I keep running into issues regarding colors from sprites I load becoming transparent. I am running 16-bit for the color. It seems like the transparent colors recognized AGS is random. Sometimes it's black... othertimes white... and now some off-white shades are being made transparent... giving the objects a hard-to-look-at spotty feel.
How do I make my objects 100% opaque when I want to?
How do I make my objects 100% opaque when I want to?