Hello,
this is my first post in the forum.
I am currently making the test game for my real project and I came upon one problem.
When you press spacebar, there should be some kind of indication for hotspots/objects/charakters.
Like some glowing orb that indicates where to click to prevent pixel hunting.
First I thought about doing a seperate Character with a sprite overlay that I premake, but if the player takes a object, the indication will still be there.
Next envisioned another object view with the overlay to the objectsprite, that i enable when I press spacebar, but the update-function is in the global script so I can't access roomobjects, can I?
Is there any way to do this?
Liebe Grüà Ÿe,
KorbohneD
this is my first post in the forum.
I am currently making the test game for my real project and I came upon one problem.
When you press spacebar, there should be some kind of indication for hotspots/objects/charakters.
Like some glowing orb that indicates where to click to prevent pixel hunting.
First I thought about doing a seperate Character with a sprite overlay that I premake, but if the player takes a object, the indication will still be there.
Next envisioned another object view with the overlay to the objectsprite, that i enable when I press spacebar, but the update-function is in the global script so I can't access roomobjects, can I?
Is there any way to do this?
Liebe Grüà Ÿe,
KorbohneD