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Topics - LimpingFish

#21
Let me just preface this by saying that I've only played the demo, and, based on that experience, I don't intend to buy the full game any time soon. Let me also say that I'm typing this while on my back, and in a minor amount of pain, so some of that may come across in my tone. :X

After reading John Walker's scathing review on Rock, Paper, Shotgun, along with various other opinions, it would seem (at least initially) that the game isn't reviewing too well. Based on the demo, I can see why this might be the case.

But a comment on the game's Steam board triggered a long-dormant feeling in me. The comment went something like this: "Traditional adventures don't tend to rate above %75 on the sites that Metacritic uses. Wait for a review on Adventure Gamers, where it will be judged against it's peers."

I say "went something like this", because the thread entitled "Watch out before you buy it..." has this minute been cleansed of comments (not that I'm implying shenanigans on the part of Phoenix Studios), so I'm unable to quote it verbatim. Edit: It was just moved to a sub-forum. You can see it here, though that particular comment has now been edited by it's user. >:(

The feeling I mentioned pertains to an argument that I used to debate quite frequently; that hardcore adventure fans wilfully ignore mainstream opinions about the quality of adventure games, and will defend a title based on the smallest redeeming factor they can find, while they continue to play the underdog card (the mainstream doesn't like adventures, The Walking dead and Broken Age aren't really adventures, etc), because it suits them.

More in a bit. Excuse me.
#24
Well, there goes all my money. :(

Got your eyes on anything in particular? Looking to feed more to your already heaving game-belly?

Discuss.
#26
Welcome to the Completed Game Announcements board!

This board is for the posting of COMPLETED games made with AGS. If you just have screenshots, or a work-in-progress demo to show off, this is NOT the place to post them. The correct place for announcing games currently in production is, surprisingly enough, the Games in Production board.

In order to post a new thread here:

1. Your game must be finished, and available to download. For a list of suggested file-hosting services, see the File-Hosting Suggestions thread at the top of this board.

2. The thread title must contain the name of your game. Starting a thread just titled "My new game" is not acceptable.

3. Include a brief description, or synopsis, of what the game is about. If it's not an adventure game, make this fact clear. Try to include at least ONE screenshot.

4. If your game is in a language other than English, please note this in the thread title (ie. Game Title - Spanish Language).

5. If your game contains adult content (nudity, explicit sexual situations, etc), please include a warning in the title of your thread. If you wish to post images that contain nudity or sexual situations, please use the Spoiler tag (eg. [*hide]YOUR IMAGE URL[/spoiler] without the "*"). Images that are posted incorrectly will be removed.

6. DO NOT ask for hints for a game. There is a dedicated board for that purpose. Completed Game Announcement threads are for comments and criticism ONLY.

After posting your game, why not take the time to also add it to the AGS game database? The database allows users to rate and comment on your game, and also allows you to keep track how many times it was downloaded.


These rules may be updated at a future date.
#27
Disclaimer: This thread should NOT be considered an endorsement of ANY of the services listed.

General:

www.mediafire.com
www.mega.nz

Game Specific:

www.gamejolt.com
#28
This is a template thread to provide just one example of the correct way to open a recruitment thread.

*****

Project:
Bovine Intrusion - An adventure into the world of farm-animal espionage!

Details:
A comedy adventure with a "Saturday morning cartoon" feel, Bovine Intrusion tells the story of a pig named Reginald who must infiltrate a field of cows to track down a missing hat.

Positions Available:
I need someone to help me with animations. The game runs at 320x240, so I'm looking for someone who works better with low-res sprites. There are approximately eight NPC characters that need spot and idle animations, along with two characters that require a full range of walking animations. Only people who have experience with these kinds of graphics need apply.

Deadline:
I'm looking to have the game finished sometime around June/July of this year.

Comments:
Interested parties can reply to this thread or contact me via PM.

*****

This is just one of the ways you can format your recruitment thread, though you should try to include all the information I have highlighted.
#29
Hello!

Welcome to the Recruitment Board. This board replaces the old "Recruit a Team" thread, though that thread will remain available to view for archive purposes.

Do you have a project you need help with? Looking for an artist or a musician? Perhaps you want to assemble a crack team of fellow AGSers to help you accomplish your life's dream of releasing the first game dedicated to the history of the spork?! Or perhaps you're working on something outside AGS, and you're looking for some talented people to help realise your vision?

This is the board for you!


HOW TO USE THIS BOARD:

1. "I have an AGS project, and I'm looking for people to help me!"

Then you should start a thread, using the [AGS HELP WANTED] thread prefix, detailing your project and the positions you have available. Ideally, it should be a project you are serious about, and one that you have already built a solid foundation to work from. If your project is still in the "idea" phase, why not see about working with some people from the "Offer Your Services" area of the board, before beginning your recruitment drive. For an example of the correct way to start a thread, please take a look at "Bovine Intrusion".

2. "I have a non-AGS project, and I'm looking for people to help me!"

Then you should start a thread, using the [NON-AGS HELP WANTED] thread prefix, detailing your project and the positions you have available. For an example of the correct way to start a thread, please take a look at "Bovine Intrusion".

3. "I'm a coder/artist/musician/other, and I want to offer my services!"

Then you should add your details to the appropriately named "Offer Your Services" thread. Try to be as specific as you can about your abilities and about the amount of work you are willing to do.

4. "I'm a commercial coder/artist/musician/other, and I want to offer my services for pay!"

This is fine.*

*However!...The "Offer Your Services" thread is not to be abused, or subjected to repeated, spam-like posting. A single post detailing your services will suffice. Extraneous posts will be deleted.


RECRUITMENT THREAD RULES:

1. DO be as specific as you can be when detailing your project and when asking for help. If you can't be bothered, then don't post.

2. DO specify whether people can openly reply to your thread, or only contact you privately via PM. It's up to you.

3. DON'T start posting in your own thread in an attempt to bump it to the top of the board. You run the risk of having your thread locked and/or deleted. Any updates should be added to the first post in your thread.

4. DO update your recruitment thread if the available positions become filled. Add the [HELP FOUND] prefix to the title of your thread when you no longer require new applicants.

5. DON'T abandon your recruitment thread.

   (i) If your project is dead, have the courtesy to let people know. Add the word "CANCELLED" to the title of your thread. Threads that appear to be abandoned will be locked at the discretion of the moderator.
   
   (ii) Forum inactivity for more than 28 DAYS (calculated from date of last known login) will be construed as thread abandonment.

6. DON'T reply to a thread if you don't intend to offer help. Recruitment threads should NOT be used for general discussions.

7. You may only have ONE(1) recruitment thread open at any time.

8. Thread prefixes are important! Make sure you are using the correct prefix when creating your thread.

9. The advertising of paid positions for both AGS and non-AGS projects is allowed.


These rules are non-negotiable. Ignore them at your own risk!


These rules may be updated in the future, should the need arise.

Good luck with your projects!
#30
General Discussion / Megaupload...dead.
Thu 19/01/2012 23:49:53
Megaupload has just been nuked.

http://gizmodo.com/5877612/feds-kill-megaupload

If your AGS game, or game related files, were hosted on it, you might want to look for an alternative.
#31
Right now!

Some adventures going dirt cheap, if that's your sort of thing. Buying them might be a pain, though, since Steam keeps throwing up errors when you try to browse the store.

LucasArts have a bunch of stuff reduced, while BTTF is 50% off for today only.
#32
..or how to make two bad films with the resources of only one!

Official "Blubberella" Trailer

Official "Bloodrayne: The Third Reich" Trailer

We've talked about Boll on these forums before, but this masterclass in brass-ballism is a new high for (surely!) the worlds most misunderstood artist.

Added fun! See how many people you can spot playing the same roles in each film! Discuss what drives an actor to strap themselves to Boll's unstoppable madness!

I didn't think Boll could push the envelope any further. I was wrong.
#33
LimpingFish Presents...



STORY:

Trent Wexler, host of local network TV program "Dead Secrets", yearns for nationwide syndication. The premise of his show is simple: find "haunted" locations, set up a number of remote cameras, and spend an evening waxing lyrical about psychic vibrations, while his crew monitor proceedings from a van outside.

His latest find is deep in the heart of the city: an abandoned minor seminary, believed to be part of a building once owned by the nearby St. Cecila's church.

What appears to be yet another in a long line of paranormal no-shows soon becomes a night of terror, as Trent finds himself unable to leave the building and unable to contact his crew outside. And behind the walls, things are beginning to move...

Features:

1024x768 resolution.
Pre-rendered graphics.
Full musical score and digital sfx.
Multiple locations.

The Hallow is a homage to, among other things, the films of John Carpenter (particularly Prince of Darkness), and is another game that pays homage to my favourite brand of spooky story; those which deal with inherently "evil" locations that slowly consume, figuratively or literally, their victims.

Development Progress:

Story: 75%
Scripting: 25%
Graphics: 50%
Sound/Music: 50%

Expected completion date: Q2-Q3 2009

Screenshots:





Development Diary:

December 24th 2008
Hello! First a bit of bad news. For those of you expecting the last "Wound" vignette, Mobius, I'm sorry to say that what I currently had finished (about 50% of the full game) just wasn't adding up to how I wanted to end the story. I take a risk when making a game, based on my method of creative process, and most of the time it pays off. This time it didn't. But I'm no quitter, and Mobius will hopefully come together sometime in the new year! Until then, I've decided to release information about a side project: The Hallow. And so I have! Whee! Merry Christmas!

LimpingFish
#34
I have long been a fan of the Rocketeer comic albums, the first of which was published in the early 1980s. Earlier this year saw the passing of series creator and pin-up artist Dave Stevens at the criminally young age of 52.

Today brings the news of the passing of his artistic muse, and later friend, Bettie Page, who he immortalized in print as the model girlfriend of the Rocketeer's alter-ego, Cliff Secord.

Page was a pin-up and fetish model in the late 1940s and early 1950s. In 1955, Hugh Hefner selected her as Playboy of the Month for the January issue of Playboy. That same year she was proclaimed "Miss Pinup Girl of the World".

Having disappeared from public view in late 1950's, she devoted her life to christian service, before suffering a mental breakdown, and was diagnosed schizophrenic, spending much of the 1980s and early 1990s in a mental institute, unaware of a new wave of popularity, largely kick-started by Steven's character, and a renewed interest in this almost forgotten pin-up queen. Upon her release, penniless, and later with the help of Steven's and others, she gave a number of interviews about her early life, and attempted to regain control of her image and the profits made from it's use; a battle which was still ongoing at the time of her death.

She was 85.

(Click for LA Times obituary)
#35
Before I begin, I would just like to point out that I'm not posting this specifically to ridicule anything or anybody. I'm genuinely interested in peoples views on this second attempt, again by Malinche Entertainment, to start some sort of adventure-based con.

We all remember what happened last year, but I approached this years attempt with an open mind. Seriously.

You can read all about it, guests, prices and whatnot, at the official site.

Disregarding any reservations you may have towards AdventureCon, does this current plan appeal to you? Would you pay to attend?
#36
It's about that time again. A time when the itch to flock together takes hold of all AGS'ers (well, those in and around the UK anyway), and new and exciting nesting grounds must be found/explored/destroyed.

This year, I propose the following...

O'Brittens! AGS takes the emerald isle!

28th of June - 5th of July 2008

Yes, seven days of fun on the west coast of Ireland! Begorragh, etc...

Corofin, Co. Clare, to be exact. See it here!

The closest airport to Corofin is Shannon, a mere medium-length train/bus/hired car journey away, and an airport serviced by most UK and/or european airlines.

Renting two of the above cottages, depending on the number of people who would attend (each sleeps eight), for the entire seven day period, would cost just over one thousand euro. If sixteen people actually attend, the price per person would be E62.50 (£47.50).

Would anybody be interested in this plan? Would anybody be interested in Ireland in general? Are there any other plans? Do small voles really hold the answer to life's questions?

Post your answers...here!

Thank you.

EDIT: Nothing is set in stone yet, so if people have other ideas, feel free to voice them. :)
#37
My current PC just can't cut it anymore, so I've bought a Dell XPS 420. Quad core cpu, 8800GT gfx card, etc.

All fine and dandy. Today I recieved my order confirmation, and in the breakdown of what I've bought it says:

XPS 420 Viiv Q6600 Quad Core Processor 2.40GHz, 1066Mhz FSB, 8MB cache.

I didn't choose a Viiv-certified CPU. I didn't get the option to. Only one CPU was selectable for the configuration of the PC I wished to purchase, and that was...

Intel Core Duo Q6600 Quad Core Processor 2.40GHz, 1066Mhz FSB, 8MB cache.

Other PC configurations had the option of choosing between Viiv and non-Viiv, but like I said, I didn't get that option. I presumed I was getting a non-Viiv CPU.

Hell, I didn't even know what Viiv was, although I had heard some unsettling things about DRM and such being involved.

From what I can gleam from googling the subject, it seems there is no difference between a Viiv certified CPU and a non-Viiv certified CPU, besides the branding. Which leaves me a bit confused.

Does anybody here own, or have experience with, an Intel Viiv certified PC? What exactly differentiates it from an Intel non Viiv certified PC? Is it simply that Viiv PC's conform to a certain hardware layout?

Any help is appreciated.  :)


#38
LimpingFish Presents...

Unbound

"The aftermath of Project Caterpillar has left four people dead, and Dr Nicholas
Powell missing. Howard Fielding, surviving member of Powell's research team, has
been sequestered to an abandoned government facility, while agents investigate the
circumstances surrounding the deaths of his colleagues and try to determine the
current whereabouts of Dr Powell.

But whatever answers Howard Fielding might have, he's keeping to himself...and
whatever has been awakened in his subconcious mind is about to make itself known."

Features:

*Panoramic Enviroments
*Original Soundtrack

Screenshots:





I advise playing Heartland Deluxe (the first Wound Vignette) before playing Unbound, as the games are designed to be played in sequence.

IMPORTANT!: Please read the included README1ST.txt file, which includes additional technical information about Unbound, before playing the game. Thanks. :)

Download: Here!

Thanks to:

SteveMcrea, for his Panorama module.
Pablo, for his Simple Save/Load module and his beta-testing.
Vince Twelve, for hosting Heartland Deluxe these past thirteen months.

#39
Adventure Related Talk & Chat / Adventure Shop
Wed 21/11/2007 00:36:22
http://adventureshop.gamesplanet.com/UK/?affilie=AG

Just wondering about peoples thoughts on this service. Would you use it?

The fact that it seems to indicate the upcoming availability of indie-developed adventure games is interesting.

Also of interest is the availability of older adventure games; titles that would otherwise prove hard to track down.
#40
http://news.bbc.co.uk/1/hi/england/tees/7002627.stm

I can't even formulate my thoughts, I just feel like I'm going to puke.

Jail? I'd fucking castrate the bastard.
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