Hi guys,
I was able to use Calin's AGS Blend plugin to blend 2 alpha sprites together to make a "resume" cursor when my mouse hovers over the resume button in my inventory...it uses the item's cursor sprite and combines it with an arrow + resume text so the player knows he can resume with that item.
Everything is fine up until I try to restore the item's "normal" cursor sprite...so when the mouse cursor is no longer hovering over the resume button, I would like it to "revert" back to the item's normal cursor without the drawn "resume arrow" over it.
Im guessing I need to somehow store the item's cursor image somewhere? Does this mean I need to store copies of all my different item's cursors? (That would suck)...
Im using Calin's plugin so I dont have to make new "resume" cursors for all the game's inventory items.
Im not too sure how to proceed
I was able to use Calin's AGS Blend plugin to blend 2 alpha sprites together to make a "resume" cursor when my mouse hovers over the resume button in my inventory...it uses the item's cursor sprite and combines it with an arrow + resume text so the player knows he can resume with that item.
Everything is fine up until I try to restore the item's "normal" cursor sprite...so when the mouse cursor is no longer hovering over the resume button, I would like it to "revert" back to the item's normal cursor without the drawn "resume arrow" over it.
Im guessing I need to somehow store the item's cursor image somewhere? Does this mean I need to store copies of all my different item's cursors? (That would suck)...
Im using Calin's plugin so I dont have to make new "resume" cursors for all the game's inventory items.
Im not too sure how to proceed
