Wow very good input...I totally agree to have a plot and not just a bunch of tasks. What I was thinking of doing actually is having the main character battle depression...which is common in law enforcement...divorce aswell since the stress of the job greatly affects married life.
Then theres alcoholism aswell, but I feel thats been done too much
There are some "random, pointless" events in the game for sure (cause that happens everyday in an officer's life), but there will be some incidences that seem random and pointless but turn out to be very important in the end...
Then theres alcoholism aswell, but I feel thats been done too much

There are some "random, pointless" events in the game for sure (cause that happens everyday in an officer's life), but there will be some incidences that seem random and pointless but turn out to be very important in the end...