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Messages - Leon

#1501
Hints & Tips / Re: unintelligent design
Fri 28/03/2008 15:22:07
To get up higher, you need to dig deeper.

Spoiler
You want the ladder behind Trixie. To move her, you need something like a shoe horn because she barely fits in the shed. Using the shovel as a shoe horn on the ladder, it'll come off the wall.
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#1502
Where would we be without backups... ;) Try it here
#1503
Hints & Tips / Re: Other Worlds - Knife
Thu 27/03/2008 22:01:30
Spoiler
The knife is on the table in the lower right corner. Maybe tuning your contrast/brightness might help?....
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#1504
Quote from: Radiant on Thu 27/03/2008 01:14:26
Does anyone have a copy of this game, King's Quest ZZT?

That was easy.... (a bit thanks to Rui...  ;) ) King's Quest ZZT can be found here and before you start asking for version 2 it's here.

btw... King's Quest 3 still not located ..  :-[
#1505
Hints & Tips / Re: the blackwell legacy
Tue 18/03/2008 09:10:49
You probably mean the notebook in Kelly's room?

Spoiler
Go back to your apartment and talk to Joey. Make sure he mentions his powers. After that you can use that the way you did in Kelly's room.
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#1506
My Czech is a bit rusty but this is what I  made of it:

"Alan is irrelevant worker in the department of which to take care of all kinds of holidays, inter alia, Christmas. Everything is based on plans until the on the table a letter from Santa clause of the President, who, while polite, announces that with him this Christmas cannot count. So what now?"

No, seriously, that wasn't me. Though I know my way with languages, this was a bit too much for me so I cheated with this site.  ;)
#1507
That means you can only visit the whale once? I liked that fact that I could go back there...
Spoiler
Then you have to make sure you don't leave there before you have the trumpet.  At this point you can leave at any time, with or without it.
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#1508
Congratulations! Nice game. Good story, nice graphics. Well done!
You wanted some bugs and remarks? Here they are:

In your opening page it says Begin and Quit. I'd prefer Begin and Restore. That saves a lot of time. Being able to skip the intro and outro would be nice as well.

Error: SetActiveInventory: character doesn't have any of that inventory.
In my inventory:
Spoiler
loot, stick, milk, whistle, fruit, trumpet
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It occurs after trying to give any item to Peekers or Floyd, then trying to select the milk in your inventory.

More errors and typo's:
Spoiler

- Typ'o when Jimson's talking to Floyd about the sax: I am the ulimate pirate. (ultimate)
- Typo when talking to Floyd: The Ulimate Vibe (ultimate)
- I can talk to Joe about the milk even before I've spoken to Clamps.
- Typo when looking at the automatic door in the cookie factory: when Jimson walk up to them. (walks)
- At the cookie factory you can walk too far to the left and 'float'.
- Typo when giving the last instrument to Floyd: you have  recoverd. (recovered)
- When picking up the fruit, Jimson walks all the way to it, when picking up the stick it's like magic.
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I just got another crash (Illegal exception). Must see to reproduce it though... It has to do with saving and restoring though....

[update]
That has nothing to do with this game but with running the game from an USB-stick.... ?!?! Playing the game works fine except when the game tries to switch to the last part (where the band starts playing). Then it crashed. From my HD everything works fine.
Let's see if I can reproduce this with other games...


I'd like to see the others in this series...

#1509
http://www.freegamearchive.com/ is the english side of it. They are not completely synched and I don't know who's feeding it.

Since I don't know the name of your (unfinished) game, I can't tell you if it's there or not.
#1510
Hints & Tips / Re: Once Upon a Time
Sat 08/03/2008 23:40:53
You're right. It should be right. Walkthrough has been updated. (It's the viewers right, it's Jack's left ...  :P)
Thanks for the correction.
#1511
The leader and the midi do add a lot! When the volume is not too loud it's very playable!

The ball search is even better this way. A good change. But there are two remarks:
- I had some problems with the 'exit' of the bin-screen. The lack of cursor-changing and action indicators made it a bit difficult for me to find out how to get away. [exagerating here but still...]
- That brings up another part: I have to use the status panel and move my mouse over an object to see whether I'm walking, looking or taking... 

The credit screen at the end says ESC to exit. But that brings up the control panel... then you need to push quit, then confirm... It looks a bit messy.

I'm looking forward to the full game! If you need a beta-tester you know how to contact me. I've got four mini-testers here aged 5 to 9 all eager to have a go  :D. The perfect targetgroup for your game.
#1512
Wow, what a story! Brilliant! Talking of pre-production. Must have been taken a while.
Crazy? Yes! But aren't we all?
And you showed us: Life is an adventure!

Thanks for sharing!
#1513
Hints & Tips / Re: Once Upon a Time
Fri 07/03/2008 09:43:50
Quote from: Obadiah on Fri 07/03/2008 03:59:02
In chapter 4...
How do I change the gates?

Spoiler
Use the crank on the wooden bars on the left or right of the gate. Holding the crack, the cursor should change there.
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#1514
Hints & Tips / Re: Once Upon a Time
Thu 06/03/2008 00:23:12
Quote from: grydwrd on Wed 05/03/2008 21:58:57
In retrospect, still don't know why that was the combination.

The buttons represent the regions of the kingdom. In the book Geographica Arcanum behind the desk on the left side is a picture on page 3. It says:

QuoteThe five geographic regions of the Hidden Kingdom are represented on the great seal of the Dragon King. At the top sits a crown symbolizing the city of Draconum, seat of the Dragon King. Below this are seen ears of corn representing the Fertile Plain and a gemstone which stands for the Pyronium Mines. The lower two segments depict the Great Desert (a sand snake) and the Savage Mountains (an eagle).

Now push the buttons in the order you've visited the regions.
#1515
Hints & Tips / Re: Once Upon a Time
Tue 04/03/2008 20:33:01
Quote from: grydwrd on Tue 04/03/2008 17:10:12
How do I get out of Chapter 4?

I had trouble here as well.
Spoiler
When the rocks fall down, don't hesitate..... there's another direction than back...
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#1516
Great game. Better not show this to my kids ..  ;-)

A few remarks though... (when making this game for a kids-level)...
- It would be more obvious if there were arrows to the left and right indicating you can move a screen to the left or right. That way it's more clear that you can't move further. Or make the screens repeating (you are standing on a square so you can keep turning around...)
- I miss the sound...  It would add a lot to the attraction (certainly for kids). It would be an idea to add speech to the game and let Stephanie tell her story. But like you said, something for future work.
- The text speed is a bit fast. Kids don't read that fast, also people who don't have the English as native language might need a bit longer. Why not make it clickable so everyone can read at his/her own speed?
- The style of the text-boxes don't match the graphics style. The high-res images are great but the low-res text was disappointing. Maybe another font might do a lot? Or create Lazy-town style balloon-boxes?

I'd like to see more of this (so would my kids..). Keep up the great work.

#1517
Hints & Tips / Re: Once Upon a Time
Tue 04/03/2008 11:41:57
These stones are not in the desert. These are the stepping stones of chapter 4.
Spoiler
The stone in the desert can be found when walking straight to the right from the point you entered the chapter. You'll see a statue and a tombstone together with some junk. On the pile of junk is a stone you can take.
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#1518
Hints & Tips / Re: Once Upon a Time
Mon 03/03/2008 19:39:41
My sequence was:
Spoiler
From the start go straight to the statue, take the key and unlock the door. Go to the tree and get the fruit. Go through the door and go south past the gazebo (on the left side). Then keep walking left to the shed. Take the handle and return the way you came. So exit the shed and walk to the right. Past the gazebo to the door (on the left again). I noticed that this one is faster than keep walking near the wall. I never used the cranck, only took it to use in the next chapter. I think it takes to much time to play with the water... ;-) )
The spiders are almost done but there's just enough space to crawl under.
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I have the complete sequence written (including the maze parts) as part of the walkthrough. If interested, let me know, I'll PM chapter 3.
#1519
Hints & Tips / Re: Sydney Treads the Catwalk
Sat 01/03/2008 00:49:18
Sorry about that. I assumed you got rid of the first boxer already.
#1520
Hints & Tips / Re: Sydney Treads the Catwalk
Fri 29/02/2008 09:16:34
Spoiler
Have you talked to Bipasha before that? You must learn about their relationship before you can let Raj prove he's a real man....
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