Hi,
In the manual, I found an entry "Multiple Scripts" which explains that you can break up your Global script into pieces if it starts to get large. Right now mine is about 6000 lines, but this includes many "custom scripts" to manage inventory items, various gameplay elements, etc...
Here is all I could find in that entry that explains what to keep in the GS:
The thing is, Im still not too sure what needs to be in the GS, it just says "and so forth"...for those who have done this already, is it a "trial and error" kind of deal?
"All the event" functions Im not to sure what it means, exactly...GUI handlers, its ok though, I understand that...
In the manual, I found an entry "Multiple Scripts" which explains that you can break up your Global script into pieces if it starts to get large. Right now mine is about 6000 lines, but this includes many "custom scripts" to manage inventory items, various gameplay elements, etc...
Here is all I could find in that entry that explains what to keep in the GS:
Quote
The main global script still has to contain all the event functions (Look At Character scripts, Interact With Inventory scripts and so forth) and all the GUI handlers (btnSave_Click, etc).
The thing is, Im still not too sure what needs to be in the GS, it just says "and so forth"...for those who have done this already, is it a "trial and error" kind of deal?
"All the event" functions Im not to sure what it means, exactly...GUI handlers, its ok though, I understand that...