Quote from: strazer on Thu 01/09/2005 06:24:05Oh, you evil evil man!
enum Ags3d_Filters
...
Ã, import static function SetCharacterPosition(Character *thechar, float x, float y, float z);
Couldn't you have mentioned this before I wrote up the documentation?

Sounds good. I guess I'm not up to speed on 2.7 programming...
QuoteYou're probably looking at the .txt file which I removed from the latest zip.
And the doc still shows AGS 2.7 as minimum requirement. Isn't it v2.71?
Quote from: GeoffKhanAieeeeeeeee! Wow, this sorting is giving me trouble. Thanks for the report.
There's some sorting issues with Scid's bar
Quote from: GilbotHmm, I think there's a difference between changing the resolution in the setup and in the editor. I'll need to test 640x480. I can probably just use Ags3d.SetWindow(0, 0, 640, 480) and it will work though.
I think it will also work if you set up your game to default at 640x480