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Messages - Layabout

#341
Hooray. Well done.

I read about this from somewhere a few days ago. You never fail at anything damn you!!!  :P

Damn you Erin... Damn you.
#343
Yeah, your bold pixelly 8x4 blocks are screwing with the perspective. You could fake it by making the top of the door (?) completely straight, following the horizon line. It's the only way I can think of cheating it keeping that style.

or what the guy above me did.
#344
SpaceePirateCaine... you are truly a god of men. Scid would be proud of you... wherever he may be...
#345
Or you are simply an old bastard!
#346
The temporary solution for the blur filter thing is just to manually resize in photoshop and save. yes you do have to save twice, but at least those who have got firefox, ie,chrome etc can view them without their eyes burning. I really don't understand why more people don't do this. Almost every browser fucks with your images now, it's really the only option.

I did try using opera, but while it's faster, it crashes so often. Loved the no pixel blurring thing (well it got it right most of the time...)

As for the image, the skin tones are a bit too lobster on the first one and a bit too pale on the secon. Somewhere inbetween would probably look better.
#347
Quote from: Layabout on Wed 25/03/2009 06:05:49
I was just saying that in and the are usually omitted from google search results

Jack in the Pot Games will come up with a million casino sites.
Google omits in and the.

#348
General Discussion / Re: past ags software
Wed 25/03/2009 06:09:32
Is your shift key broken Michael? I think you may need to buy a new keyboard.
#349
I was just saying that in and the are usually omitted from google search results, and i'm pretty sure google ignores dashes as well and replaces them with spaces. So the google search will go for Jack Pot, for which a million casino sites will show up before your site does.
#350
That's no problem. I thought Top Jack was quite good for a 5 minute thinkfest. topjackgames.com/net and jackinthepot.com/net are both the same length AND available. The only problem you will find with both of these is that when people search for your site, it will have trouble differentiating between all the other sites that also use those two words, thus not giving you the best name for being found and having a high search ranking.

The name Top Jack was meant to be vague in meaning, most people do not care what your company is called as long as it is memorable. Going for topjack games would be better as the google rank would be higher.

Your Company name needs to be easily remembered, have a good logo and have an available domain name to register.

Remember, the name doesn't mean anything. It is the product that gives meaning to the name. You could make the worlds most amazing game (you won't) and be called Bugger me in the Arse Entertainment. (admittedly, you'd probably just call yourself BMA Entertainment if you choose that name) That name would certainly be well known, and people would now associate great products with the name. Before, they would have just though you were a Men's social club.
#351
Does that disc play catchy jazzy/lounge tunes?!
#352
Nice backgrounds. I hope you can do the series justice with your fangame.
#353
Top Jack Games. Use a playing card based theme for the logo. Do I really have to do all the hard work for you?

Very simple creative process, switched around the words, so had potjacker. Split words, removed -er from end of jaker. pot jak. spun the letters of pot around, got top, added the mandatory c to jak to make Jack. Top Jack Games. No company using Top Jack or Top Jack Games are on a first page google search, so they probably don't exist.

I accept payment in Valium or Euros.

Nah seriously, you obviously are having trouble with this creative process... good luck with your game. I am offering the rights to use this name for FREE. You have 24 hours to accept, or anyone else is welcome to it.
#354
Copying style from other art is essential in developing your own art style. Experimentation is the key. I'm sure most sprite artists started out by trying to imitate sprites from their favourite videogames. I know I did.

Tutorials are good for seeing how others work, and choosing certain bits you may like to include in your own workflow. I'm sure most have picked up a tip or two in tutes that now makes life easier for them.
#355
I have moved houses, countries, and back again, so my old floppys are most likely at the bottom of a dump. I had loads. A bunch of pirated stuff for the C=64 on the 5.12, then basically all the games I got bought for me as a kid. Things like Space Quest, Kings Quest, Eco Quest, Dr Brain. KQ 6 have about 15 discs. I remember that. Huge game for the time. Half of it was for the intro methinks.
#356
It doesn't really have that 'wow' factor. Fram a graphic design standpoint, it's a bit bland, and nothing in it complements the name 'Creative Studios'. Creative Studios itself is a rather uncreative name to be honest.

If I were you, I would start from scratch. mindmap, brainstorm, whatever, think of what you do. You make adventures, you make art, you make retro games. What words or ideals do you get from this. Write them all down. Combine words, change the pre/suffixes. Make stuff up.

Logo wise, come up with something that is memorable and inspired, get it critiqued, rework it, get more critique, etc. When you are truly happy with your branding, then you can move on to auxillery things like animating your logo. It looks to me like you have skipped pretty much every step of design and branding, going with the first name that popped into your head.

Sometimes branding is intentional, sometimes unintentional. Look at the AGS Blue Cup. It just started off as a badly drawn sprite in the default game, now it is AGS' logo and branding.
#357
SSH made this for you, knowing your concerns, so I'm sure he would have used a perfectly free, royalty-free, copyright-free font.
#358
Stop feeding.

By the way, I'm suing everyone on this forum for copyright infringement for caching my avatar, as it is clearly against the law.
#359
IIRC, the Blackwell games and other commercial ags games use a version of ags that has the mp3decoder removed. They use OGGs for digital audio.

As for the font issue, with your final game, the only font's that will be included are the ones you use, so every time you make a new game, just make sure to replace the defaults with the non-sierra (as they copyright laws do not apply to bitmapped fonts), and your game will be fine.

Question. Have you ever saved an image to your computer from a website?
#360
Might as well have just turned him into an owl and called him Cedric... although Cedric did lack foresight...
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