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Messages - Klaus

#481
Hm, for me (WinME 4.90.3000) it really works with this (focus) trick: Click on the folder name (eg Main) so it's blue, then drag the sprite directly to another folder (eg Defaults) without any other clicking before.
#482
Like Gilbot already posted beta 4 doesn't crash under WinME when dragging sprites. But it is throughout possible to drag and drop sprites to a different folder if the focus is set to the main menu or the folder tree - that way it is working fine :)
#483
WinME still crashes when trying to drag sprites. The new agsedit file comes along with this error message:  Exception 0xC0000005 at EIP=0x00425B85, AGSEv2.55.351

The system only crashes when the focus is set to the frame that includes the drag-n-drop elements. So you can try to move the sprites as long as the focus is on the main menu or the folder tree. But after a click on the background of the sprites area or on a sprite picture the next try to drag an image causes the error.

As expected it is the same problem with dragging one of the new game templates, but only if you try to move a template right after opening the new game window. The error message never appears in case you click on the background or folder name field below first and then try to drag. You then can even go back to the main selection and select "Start a new game" again and move whatever you want - no error appears in the new game window.

I hope this all doesn't sound too confusing now...
#484
Jannar: Okay, so I leave it as it is for the moment. Perhaps we get closer information about this when next month's competition starts.

Esseb: Good critics. I knew the links were not set continuous to the same colour. But now they are: All links (and only links) are shown in a dark blue now. Perhaps navigation is a little easier now for some users. The icons: I also use 1280px and for me it's working fine, so I don't really want to change their size. I checked other colour combinations but they all appeared to be too shocking. Blue still seems to be the best choice. I hope you don't mind me keeping it all almost like before.

DGMacphee: What could be a better praise than a little tear of the original MAGS host? :) Thank you. By the way: Do you still have some of the missing game screenshots..?
#485
CJ: Thank you. So if you ever need someone to redesign the official AGS site don't hesitate to contact me. I'd be happy to hear from you :)

Jannar: Ouch, seems as if I got something wrong here then. I took this information from the forums. In "MAGS needs you" the final entry by Magintz says "... the MAGS team, i.e me and jannar ..." and "... so Jannar will help ...". So I thought it's correct like that. Sorry. Well, I should better remove your name from the editorial, right? How confusing... :-\
#486
I'm glad to see that you all like the site, but it still isn't complete yet. So if you have any further information about missing guidelines, games or screenshots please send them to me (site@mags-competition.tk) Also I don't know by now if most of you want additional game descriptions or if I should leave the site as is. Thanks for your support.
#487
Thank you all.

Barcik: No need to be sad, your e-mail is correct :) I think you just read the javascript code of the e-mail link. This includes some additional letters to prevent from spam mails. If you click on the icon the "clean" address will be used.

Dave: I also already thought of a short description or review of the games. It wouldn't be a problem to show this on a detail page for every game. But I wasn't sure if it really is needed: Should one know the story before playing the game or is it enough just to see a screenshot accompanied by the general guidelines like it's offered now..? Perhaps there will be some more posts concerning this feature or other requests. We'll see then...
#488
Adventure Related Talk & Chat / MAGS surprise
Mon 21/04/2003 07:12:14
Some weeks ago I already mailed this to the MAGS team - now here it is for all:

Since I like the idea of the MAGS competition I thought about how to support this project. I had a look at the current MAGS site and saw that it's still under construction. Nowhere was a complete MAGS history, everything's spread on various pages and boards. So I had the idea to create a functional website for MAGS just the way that it was discussed in another thread here in the forums. Well, I searched for almost every MAGS related link on the internet, took screenshots, puzzled it all together and put the site to reality :)

Now you can have a look at it: http://www.mags-competition.tk

The site offers a database of all former MAGS guidelines, games and winners. It lists the current rules and an online voting system is also included. But I'm not sure if really every competition and game is listed yet. Also some winners and screenshots are missing because I couldn't find out. So it would be nice if you could tell or send me the missing rules, winner names and shots to complete the list.

Perhaps this site could be the official MAGS website - of course only if the MAGS teams agrees, else I'll run it just as an inofficial MAGS fan site.

Okay, that's it. I hope you all enjoy...
#489
Sorry, I was away from home for one week now with no internet at all. Your problem is already solved but I want to add some lines just to make it all complete. So here's my late response:

-1- Problem with my script

I didn't expect a problem here but depending on the used PHP installation you can surround the field names with ' and/or " in the lines 12, 13, 25 and 35
( $table['test1'][$count] = $mf['test1']; // line 12 )
Putting these to " in the whole code should have fixed the problem
( $table["test1"][$count] = $mf["test1"]; )

-2- Difference between the scripts

The version you now are using always opens and reads the database each time a new selectbox is created. My script does it all only once and keeps the information in memory. Both is possible, but you should open the database ( include('dbconnect.php'); ) only at the beginning of the code because it keeps connected until the end of the script is reached or until you close it by function. Perhaps you already use it that way.
#490
Hi Erica,
this script should fit your needs:

<?php
// database: ags // table: table1 // fields: test1, test2

// connect
$mc = mysql_connect("localhost","user","pass") or die("error");
$ms = mysql_select_db("ags") or die("error");
$mq = mysql_query("select * from table1") or die("error");

// read and put into arrays
$count = 0;
while($mf = mysql_fetch_array($mq)) {
 $table['test1'][$count] = $mf['test1'];
 $table['test2'][$count] = $mf['test2'];
 $count++;
}
?>

<html>
 <body>
   <form action="yourscript.php" method="post" name="form">
     <select name="list1">

<?php
// show every test1 in option-tag // output is $list1
 foreach ($table['test1'] as $optvalue)
   print "<option value=\"".$optvalue."\">".$optvalue."</option>";
?>

     </select>
     

     <select name="list2">

<?php
// show every test2 in option-tag // output is $list2
 foreach ($table['test2'] as $optvalue)
   print "<option value=\"".$optvalue."\">".$optvalue."</option>";
?>

     </select>
     

     <input type="submit" name="submit" value="submit" />
   </form>
 </body>
</html>
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