Awesome, Yoke!
(The other two are great too.)
(The other two are great too.)
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Show posts MenuQuote from: Evil on Tue 14/09/2004 23:50:38
Wow, two great characters. The man looks very good, but the girl could use some work. Her hips get to thin to early. It makes her look like a centar. Maybe widen her body just a bit.
Quote from: Vel on Sun 12/09/2004 21:43:13Well, strictly speaking you don't need these. You can just keep track of the current transparency in a variable. If you wanted to cycle the transparency you'd need to have a variable saying whether it was fading out or in anyway. And if you wanted to fade out or in at any speed other than a multiple of the game speed you'd need a variable storing the current transparency in a higher precision.
GetObjectTransparecy and GetCharacterTransparecy - You'd need those to make a cycle like an object or a character gradually appearing/disappearing etc
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