Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Leon

#1301
Hints & Tips / Re: Adventure: The Inside Job
Thu 30/10/2008 14:15:22
Spoiler
The walrus needs a ticket. The flashcards you're carrying aren't thick enough so.. travel to Spindrift and on the south side is a sticky tar patch on the beach. Use your cards there to stick two togetger.
[close]
#1302
I'm affraid that's all there is. According to the author ('Def'): The intro of the first Marty Chonks game.
and furthermore in this thread: It was just the intro and only 3 playable rooms or something; unfinished.

Jeroen is famous for his "demo's". There are more games that can't be finished or just stop in the middle.

[edit] I just browsed through the source and indeed: that's all.
#1303
Not me, just plays perfectly, indeed even with the slider all the way to the right....
Great game, btw...
#1304
I just replayed your location and don't have any problems.. ?
Allright, I think this is what has happened. So, eighter go back to a previous saved game or leave it. There's no need to give it anyway...
#1305
Hints & Tips / Re: Steddidy in employment
Tue 21/10/2008 20:11:06
Yep, deny the interview  ;D
#1306
Completed Game Announcements / Re: This Game
Sun 19/10/2008 17:05:18
There are more little inconsisitencies:

Spoiler
When you take the ingredienst of the milkshake but don't open the can of peaches and add them straight away you're told to open the can first (very good!). But when you open the can, you have to put all correct ingredients in it again (even if they were in there already) to get the correct result.
[close]
#1307
Completed Game Announcements / Re: This Game
Sat 18/10/2008 21:20:16
Well, if we call it bugs... ;-)

Spoiler
When you follow the lady into the kitchen and talk to her, she walks back to the lounge. She isn't the fastest with her walking aid but when you follow her back to the lounge, she doesn't even appear in the hallway but is already halfway the lounge ... meepmeep...  ;D

and

You can pour anything you want into the jar and shake it. You never empty it. Then you even add the right ingredients and it's a yummy milkshake... including all previous items? Wouldn't it be more logic to include the sink and empty it and keep track of the right ingredients in the jar?

and even spookier....

I played the game twice now. The first time I took the file and opened the box on the fireplace in the pink house (where I found the file) and found a key. The box in the original house was empty. The second time I took the file back to the 'original' house first: also a key! So  you always get the key when you open the box, regardless the house you're in.
[close]
#1308
Completed Game Announcements / Re: This Game
Sat 18/10/2008 15:21:53
Congrats on this release!

Downloaded it and player around a bit. Hilarious. Perfect setting, great animations, lots of verbal and visual humor. The colour scheme works great too! And the sounds. Perfect one! Indeed something to be proud of!

Some tiny (i mean very tiny) things:
Spoiler
- When you use the detergent on the jar in the lounge after you've unlocked it, it sais you need to pry it open...
- When you put the jar back after you've used it and shake it again, it shakes forever...
- Quit in the menu is written in uppercase?
[close]
#1309
Hints & Tips / Re: 5oclock lock!!! Help!!!
Tue 14/10/2008 21:19:35
You need to numb the bird:

Spoiler
Use the microwave on the ledge and outlet and use the fork in it to make an explosion.
[close]

By the way, the walkthrough is here.
#1310
Hints & Tips / Re: Cougar's Quest for Freedom
Tue 14/10/2008 19:52:54
Did someone say walkthough?   ;D
#1311
Hints & Tips / Re: The Great Casserole caper
Sun 12/10/2008 18:27:10
I'd love to help you, I've played quite a bit. At the moment I'm stuck at Grandma and the machine (I need plutonium).
Spoiler
I can't get the ash on the couch, no matter how I look and talk to auntie
[close]
And I need the cheese for the soup
Spoiler
which I can't get out of the garbage can.....
[close]

[update]... for some reason the ashes now work. I think looking at the fridge in the kitchen did the trick. Not sure though.

[update 2] .. nevermind. The cheese is solved as well (one thing leads to another... :) )

@desimaui:
Spoiler
You need to wear the turkey. This means cooling it in the fridge and then wearing it. When uncle Linguini comes at you, use the dirty sock on him to avoid being eaten. Then you can use the door to go downstairs. Once there, you'll see your uncle again. As soon as he starts moving towards you, you can access the inventory. Now you have two options: one rather disappointing ending (compared to the other) and one that's a blast....
[close]
#1312
Hints & Tips / Re: The Great Casserole caper
Sat 11/10/2008 09:12:04
Your answer can be found here.
#1313
Hints & Tips / Re: Robotragedy Part 2
Fri 10/10/2008 02:59:41
The solution:
Spoiler
Talk to the shop keeper, Onik. Ask for the blue idol (3)
[close]
#1314
Hints & Tips / Re: Robotragedy Part 2
Fri 10/10/2008 02:01:10
Since you're almost at the end of the game, can you send me the savegame?
#1315
Hints & Tips / Re: Robotragedy Part 2
Fri 10/10/2008 01:57:51
You only use the crate to notice the coin. To really get the money you
Spoiler
use the log on the crate to lift it and then take the COIN from underneath.
[close]
#1316
Right, finally got the game. First of all congratulations on publishing your first game!
Here's my first impression.

Eehhhh....

My second impression: what can I say? The first looks are very chaotic. The characters are well drawn but the rooms are very (colour)full and 'messy'. I'm not sure of that's the right word but I don't know where to look or click.  I think when you bring back the colour and brightness of the rooms and the numerous animations in each room, the game becomes more attractive to players (at least to me). There are a lot of locations to visit so I think the game can take a while but after five locations my eyes couldn't take anymore. I think the way Captain Fortuna walks is also adding to the chaotic impression.

The texts and dialogs are all in uppercase so it's a lot of 'shouting' going on (or is that the way they normally speak in Italy?  ;) ) It might be the font used, but I'm not really fond of it...
The chosen music is (in my opinion) a bit inapropriate to the surroundings of the game but maybe that changes once I see the translated version. Speaking of music....

You published the full game, including all your sources and including all full audio tracks (thank god they're MP3 and not WAV...  ;D)
When you publish the game again, only publish the contents of the 'compiled' folder. That's more than enough. Then you even might want to consider to split the archive and put the music.vox in a music addon. Then the player can decide to download the 148Mb extra of music or not, if not it only leaves a downloadable file of 57Mb and I think that's more realistic for a game with this looks and number of locations.

Good luck with this release and future projects, I'll certainly be playing if the English version is out. ... eehhh... well... since I've got the sourcecode, why not translate myself... Hmmm. better not. My Italian is worst than your Dutch...   :D

[edit] Debug mode is still on...
#1317
When I try to view the screenshots I get:
"You don't have permission to access /2/2/0/0/8/9/6/1216228023.jpg on this server."

I also haven't been able to get the complete game yet but pausing and resuming does the trick.... 4 times already.
#1318
Downloading....

[edit] xcuse me ??  :o :o :o  362Mb???
#1319
Completed Game Announcements / Re: Damsel
Mon 06/10/2008 14:36:33
Did you try it here? If so, what's the message?
#1320
Hints & Tips / Re: Stargate Adventure
Sun 05/10/2008 21:31:22
Sure, glad to be of help...  :)
SMF spam blocked by CleanTalk