In the error message (see the Completed Games thread) it said
Error: RunInventoryInteraction: invalid inventory number
so I think the script has changed slightly since the release.
Rats. I should have known it was going to be in MI2 template code.
Seems to me GSlocid is not referring to the inventory when the line is called.
But I'm not an MI2 template expert...
Who, oh who, can possibly help?
Error: RunInventoryInteraction: invalid inventory number
so I think the script has changed slightly since the release.
Rats. I should have known it was going to be in MI2 template code.
Seems to me GSlocid is not referring to the inventory when the line is called.
But I'm not an MI2 template expert...
Who, oh who, can possibly help?