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Messages - Leon

#741
Alright, just before this thread is closed, my arguments to explain my voting behavior. First of all, I voted for the winner this time (jay  :o). Or was I the only one who voted and was that the one point difference? ::) Speaking of which: it might be an idea to show how many people voted in the end? Just to show that voting is popular/can be made more popular?

Wheel of Torture was a disappointment (torture?) for me. The story started ok (original concept) but went into a boring, dreaded room to room pain that couldn't hold my attention. I think it has for a part to do with the choice of color (way too dark, even if I tuned the display), the lack of location marker so it became more of a pixel hunt and the minuscule cursor icons that I couldn't find nor keep apart.

The music/sound made it bearable but just. It's the reason my endless wandering didn't become an endless silence but that's about it. The interface/menu was original but a bit messy and the lack of explanation took me quite a while before I figured out what did what in the wheel and how to save/load a game. A tutorial would be nice to start the game but I bet it was the lack of time caused it not to be there (no sarcasm intended here).

The jumping action was a nice addition but didn't work out well, again I think because of the combination of colors/icons. The game fitted good into the rule set (of course I'd almost say  :)) but overall it wasn't the game for me and I wouldn't replay it.

Billy Boy's Important Wine Lottery on the other hand was refreshing. Light in color, dialog and game play. The funny dialogs and witty referrals to songs and artists made me laugh out loud quite a few times. Once the 'quest' was clear, it was a joy to find out how to fool the co-workers. The part to 'Wake up Little Suzie" was the best of the game.

With a nice uptempo loop that just was long enough not to get boring, only the pixel hunts for the pockets/wallets/tickets or whatever you needed was a slight negative point but that was all I could find. All was clearly indicated by hotspot markers so you were able to find out.

A joy to play and to refer to, to show others what can be made in a short period of time by a newbie (sorry for the expression) and with the relevant experience in game making.

From both makers I'd love to see more. Tijne, I know what you can do, after the first one, so lighten up the next one a bit. Maybe a game without skeletons? Gudforby, keep it up and make another one with the same amount of humor and crazy item-combining puzzles.

Congratulations to both for delivering in time and under pressure... a lot weren't able to (me included but that's another story). Let the new game begin.

#742
Quote from: Mr Flibble on Fri 31/07/2009 15:51:42
I've never known a virus to cause hardware issues.

Who says it's failure of the hardware? The virus can address hardware and thus cause trouble.

Quote from: Mr Flibble on Fri 31/07/2009 15:51:42
Also if it was a software thing, it'd probably happen in a more regular pattern.

That's why I asked if it's a reboot, shutdown or freeze. But believe me, they can do the most irregular things with your hardware and even cause shutdowns and reboots. It's not always that you have to perform an action to get the result. Once the virus(application) is active, it can cause trouble, if you're working on it or not.

You might want to check in your registry at HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Run to see what gets started automatically and if there's an application that shouldn't run automatically. Just delete the ones you don't want to startup with (after you've made a backup). If unsure, just check the web to find out what these apps do to your system.

#743
Is it a shutdown, a reboot of a freeze? You use all expressions here but have different causes. A loose connection would cause a reboot, low power a shutdown and electrical interference a freeze. My guess is a software problem, being driver or virus/nagware.

The fact that you can scan all night without a problem but can't install anti-spyware makes me wonder. I bet that the machine developed more heat while scanning than while installing sw so I'd scratch the heat/power thing. Maybe try a good combination of scanners (www.hitmanpro.com). I've used the free version 2 many times. I'm not sure what the commercial version does but I know that version 2 is still functional and available through torrents.
#744
Hmmm..... familiar text. That's exactly how I would have done it...  ;D
#745
I get:

Quote
There is no website configured at this place.

Go to http://americangirlscouts.org?

So it can find the address but the forward isn't set right?
#746
Aren't they supposed to loop until you click or press a key?
#747
You can find a piece of history here:

http://web.archive.org/web/20010125112000/http://pub6.ezboard.com/fdosuserforumsadventuregamestudio
#748
I think the whole number of pirated games is seen out of proportion. Most people who play pirated versions, wouldn't buy the game in the first place so you really shouldn't see them as 'lost'. You should see it as promotional. Sure, when every pirated version would have been really sold, you'd earn more, but that's not realistic.

If someone really wants to play, he/she'll buy it. At least that goes for me. I have a lot of pirated versions of  games that I've looked at and didn't find it worth buying. I didn't finish them either. But I did get interested in what else the company had to offer so actually see it as a commercial (or demo).

Same with audio. I download loads of tracks and if I really like a number, I'll buy the album. But I don't think it's worth buying if I listened to the track once and wasn't even interested in the one song. And of course there's the financial part because I think some albums and games are way overpriced (NDS and WII are the worst). I must say that PC games are pretty much on track right now for under £20. And it doesn't matter if the author is a company or an indy... that's irrelevant to me.

So all in all, what's to gain/lose here?

#749
Alternatively, can you record the tune and post it here? In the chorus, how many words are there in the stop and go? Other than that, no suggestions yet.
#750
Right, played again (v3). Here are my comments:

Nice game, different than others. Graphics are nice, easy to look at. The game play is very simple but has room for expansion and elaboration. For a first one, well done. Some remarks:

- Debug is still on
- Make sure you get your game tested (by someone else) before releasing to make sure more people play it.
- There's only one item on the shelf you get feedback from. Why not elaborate this and make it possible to get any item into your prescription and check later on what you've given to the customer? In real life you also don't get always what's prescribed by the GP and you have to check it for yourself as well (being customer).
- There's no use for the BNF at the moment. It would be nice to have the official names on the prescription and the need of the BNF to translate them to commercial terms to get them off the shelf.
- Maybe some financial part as well? You just giving out the products like that isn't very hard. Maybe seeing if you can find the price and give enough change (make a calculation game as well).
- The guests are very polite and know their order (That's not real life ;-). Deduct points if you don't get the right order?

Like said, enough possibilities for expansion or changing but for a start it's pretty well done.

ps. What's the max score?
#751
Nope... no can do... I'm not falling for that again...
I'll keep shut until then. Unless DN tells us who won already. He's the only one who can make me talk here....  :P
#752
That's why I'm keeping quiet until after voting...  :P
Don't want to cause a row again..  ;D
#753
Quote from: HulaZombie on Sun 26/07/2009 02:29:47
She ;)

Ooooppppsssss....  :-[  Sorry...  It must have been the unusual nick...

Quote from: HulaZombie on Sun 26/07/2009 02:29:47
Leon's right though, Mr Hatty and the other customers are gone and I feel like the only think left to do is talk to Sharon, but I can't. Maybe when you fixed the last bug it created a new one. *shrug*

Nope, it's not the version. I'm still playing the first release.  And funny thing: the first time I played, I finished it normally. Now I can't seem to get past Sharon either. I think it has to do with the dialogs... There must be one that triggers the 'false' end. Still trying to figure out which one though.

ps @ manoloko: When I pay close attention, I think the door says 9-6 while the text says 9-5?
#754
But that's what he did:

Quote from: HulaZombie on Sat 25/07/2009 11:21:47
I've helped all the customers, but now I'm unable to talk to Sharon.
#755
Looking awesome..
Playing now.. telling later. Congratulations already with this release.
#756
Hints & Tips / Re: Pharmacist Jones
Fri 24/07/2009 16:53:33
Talk to the assistant and leave the shop.. and yep... that's all there is.
#757
Nice game...
Found a bug though.. after finishing the game and using the restart button, the game is still in end-state. Talking to Sharon gives me the end-of-the-day dialog.
#758
Hints & Tips / Re: Pharmacist Jones
Fri 24/07/2009 00:28:39
 :-[  I always forget that there are also games entered in the database without any anouncements...  
It only just showed up in my browser...    :o
Downloading now and back soon..

[back again...]

To prepare the perscription:
Spoiler
Use the perscription from your inventory on the computer to get labels...
[close]
#759
Hints & Tips / Re: Pharmacist Jones
Thu 23/07/2009 19:22:15
Where does this game come from? Can't find it within AGS or RoN....
#760
Quote from: InCreator on Wed 22/07/2009 09:09:04
EDIT: Reading further, I learned that for WiFi, "direct eye contact" is absolutely needed (Or specifically, direct contact for 2,4GHz radio waves, which is often similar to direct contact for visible light, with few exceptions, like thin walls etc), and pine trees (or trees overall) are considered as barrier for such signal. I read a story where tree was between wifi bridge and it worked okay during winter. But when tree grew leaves, connection went dead.

It's not infrared is it? I have a Wifi hub here to provide coverage for the whole building of 4 stories (going through  walls, ceilings etc). I can even 'see' the hubs of the hotels across the street (through the walls) when I do a network discovery so direct visibilty isn't really needed. It's that they are secured otherwise I could use them for my own connection..  :P

Quotewikihow: In June 2005 the record for the longest WiFi connection was set at 125 miles. While this distance is probably beyond your needs, here are some quick tips to maximize your signal strength and minimize interference with a little wireless feng shui.

Boosting your own antenna and having a powerfull card to start with should be the solution.
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