Yeah, I'm kinda hitting a theory wall here. I looked up extender functions but I still don't really understand how to accomplish what I'm going for.
I'm screwing around with:
Code: ags
But then I would need to make a function for each line of dialogue, wouldn't I? I'm sorry I'm not too quick on the uptake here...
I'm screwing around with:
function Box(this Character*)
{
this.SayAt(etc.etc."");
}
But then I would need to make a function for each line of dialogue, wouldn't I? I'm sorry I'm not too quick on the uptake here...