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Messages - Kumpel

#1261
Seems to be an anniversary banner or something with "Tarko/a" or "Marko/a" (town name maybe?) and the abbrevation of the soviet republics (CCCP). ;)
#1262
The Rumpus Room / Re: The Points Game
Thu 07/01/2016 00:07:45
abcdefghijklmnopqrstuvwxyz
#1263
@selmiak
Spoiler
Just use the sons name as the password.
[close]

another problem on my end...
Spoiler
Yeah the order of input was relevant. But I have no idea how to use the obtained information now. The bot doesn't do anything but starting it's interface and I have nothing in my bot inventory either. Another hint please to prevent another dozen of electricution deaths! :)
[close]
#1264
Great background and sprites! Also a really cool atmosphere so far in here. That bot has some weird personality.
I am stuck now though
Spoiler
The Database Request inside the bot is pretty complex to understand. I tried Aluminium/pipe/ + Cleanser/Sodium Hydroxide/Sodium. No idea what keywords the database needs to work ^^
[close]
#1265
Yay! Made it! 1.579.576 Is that good? :D
#1266
Maybe mouse.IsButtonDown(e[...]) is what you are looking for?
#1267
So is this the end?
Spoiler
[close]

The game "stopped" here, when I rushed through. I can still scroll and push the shield button but nothing happens anymore. Or did I take a wrong turn? :P

Nice little game that made me mad a few times... The shield tool didnt make sense for me though because it just hinders my hull to be automatically repaired when used ^^
#1268
The Rumpus Room / Re: The Points Game
Mon 28/12/2015 16:39:29
a ee iii oooo uuuuu
#1269
The Rumpus Room / Re: Post The Pic Game
Thu 24/12/2015 01:48:00
Can you see "the door"? :D


An animal that urgently needs to see a shrink
#1270
The Rumpus Room / Re: Post The Pic Game
Wed 23/12/2015 13:08:30


A crying terrorist with a party hat!
#1271


I didn't think it would be that complex ^^ Its only a 5 to 10 second cutscene (laugh) (for now)

Thanks Gurok. I'll try that!

#1272
The Rumpus Room / Re: The Points Game
Wed 23/12/2015 11:05:14
; , . ! " § % & / ( ) = (nod)
#1273
The Rumpus Room / Re: Post The Pic Game
Wed 23/12/2015 11:02:08


A Hero of my Childhood (1990s)
#1274
Yeah I thought about that. But it's a huge amount of vectors (at least 60). Maybe you know a way of putting them in one (x1,y1,x2,y2,...) or two (for x and y) lists. Maybe with a string to int conversion. So each char of a sequence gets checked, converted, used in the function and erased until the sequence is clear. (But how to handle negative ints then?)

If not, the x/y[1]= to x/y[60] writing job is cool... 8-)
#1275
Hello,

I want to make a table tennis ball move a certain ballistic way and wrote down a list of vectors. How can I put this heap in a format like "(vecX,vecY)" in one line and let the programm execute every vector as oTTBall.Move(moveX,moveY...) without writing every moveX & moveY down one after one another?

I hope you get what I mean :D
Cheers Kumpel



#1276
The Rumpus Room / Re: Name the Game
Tue 22/12/2015 00:00:01
Sry ^^
#1277
The Rumpus Room / Re: The Points Game
Mon 21/12/2015 23:58:59
next puzzle?
#1278
Oh sweet trophy SilverSpook! And thanks for your kind words. I guess my idea could only convince you the way I hoped it would convince all the others. But Monsieur OUXX is nearly unbeatable when it comes to atmospheric backgrounds. Thank god we stood a small chance cause he couldn't make the cycling work in time :P

I had to shrink your nice blazing animation though to fit it into the height-restricted signature bar. But it's still flamin' hot!
#1279
I so wanna be some hobo! :D

Maddin Krönert
From: Dresden, Germany (However a hobo gets to this place of yours... :D)
#1280
The Rumpus Room / Re: Name the Game
Sun 20/12/2015 18:35:58
On to the next one:

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