Ah, nice. I see Red Hot Chili peppers and system of a down, sweet.
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Show posts MenuQuote from: Trent R on Thu 02/04/2009 03:33:25
If it's in the 'after fadr-in' code, it'll only be run once. For recurring events, use rep_exec.
~Trent
Quote from: Ultra Magnus on Thu 02/04/2009 02:54:52
My guess is that you're using low-res coordinates in a high-res game.
Your character is being drawn off-screen.
Try halving the optional x and y (i.e. if you want your guy at 400,200 put in 200,100 instead).
If that works, there's an option in the game settings window that you need to change.
Can't remember what it's called off-hand, but you'll know it when you see it.
Quote from: Float On on Thu 02/04/2009 01:57:48
Are you sure the only code your using is changeroom, and is it possible the character is accidently behind a walkbehind or a large object? I dont see any reason why the character could become invisible by itself.
Quote from: RickJ on Thu 02/04/2009 01:29:44
There is a check box in the room editor pane labeled something like "Make Player Characcter Visible/Invisible". Perhaps the check box is in the wrong state?
Quote from: Leon on Mon 30/06/2008 23:04:10Spoiler
Then the guy upstairs guarding the ladder is still there? You need to get rid of him first... That's where the axe might be helpfull.[close]
Quote from: TwinMoon on Fri 27/06/2008 17:04:25Quote from: Babar on Fri 27/06/2008 16:27:12
Ah well, in the jungle, the mighty jungle, my lion sleeps tonight.
Hm, what would he mean by that?
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