spent a lot of time on it".

Get over it :) It's a great picture, and the fact that that other guy I've never heard of's pictures are ALSO amazing takes nothing away from it. Dan, I love your art. I LOVE it! But how about if I compare it to my favourite professional artist and say, "Well, that makes Dan's art pretty damn ho-hum". It doesn't, because I still love your pictures, I get pleasure from looking at them, and I appreciate the effort you put in.

I -would- appreciate the artwork of someone who spent 3 years painting a picture because they made their own paints and used their wrong hand. I remember seeing on TV this young kid whose paintings were selling in the tens of thousands. I was amazed that such a small kid could paint and conceptualise so beautifully! However, if I had heard those paintings were done by an adult, I'd think, "Pff, they're pretty average to crap".

Amazing MS Paint artwork, and that's that.

You know, I can't help but find it a little ironic that people who hang out in a forum dedicated to creating amateur versions of decade-old adventure games with los res graphics are complaining about someone who wanted to try creating a picture with the bare minimum.
#518
Advanced Technical Forum / Re: FollowCharacter
Sun 19/02/2006 01:43:08
Okay, THAT worked :D

The only thing now is that when they walk togethr, the following character tends to "jump" sometimes, kindof flashing and looking jerky.

EDIT: Actually, this only happens when they walk along a scrolling room. Otherwise, it's fine!
#519
Advanced Technical Forum / Re: FollowCharacter
Sat 18/02/2006 15:45:45
Okay, after a bit f playing around, I can tell you it works -almost- perfectly. For some reason, the following character stops walking about every 2 seconds, then starts again. So, in a long straight run, the following character gets further and further away every time because of continuous stopping.
#520
Advanced Technical Forum / Re: FollowCharacter
Sat 18/02/2006 15:06:03
Um... he is 0 ^_^; Is there any possible workaround for this?
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