Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Leon

#1521
Hints & Tips / Re: Sydney Treads the Catwalk
Thu 28/02/2008 19:45:13
Spoiler
You can find him in his restaurant. Give him the gloves.
[close]
#1522
Hints & Tips / Re: Once Upon a Time
Wed 27/02/2008 16:25:15
Thanks for the key. Even with the hint (solution) it was very hard to find. Now that you know, yeah..... there is a key....
A bit more contrast would be nice. But now we know what to expect in the next chapters  ;D ....
#1523
Hints & Tips / Re: Once Upon a Time
Tue 26/02/2008 15:47:09
This is the best place (and order). Skip the first and last.
#1524
Hints & Tips / Re: Once Upon a Time
Tue 26/02/2008 12:16:59
The right order of the tiles is also displayed in the room before the library, though the images are not very clear.
#1525
Great game. I just finished the first chapter. Nice graphics. Good story. I can see what took the three years..

A few remarks though:

It would be nice to be able to page back and forth in the intro-book. Once turned a page, there's no way back.
You can only look at things once. I personally like to re-explore things to see what I've missed. I think that will increase the replay value as well.
Sometimes corridors appear as 'chimneys' in the room (if you know what I mean). They lack perspective. But other than that, well done!
#1526
Hints & Tips / Re: Help with Knight'sQuest 4
Tue 19/02/2008 01:52:15
I'll give you a hand.
Seems like you missed a piece....
It's not big. It's north of the king.
#1527
Hints & Tips / Re: Sydney Treads the Catwalk
Fri 15/02/2008 00:29:37
As said before:

The model:

Spoiler
The fashion model is too occupied with the crowd behind her. They all have one thing in common.
[close]
or
Spoiler
What are you not allowed to do in a hospital...
[close]

And about the cellar:

Spoiler
You don't have to look for it. You'll be there sooner than you think!
[close]
#1528
Completed Game Announcements / Re: Bob escapes
Thu 14/02/2008 10:40:40
I see what you mean now.... The file isn't random.
Click on the link "Télécharger ce fichier" and something will download of about 17.4Mb. After hitting the Save button you can specify a location. You can also specify a filename. Add .RAR (dot rar) after the name and hit Save again.

Alternatively, find the downloaded bobencavale. at the location you specified and give it the RAR extention there.

Then use winrar to unpack and enjoy the game.
#1529
Completed Game Announcements / Re: Bob escapes
Wed 13/02/2008 21:52:49
Telecharger = download.
Maybe this will help.
#1530
Adventure Related Talk & Chat / Re: Costly
Wed 13/02/2008 20:27:07
But isn't this the infinite loop? You can't know if people want to buy it until they've seen it. And they can only see it if you release it as share/freeware. But then there's no point in selling it anymore...
#1531
Completed Game Announcements / Re: Bob escapes
Wed 13/02/2008 16:33:34
How could we ever forget Bob?  ;D
#1532
Adventure Related Talk & Chat / Re: Costly
Wed 13/02/2008 12:32:12
It depends indeed on the added values. If there's nice printed documentation with it, a good quality, good-looking box, maybe some other 'goodies' like an extra audiodisc (game soundtrack?), then I'd buy one. But it would be more out of the collectors point of view, not the gamer. The game itself is just the 0's and 1's.

So far I've 'collected' quite a few games that were available for download as well (legally or not).
#1533
I don't make the games, I play them.

Since I like the adventure style, exploring, trying out, no rush thing (timed games and keyboard-wrecking shoot-em-ups are not my cuppa). See it like escaping the real world, leaving enough for the imagination. The non-violent escape. So it doesn't have to be too graphical, although it does help if there are graphics, they are good. I even like the text-adventures. Creating your own pictures in mind. It's like an interactive book. Enough to read and you even have an (sort of) influence on the story.

The price does help as well. I personally don't want to pay lots of $ for a game that doesn't hold your attention for more than 5 minutes or if it takes more than everything out of your PC. When I need to upgrade my PC just to play a game, it's a no go. So low-level system requirements are always good.

I see a good game as a book. Pick it up for half an hour if you have some to spare, drop it and keep it in mind. Keep thinking about it: what would be next, how could this be solved, where would that lead to, etc.

Even off-screen the game has to keep my attention. Sounds funny but most solutions I find for games are when I'm not actually playing the game.

Replay isn't alway necessary. I hardly ever read a book twice. But if the story's good, it was worth it's money.

But then again, what I think is a good book, doesn't apply to others. Like you already said: that's personal. So that's what I'm looking for in a game: I have to feel like it's personal. Like it's unique, just for me. That some attention was spent on the production. And that goes beyond the game itself. The presentation, the packaging, everything. Demo's do help in that respect.

And that's the most difficult part for the creator of the game. How to make a game unique for everyone and make everyone feel unique about the game. Easy for me to say. I'm just the player... ;-)
#1534
Thanks! But it's (all of) you I should thank. I do the easy work (playing, writing & searching).
#1535
Hints & Tips / Re: Alan Saves Christmas
Tue 12/02/2008 22:48:37
Spoiler
When you turn on the tap, it's just like you have a drainage problem. Hit your plunger on the door and pretend to be someone else...
[close]
#1536
Quote from: GarageGothic on Tue 12/02/2008 14:38:44
I actually had to look in the code of the game to figure out how to get the lifesaver

Just for the ones who want to leave the source code alone, check the hints & tips or this walkthrough.
#1537
Hints & Tips / Re: Sydney Treads the Catwalk
Tue 12/02/2008 13:04:06
Spoiler
What flamable objects are you carrying? What burns very well?
[close]
#1538
Hints & Tips / Re: Sydney Treads the Catwalk
Tue 12/02/2008 09:03:04
The model:

Spoiler
The fashion model is too occupied with the crowd behind her. They all have one thing in common.
[close]
or
Spoiler
What are you not allowed to do in a hospital...
[close]

The suit:

Spoiler
Don't bother.... you're looking great as you do!
[close]
#1539
Hints & Tips / Re: Sydney Treads the Catwalk
Tue 12/02/2008 02:11:41
For the rope and pulley:

Spoiler
There's something in the cellar that doesn't belong there. You haven't used it... for a long time
[close]

For the life saver:

Spoiler
It isn't nailed to the wall, plain in sight, but easy overlooked.
[close]
#1540
Quote from: Radiant on Mon 11/02/2008 23:24:15
and would also be interested in locating Maniac Jackson.
Thanks!

Located here!
Don't be fooled by the title, it really is the game, and the movie.

And yes.... I'm still digging for King's Quest.... ;-)
SMF spam blocked by CleanTalk