Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Lasca

#221
Critics' Lounge / Troubling perspectives
Sun 15/09/2013 21:54:25
So I think there's something wrong with the perspective in this image, but I'm not really sure what or how to fix it. Is it the numbers? The basic shape of the clock? The fm-band? I'd be most grateful if you could show me/ tell me what's wrong and what I should do to make it right. If it's not all in my head.
Thanks a bunch!

#222
Hi! I need some help with this module! I guess I'm taking the step up from the simpler coding to a tiny bit more advanced, but there's still some basic things that elude me. And I'm still not fluent in the terminology used in coding, but I hope you'll still understand me.
If I'm using a custom cursor (like Usermode1), how, and where, do I define the verb that will show on the description?
For example, when the Look cursor is selected, the description is "Look at ...". So if I have a custom cursor, where do I define what to display?
Thanks in advance!
/Lasca
#223
Thanks guys for your kind words!

Quote from: qptain Nemo on Fri 23/08/2013 10:23:51
I fell in love and started laughing the moment I saw the poster and kept laughing until I reached the end of the description. Totally hyped about this now.

This really boosted me! Let's hope it lives up to your expectations Nemo! And many thanks!
#224
Update:
Poster  and gifs added.
#225
Critics' Lounge / Re: "Poster" help.
Tue 20/08/2013 19:50:49
Quote from: selmiak on Tue 20/08/2013 18:56:14


what about some flipping?


Intresting... But why? Because of the shoe?
#226
Critics' Lounge / Re: "Poster" help.
Tue 20/08/2013 17:06:46
I see your point. I think it messes up the composition a bit, but it gave me an idea.
I shall return!!

Edit:
Allright, so I came with a new version:



I'm having trouble deciding on the colours though, so maybe this instead:



Choices, choices...
#227
Critics' Lounge / Re: "Poster" help.
Tue 20/08/2013 14:40:28
Thanks everyone for your kind words!
I think I'm leaning towards the black boarder one. I agree with dactylopus regarding the shoe, it's a bit annoying that you can't read it, but in another way I kind of like it. So I'm not really sure if I'll keep it or not.
Regarding the look I'm with Problem. I tried doing the confused look, but it's just not right. Thanks again everyone! Now i can finally resume work on the game itself ;)
#228
Critics' Lounge / Re: "Poster" help.
Sun 18/08/2013 12:53:32
So, after a long summer vacation i resumed work on this and completed two versions. Would much appreciate any input. Particulary regarding the fonts and colours. But really on anything. Whats good and whats not. and which do you prefer of the two. Etc. Thanks in advance for your help!

So this one:
[imgzoom]http://i.imgur.com/rWLN1BB.jpg?1[/imgzoom]

or this one:
[imgzoom]http://i.imgur.com/GqM48n2.png?1[/imgzoom]

Or something completly different?

Edit:
Just realised some of the shade dissepeared on the second version. Just imagine the shoe from the first in the second one. You know.
Cheers!
#229
This look's really awesome!
Just a small detail in the trailer: in the scene where the Heroine's watching smoke rise, the smoke rising upwards gives the impression that there's no wind, while her hair and cape flutters like there is wind. Just looked a little strange. Sorry to be picking on small details, but the game looks so great that I just had to!
#230
Great games, and great competion!
Love the games, but I can't get OWOD, MI och Tattooroom working on my laptop, because of the resolution. Anyway to work around this?
#231
Quote from: Armageddon on Thu 20/06/2013 11:39:11
I think his right arm is stuffed in his pocket if you fallow the reflective sheen line thing.

Ah. If that's true, it feels a bit strange. Pointing a gun with one hand and hand and keeping the other one in the pocket. Makes me think he has a crippled right arm.
#232
Is he holding the gun with both hands?
Because if he is, I think we would se the backside of his right hand. If he isn't where is his right hand? You should post a bigger version, because I'm having a hard time seeing the details.
A general tip would be to look at more reference photos of the pose your trying to construct.
#233
Critics' Lounge / Re: "Poster" help.
Wed 29/05/2013 16:21:20
Quote from: Tramponline on Wed 29/05/2013 13:43:17
Sorry about that. That's due to my 'lazy ass' writing style - I think the clouds could look nice in there, I think it's rather an issue of very, very low opacity in this case. It just doesn't harmonise that well with your bold comic style (which is great!) of the other elements. Personally, I'd stick with it and use no transparency at all. I should've been more specific really...

Great idea! Didn't even think of that. I'll just have to touch them up quite a bit. We'll see how it works.
And thanks for the compliment!
#234
Critics' Lounge / Re: "Poster" help.
Wed 29/05/2013 12:04:39
Thanks Tramponline for your good advice!
I'll definitly lower the title, your right about the depth perception!
I'll also probably loose the clouds... Reluctantly, cause in a way I like em. But I think I'm going to try to add something under them, and we'll see what that does to the composition. If it the sucks, it's all gone.

Thats some nice wall paper! I'll definitly try out some more colours and the frame, but I'm also reluctant to make it too 70's. so we'll see how it fits. Thanks a bunch again!
#235
Critics' Lounge / Re: "Poster" help.
Tue 28/05/2013 21:41:19
Quote from: selmiak on Tue 28/05/2013 20:51:37
sex sells, don't 'censor' his package ;)

Excellent point!
#236
Critics' Lounge / Re: "Poster" help.
Tue 28/05/2013 20:14:23
And oh, excuse the four letter word. was supposed to scratch out the u and the c, but slipped my mind!

edit: and i just noticed he's belly button looks really weird. Please ignore.
#237
Critics' Lounge / Re: "Poster" help.
Tue 28/05/2013 20:13:30
Allright, could really use some more input if anyone's up for it!



Still a wip, and haven't done any work on the beard, the pipe in his hand etc. etc.
But how's the shoe? looks strange? Is it stupid to have it in front of the title? How's the font? Frame round the title or not? The "clouds" behind the guy. Strange or really, really cool? Anything else?
#238
Critics' Lounge / Re: "Poster" help.
Mon 27/05/2013 08:59:50
Thanks Chicky! and yeah, that's definitly Nigels nose!
#239
Critics' Lounge / Re: "Poster" help.
Sat 25/05/2013 16:19:03
Thanks Anian!
You done some great improvement on it. Especially the definement och the muscles look much better, and I like what you did to the face. The hands to! However, i think I'll have to make them a tad bigger. Both of them. and I think I'm going to shorten the neck. Looks a bit strange.
Thanks again for your input, I'll post again when I've done som improvements!
#240
Critics' Lounge / "Poster" help.
Sat 25/05/2013 11:43:04
Hello everybody!
I was getting sick of pushing pixels and animating flying shoes, so I took a break by starting to work on something without real practical use for my game. a promotional poster (for this game: http://www.adventuregamestudio.co.uk/forums/index.php?topic=47100.msg632973#msg632973)!
I do however need some help!
I'm going for a comic combined with 70's poster style (eventhough the 70's part isn't really showing yet) but I have some decisions to make, and I'd really like your help making them!
First of all, should I go for a more subtle lighting like this:
[imgzoom]http://i.imgur.com/ppbQvPL.png?1[/imgzoom]

Or a more dramatical one like this (not so well done, but whatever):
[imgzoom]http://i.imgur.com/11VC334.png?1[/imgzoom]

These are both sketches. I've yet to work on any detail like the briefs, the hair, the beard etc. The man has no nipples for god sake!
I'd also like some tips and tricks for working with light and shading in practice. I know the theory (choosing a light source and direction, putting shades and highlights accordingly), but if theres any neat tricks for how to implement this better then I'm doing at the moment, I'd be thankfull!
Keep in mind though, that in this image, I'm trying to keep down the number of colours, to maintain a comic book feeling.

Also, I could use some help with the anatomy. Specially the arms and hands look a bit... off, i think, and I could really use some pointers on how to make them look better. And if those pointers would help me the next time I wanted to draw hands- even better!
So anyways, all opinions and criticism and pointers are most welcome, but keep it constructive please! And remember that it's work in progress. Thanks!
SMF spam blocked by CleanTalk