Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - KrisMacDee

#81
Quote from: Sebel on Sat 19/02/2005 13:39:50
Yeah, but it's only the first chapter.
The final game with all four chapters (incl. cutscenes) will have about 260 rooms...

If the game is going to have 260 rooms wouldn't it be easier to make themÃ,  separate games for those who don't have broadband. e.g The Secret of Mount Monkey part 1, The Secret of Mount Monkey part 2 etc.
#82
This looks absolutely amazing!Ã,  :o I've always wanted to make a RPG! Especially one's like FF, BoF and Terranigma. But it just seems to be too much coding involved. It must take a lot of concentration and time to do all the coding and all the detail on the characters and the backrounds.
But looking forward to it.

Bigmac out.Ã, 
#83
Critics' Lounge / Re: Character Room
Tue 22/02/2005 18:48:41
So far, so good. But as you said you need more stuff in it, Especially on the left side of the room, but good work so far.    :D
BigMac
#84
Right here is what I have done so far.
[img width= 640 height=480]http://www.2dadventure.com/Ma _Room.gif
[/img]

I realise the colours are off but it happened while converting it. Any comments would be appreciated.
#85
Quote from: Gilbot V7000a on Tue 22/02/2005 10:34:26
Hmmm I'll comment on the colours:
Blue curtains, blue shelf, blue pillows, blue picture, blue floor...

Actually that didn't annoy me much (I'll say they can be left unchanged) but:
Blue carpet on blue floor?
Moreover that carpet blends with the floor, making it looks like a pile of sand rather than some solid rectangular object (unless it's not a carpet, it's really a pile of sand), I'll suggest you may:
(a) change the carpet to a solid[/i] colour, and/or
(b) change it to some other colour so it will stand out from the floor.

That really tickled me. I see what you mean it does seem to merge with the floor. I'm just fixing that just now. Back soon.

Bigmac
#86
Thanks for your comments Potter, Darth Mandarb and khrismuc.

Darth Mandarb I see what you mean about the beds and the curtains.But the chair would as you said take up more space. Potter, where do u get Upaint? And khrismuc I tried to convert the pic using Ags by importing it then exporting it as an GIF.  But the colours came out funny. Am I doing something wrong
#87
Here is a background I have made for my game ' When September Ends'.
[img width= 640 length=480]http://www.2dadventure.com/ags/Ma_room.bmp[/img]
#88
Full Throttle 2 ?!
#89
General Discussion / Adding pics to Topics?
Mon 21/02/2005 11:18:01
Right I need advice in the Critics lounge on my characters and backrounds. I need to know how to paste a picture to my post. ???

Thnax for any replies!
Bigmac
#90
Cheers Pablo! It works and the sound quality is way better than before!

Thanx! , Big Mac
#91
Why is 7 Days a Skeptic under the 'F' List  ???
#92
Hi there! I've had Simon the Sorcerer II for some time now and I recently had my Win 98 to a Win XP. I loaded it up and it said 'Installation aborted: This product does not support NT.' What do I do to play it? ???
#93
When September Ends
Demo: March maybe April 2005
Full Game: August mabye September 2005
#94
Thanks for your reply, Scuthbert. I have tried that but after the animation finished he appeared back on window 1. How do you stay on window no.2.
Thanx
Bigmac
#95
In 5 Days a Stranger, there was a part where you swung from one window to another. How would u do something like this?Ã,  ???
#96
Advanced Technical Forum / Re: Speech Silenced
Wed 29/12/2004 19:04:35
Thanks strazer and Privateer Puddin' . To answer Privateer Puddin's question yes I rebuild. But strazer I tried it but it doesn't seem to work.
Thanks again
Bigmac
#97
Advanced Technical Forum / Speech Silenced
Wed 29/12/2004 15:12:27
I recorded some speech for my new game and the speech didn't play!
I put inthe dialog script as follows;
CHRIS:&1"A snake wearing a wicker hat. Strange...

And the speech file name was CHRI1.wav as it said in the manual.So what's up?
Bigmac
#98
I have started work on a game and in a bit set in a jungle(the backround of  mi3 when Guybrush gets eaten by a snake) and there is a familiar cobra wearing a hat and I want to be able to throw a stone at the snake to K.O it and nick the hat. I'm having problems doing the animation for it.Would I have EGO
and the cobra in one animation or do it one after the other?And how do I do it fluidly?
Thanks for any replies!
Bigmac

#99
General Discussion / Flic Intro Movies
Tue 14/12/2004 17:57:10
I've been wondering,the manual refers to flic movies.
How do you make them?
#100
Hints & Tips / Re: 7 days a Skeptic
Wed 08/12/2004 18:12:05
Thanks Rhubarb_Features, but I typed in the question wrong. What I said was:
Right. In the 7 days a skeptic walkthrough there was a special date which only appears on a certain date.Does anyone know what it is?
What I meant was:
In the 7 days a skeptic walkthrough there was a special scene which only appears on a certain date.Does anyone know what it is?
The walkthrough didn't tell you what it was.I'm guessing it must be his birthday.
Bigmac
SMF spam blocked by CleanTalk