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Messages - Klaus

#41
What is MAGS?
MAGS is a monthly competition for all amateur adventure game makers. The idea is to use AGS to create a game in under a month, following the rules set by the previous winner.

For more information please visit the Official MAGS website.

Why should I enter MAGS?
We're not here to tell you that you should enter MAGS, but merely allow it as a creative opportunity to help you work to a deadline, improve your skills, and generally as a good kick-start for the new comers (a.k.a n00bies).

MAGS is the perfect opportunity to make a game, and the wonderful prize is to announce the next month's rules, and all competitors get the game placed on the MAGS website.

MAGS is meant to be fun and is aimed at everyone, despite their skill. If you have poor art skills work on graphics, and vice-versa, as the voting is based on "favourite" games, and not the most artistic, you may get help for the competiton, but should try not get anyone else to do any part of the game for you.

You are not allowed to (re)use material already created before this competition, you game must be completely new! An exception goes for sounds and music where you can also use free material that is available to the public.

Please do not just enter the competition with a rushed entry (a game created in just some hours or a few days)!

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Topic: Points of View

This month's guidelines were set by last month's winner OneDollar:

Your task this month is to make a game in which the same overall story is told more than once, with each retelling either exposing different facts or changing the story. There are two ways you can go about this:

1) Play through different strands of an overarching story so that by the time the player has finished each version they see the whole picture
2) Tell two different versions of the same story

This is kind of a hard concept to get across, so here are some examples to illustrate each method...

Example 1:
Sally and Tim are robbing a bank. The first part has Sally making her way along the top floor of the bank using her feminine wiles to distract the guards and take down all the security systems. In the second part the player plays as Tim who makes his way through the basement to the safe, cracks it and steals all the money. By the end of the game the player will have seen both sides of the bank job and will have an idea of the part each character had in the overall story.

Example 2:
Captain Cool and his sidekick Small Boy have just returned from their latest mission. In the first part of the game the player plays as Captain Cool telling in flashback how he saved the day in typical hero fashion. In the second part the player plays as Small Boy telling in flashback what really happened. This lends itself to puzzles such as in Captain Cool's version he leaps gallantly out of a window, but in Small Boy's version Captain Cool is afraid of heights and Small Boy has to push him.

Rules:


  • You must tell one overall story (at least) twice, with each telling showing either a different side or a different version of the story
  • That's pretty much it!

Advice:


  • You may want to have more than one playable character, but you don't have to!
  • If you're using the multiple strands approach try and interlink the stories e.g. a character finds an item in one part, while another part can explain how the item got there
  • If you're using the retelling approach you could have a simple story then make it more complicated in the retelling, e.g. a character 'just happens to have' a useful item, but the retelling shows how they actually had to do something embarrassing to get it.
  • As an alternative to the retelling method, you could do a 'What if?'

So it's a bit complicated this month, but hopefully the rules are open ended enough to inspire some great games!

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All games need to be in by November 25th.

Please post a download link of your game entry to this thread, best with a screenshot. Thanks and good luck.
#42
So the voting is over now! As most of you already said these are all very impressive entries this time. But one game started like a rocket and none of the other games was able to catch up - in view of this month's voting. More than 50% of all votes were given to

Erk - Adventures in Stone Age Real Estate by OneDollar

So congratulations to the winner and also many thanks to all participants.
See you all again next month?
#43
Hey! 3 entries! For voting please visit the MAGS site or make your choice right here:

Rock Rock Rock by SSH
Magical Whatever Girl by Eggie
Erk - Adventures in Stone Age Real Estate by OneDollar

Please vote only once and be sure to have played all games before sending your voice! Good luck to all participants.
#44
Oh, no entries ... no winner ...

Just kidding ;) There are still 24 hours left (see timestamp of this posting) to submit
all your entries. Then the voting will begin - if there are games listed as entries here...
#45
What is MAGS?
MAGS is a monthly competition for all amateur adventure game makers. The idea is to use AGS to create a game in under a month, following the rules set by the previous winner.

For more information please visit the Official MAGS website.

Why should I enter MAGS?
We're not here to tell you that you should enter MAGS, but merely allow it as a creative opportunity to help you work to a deadline, improve your skills, and generally as a good kick-start for the new comers (a.k.a n00bies).

MAGS is the perfect opportunity to make a game, and the wonderful prize is to announce the next month's rules, and all competitors get the game placed on the MAGS website.

MAGS is meant to be fun and is aimed at everyone, despite their skill. If you have poor art skills work on graphics, and vice-versa, as the voting is based on "favourite" games, and not the most artistic, you may get help for the competiton, but should try not get anyone else to do any part of the game for you.

You are not allowed to (re)use material already created before this competition, you game must be completely new! An exception goes for sounds and music where you can also use free material that is available to the public.

Please do not just enter the competition with a rushed entry (a game created in just some hours or a few days)!

-----------------------------------------------------------------------------------------

Topic: Stone Age

This month's guidelines were set by last month's winner Radiant:

Back in the good old days, men wore animal skins, carried heavy clubs to hit each other on the head with, and chased down dinosaurs for breakfast. We didn't need such fancy new-fangled inventions like the wheel or fire, we just herded our woolly mammoths all day and watched the the latest show on painted cave walls. We don't need you young punks with your fancy spears, nosiree!

The game should play in the Stone Age. Whether this is a serious stone age (like on Discovery Channel) or a silly one (like on the Flintstones) is up to you. Possible other sources of inspiration include Joe & Mac Caveman Ninja, or the Clan of the Cavebear books; or try speaking only in monosyllables for a while and see what you come up with. The main character may be human, but could also be something else, like a pterodactyl or something.

Furthermore, the game should involve a new invention. This could either be a classic (like the wheel or fire), or something weird (like a cuckoo clock that nobody knows what to use it for). No further restrictions.

-----------------------------------------------------------------------------------------

All games need to be in by October 25th.

Please post a download link of your game entry to this thread, best with a screenshot. Thanks and good luck.
#46
So time is up! Not really many votes and voters this time, still there is a winner.
Well, the winner was pretty clear already: The cup goes to Radiant of course.
But which game made it to the broken top..? Most votes for KATA!
Congratulations and many thanks for your double participation! :)
#47
Seems as if there's more broken in this contest than just the entries... Well, two entries - an exciting competition. Kind of...
For voting please visit the MAGS site or make your choice right here:

KATA
Awesmoe Quest

Please vote only once and be sure to have played all games before sending your voice! Good luck to "all" participants.
Oh, you can already make up your mind(s) thinking about next month's rules - in case you are the winner... :)
#48
Short reminder:
24 hours left (see timestamp of this message) to post your entries... Then the voting will begin!
#49
What is MAGS?
MAGS is a monthly competition for all amateur adventure game makers. The idea is to use AGS to create a game in under a month, following the rules set by the previous winner.

For more information please visit the Official MAGS website.

Why should I enter MAGS?
We're not here to tell you that you should enter MAGS, but merely allow it as a creative opportunity to help you work to a deadline, improve your skills, and generally as a good kick-start for the new comers (a.k.a n00bies).

MAGS is the perfect opportunity to make a game, and the wonderful prize is to announce the next month's rules, and all competitors get the game placed on the MAGS website.

MAGS is meant to be fun and is aimed at everyone, despite their skill. If you have poor art skills work on graphics, and vice-versa, as the voting is based on "favourite" games, and not the most artistic, you may get help for the competiton, but should try not get anyone else to do any part of the game for you.

You are not allowed to (re)use material already created before this competition, you game must be completely new! An exception goes for sounds and music where you can also use free material that is available to the public.

Please do not just enter the competition with a rushed entry (a game created in just some hours or a few days)!

-----------------------------------------------------------------------------------------

Topic: Broken Game

This month's guidelines were set by last month's winner ProgZmax:

Do you remember all those games you've played that seemed to be really striving for greatness but kicked themselves in the teeth at every turn with multiple features that were a chore to use, horrible bugs that hindered gameplay, furious difficulty settings that made you see red, or a control scheme that seemed designed by Satan himself? And what about all those early Sierra walking deads, eh?

Well, now it's YOUR turn to fumble with the best of them!

This month, the rules are simple:

1. Make a game that is fundamentally broken in some important way (saves randomly don't work, mouse control falters, jump button takes ages to trigger) and design a GOOD game around the flaws.

2. Any genre is allowed, though for time constraints a standard adventure formula may be easiest.

3. The game must be interesting enough to really frustrate the player when something goes wrong/isn't implemented/crashes, so put some effort into the design!

4. Once again, having fun doing this is a must. It's time to satisfy your dark, bitter sense of sadistic humor. You know you want to!

Let's make some great broken games!

-----------------------------------------------------------------------------------------

All games need to be in by September 25th.

Please post a download link of your game entry to this thread, best with a screenshot. Thanks and good luck.
#50
Quote from: Rocco on Sat 30/08/2008 10:57:37
Quote from: Ryan Timothy on Sun 24/08/2008 19:06:04
Same here, I need at the most 5 days.
Now its the 6th day, are you entering yet?
Actually about the same thing that I wanted to ask :)

We are already very, very late - so if no more entries are in within the next 12 hours from now (see timestamp of this message) there will be a winner by default.

Edit (12 hours later):
Time passed by without a new entry... and so we have a winner:

Congratulations and many thanks for entering the contest go to
ProgZmax and his game Limey Lizard:  Waste Wizard!
#51
What is MAGS?
MAGS is a monthly competition for all amateur adventure game makers. The idea is to use AGS to create a game in under a month, following the rules set by the previous winner.

For more information please visit the Official MAGS website.

Why should I enter MAGS?
We're not here to tell you that you should enter MAGS, but merely allow it as a creative opportunity to help you work to a deadline, improve your skills, and generally as a good kick-start for the new comers (a.k.a n00bies).

MAGS is the perfect opportunity to make a game, and the wonderful prize is to announce the next month's rules, and all competitors get the game placed on the MAGS website.

MAGS is meant to be fun and is aimed at everyone, despite their skill. If you have poor art skills work on graphics, and vice-versa, as the voting is based on "favourite" games, and not the most artistic, you may get help for the competiton, but should try not get anyone else to do any part of the game for you.

You are not allowed to (re)use material already created before this competition, you game must be completely new! An exception goes for sounds and music where you can also use free material that is available to the public.

Please do not just enter the competition with a rushed entry (a game created in just some hours or a few days)!

-----------------------------------------------------------------------------------------

Topic: Minigames

This month's guidelines were set by last month's winner Rocco:

"Minigames" - that's the only rule this month. All game types are allowed - can be Adventure, RPG, Arcade, whatever...

What does it mean?
Your game must contain a minigame which is connected to the gameplay somehow. That means it must effect the game in some way. We don't want a minigame as stand alone game! It must be a part of your main game.

So a minigame is a game within the main game. It usually has a different GUI and a different way to play.

For example a point-and-click adventure game could include an action scene at some place, or a riddle where you need to combine objects using a different GUI, or something that requires text input, or ...
These all are only examples - there are many other ways to include a minigame. But don't forget: The minigame must help the player character to go on in the main game. It should not just be an easter egg :-)

Some more mingame examples in commercial games:
The boxing sequence in Indy III
Sam and Max has some
Monkey Island II (long-spitting, affront fencing)
Lost Files of Sherlock Holmes (Dart game)
Largo Winch (Card game and some more)

You got the idea? That's all. Good luck.

-----------------------------------------------------------------------------------------

All games need to be in by August 25th.

Please post a download link of your game entry to this thread, best with a screenshot. Thanks and good luck.
#52
Many thanks for all your comments on the games. For the voting: It is over now!
The winner is way above all the other participants and got about 55% of all votes.
So who is it!?

The winner this time is Super-Pitstop-Racing by Rocco !

Congratulations to Rocco and also many thanks to all participants for bringing back the retro feeling! :)
#53
Okay - so no more announcements turned into entries... Let's start the voting:

For voting please visit the MAGS site or make your choice right here:

Vector Vendetta by Radiant
The Shawshank Redemption by Eggie
Super-Pitstop-Racing by Rocco
Retroron Demo by zabnat
Philosophers like hot Cocoa by JuuL
Crash! Evade! Destroy! by Akatosh

Please vote only once and be sure to have played all games before sending your voice! Good luck to all participants.
#54
Okay - two days are gone, still not all announced games are posted here... So let's set the final limit:
Please submit your entries within the next 10 hours (see timestamp of this message), then the voting will begin.
#55
Just to let you know: You get about two more days time for development. So take your time and check out here for the exact final deadline from time to time...
#56
So we're close to the deadline...

Quote from: Rocco on Tue 15/07/2008 18:56:34
ps: can we extend the deadline  :P

Do you need some more time now (let's say about 2 additional days) or can we start the voting tomorrow as announced (in about 27 hours from now)? The question of course goes to all of you - not only to Rocco :)
#57
Hello Moox!

FAVICON:
As Greggjazz already pointed out this doesn't show up due to the redirect code. If you can add the link tag to the frameset code the favicon should also be visible for the "ncsulodge.org"-URL.

TABLE BORDER:
Well, you are using IE only attributes here so this can not work in Firefox. But there is an easy solution to this: Just add some CSS magic to the page. So open the file "brother.html" and at the top (lines 63/64) you find
Code: ags

body {text-align:center;margin:0}
</style>


here you simply add some definition for table and td so it looks like

Code: ags

body {text-align:center;margin:0}

table, td {
  border-top:1px solid #FFDA46;
  border-left:1px solid #FFDA46;  
  border-right:1px solid #FFCD06;
  border-bottom:1px solid #FFCD06; 
}

</style>


This fixes the table border color issue. Of course there are many positions where you can add this piece of style sheet. I just put it there for the description :)

PHOTO SCROLLER:
There might be an easy solution to this: Check out the lines where you define the images (service.html line 139). You always use a backslash there like "images\cannedfood.jpg" and "images\Relay.jpg". Rewrite all these with a standard slash (eg "images/cannedfood.jpg"). This might already do the trick... else I'll get back on this later ;)

Good luck and cu, Klaus
#58
What is MAGS?
MAGS is a monthly competition for all amateur adventure game makers. The idea is to use AGS to create a game in under a month, following the rules set by the previous winner.

For more information please visit the Official MAGS website.

Why should I enter MAGS?
We're not here to tell you that you should enter MAGS, but merely allow it as a creative opportunity to help you work to a deadline, improve your skills, and generally as a good kick-start for the new comers (a.k.a n00bies).

MAGS is the perfect opportunity to make a game, and the wonderful prize is to announce the next month's rules, and all competitors get the game placed on the MAGS website.

MAGS is meant to be fun and is aimed at everyone, despite their skill. If you have poor art skills work on graphics, and vice-versa, as the voting is based on "favourite" games, and not the most artistic, you may get help for the competiton, but should try not get anyone else to do any part of the game for you.

You are not allowed to (re)use material already created before this competition, you game must be completely new! An exception goes for sounds and music where you can also use free material that is available to the public.

Please do not just enter the competition with a rushed entry (a game created in just some hours or a few days)!

-----------------------------------------------------------------------------------------

Topic: Retrofest!

Let's go back in time with this month's guidelines set by last month's winner ProgZmax:

Rules:

1.  In order to give all entrants the greatest chance of completing a game you are asked to emulate a more simplistic graphical style, like CGA, EGA, AGI, C64, Apple IIe -- or any other retro system -- even Atari! (anything up to and including the NES in terms of complexity is fair game).  These were used for some of the classic adventure games like Maniac Mansion, King's Quest, and many more.  Low colors and simplistic graphics should allow you to focus on the most important part of any game:  the fun.

2.  You must have fun while making this game.  If you did not enjoy making it, we will not enjoy playing it!

3.  You must adhere to the limitations of the style you are emulating.  For example, if you use AGI/C64 then everything must be drawn with a 2x1 pixel.  Some systems have tough color restrictions per sprite as well, so pick an older system that most appeals to you and remember that this competition isn't about the most beautiful sprites or backgrounds but about gameplay and fun!

4.  Make it clear which format you are emulating upon submission, just in case there are people who have not seen it before.

5.  Any genre of game is acceptable.  Jump n' runs, rpg, adventure, action, you name it (as long as you can complete it in a month).  Even text adventures are fine!

If you need some help finding palettes/examples of the style you're after, a quick google image search will find all of what I've mentioned above (and more).

That's all.  Now make some FUN games to play!

-----------------------------------------------------------------------------------------

All games need to be in by July 25th 27th.

Please post a download link of your game entry to this thread, best with a screenshot. Thanks and good luck.
#59
So the time for voting is over now and we have a winner!

After some months this time we faced a real competition again with a big number of entries.
"big" is relative of course but voters really had a choice - and it was hard to pick a favourite.
Three games changed places on top with every new vote but in the end there was one entry that left all the others behind.

The winner this time is ProgZmax and his entry Jonas Tapfer - Our Finest Hour.

Congratulations! And many thanks to all participants for their games and for making MAGS a real competition again.
#60
Okay - so for all those who still want to enter the contest but did not yet submit their entries here's the final 6 hours before the voting will begin (see timestamp of this post)...

Time is up now and we have an amazing number of entries...

For voting please visit the MAGS site or make your choice right here:

Our Finest Hour by ProgZmax
Lichdom by ShadeJackrabbit
I am not crazy right - The Well by King_wiking
Evil by TwinMoon
Dr. Zoo by Jojoboy

Please vote only once and be sure to have played all games before sending your voice! Good luck to all participants.
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