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Messages - M

#101

Heh heh, grafix are cool. Me like.
#102

Perils of Poom - August 2003
#103
I definitely will. I'm up to 53 rooms so far and that makes about half way through the story I planned out. I'm gagging to show you guys the stuff I've done so far but I'll wait until its finished. Was up to 3:00 working on it last night. Progress was quick. This WILL be finished.
#104
General Discussion / Re:Weird Al
Fri 06/06/2003 23:52:44

You heard Al's Nirvana spoof from ages ago? That one's funny, the video's cool - the way it pretty much rips apart every scene from the original.

Nah, thats the only song i've heard of him. That and 'Eat It'. Didnt he get in trouble for doing a coolio song or something?
#105
Yeah.. M's here. Just took a long long break from AGS for a while. That's not to say I'm officially back yet, though. Nice to see people still check out my game.

Will the finished Perils of Poom ever see the light of day? I'll go with - possibly. If not, I'll just release the stuff I've done so far (another 1 and a half planets worth) if it comes to that. Getting back into development means relearning all the ags coding and such but nah, i'll give it go if enough people care.

-M-

==EDIT==

Just played thru what I've done so far. Hadn't done so in a while, some of it made me laugh. Dammit, this game WILL be finished. I've got to release at least one completed AGS game anyway!!
#106

Don't know what to tell you. Maybe you've got a bracket open somewhere. That's usually why that error comes up.
#107
Try this from the old technical forum..
Before I knew what the hell I was doing
#108
Quote from: Me on Sun 11/08/2002 01:02:32M, how did you make the cursor like that in the game?

Like what exactly? You mean right click = use, etc.?
#109

Yeah, its a bug. I know about it. Its been fixed for the full game. It was a really stupid error on my part, when you find out about the hackers, a global variable changes. I initially made it change to the wrong number.
#110

Ok, cheers. And yeah, zyme is 'borrowed' from Deus Ex. If it causes much mental-take down to people, I'll change it.
#111
There's something really satisfying about just staring at it without proper reading it.. all that information. Or is that just me?
#112
Yeah, this is my first game. And thanks any comments anyone's made. I like feedback.

Well, I just uploaded a walkthrough for the demo. If there's any grammar/spelling/punctation errors then feel free to complain and send me threating e-mails. Actually... don't do that.

http://homepage.ntlworld.com/ev.cool/walkthru.txt
#113
Yeah, I have a couple of DOS ags problems as well but never mind. I just can't get over that you did that music in one take. I find it hard to record keyboard stuff and have it so in time.
#114
Heh heh, Lassi.

Hey, Mods, I'm interested what equipment you used the music on the mp3 included. Did you use synthesiser hardware or soundfonts? Just curious.
#115

Nice animation, really fluent.
#116

Really? Hmm.. I don't think anyone else had that problem. Sorry, don't know what to tell you.
#117
This game takes me out.. but in a good way.
#118
You're supposed to use the coin on the vent cover and you find a key inside. Use that on the cola machine panel.

When you've got an inventory item, you use it with the right button and deselect it with the left.
#119
I posted in the old forums - didn't realise the forums had moved. Well, just incase no one knows, demo of Perils of Poom = HERE



And yeah, I now know you can save/load with F5 and F7 despite what the read-me says.
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