Ben 'Magic' Brown (ben.brown@talk21.com) is proud to present ...
Techs - A Helpdesk Simulation
Overview:
"Techs" is the main component of my final year project as part of a degree in Business Computing. My focus has been on producing a helpdesk simulation where users are challenged with running an IT support service and have to solve computer-based problems for fellow staff members. I am using the Adventure Game Studio software to create it.
At present I have created ten functional rooms and scenarios encompassing an introduction sequence, a tutorial instructing new users on how to use the interface and a sample scenario of an IT problem, along with three sets of character sprites (Two are borrowed from the Reality on the Norm Pack with permission), sprites and interactions for the various objects (Computers, desks, doors, etc) and character dialog.
The current date of writing is the 14th of March and the hand-in date is the 29th, so I have yet to add several more scenarios for the simulation itself to be complete.
Screenshots:
Title Screen:
Tutorial:
A help request:
Problem analysis in progress!
Development Progress:
Design: 100%
Scripting: 75%
Graphics: 75%
Sound/Music: 90%
Expected completion date: 29th March, 2007
(Because it has to be handed in then!)
Demo
Here is the current version of the software. Feel free to e-mail or post feedback or bugs.
Download.
(NOTE: Check the Winsetup.exe to ensure you have the appropriate settings, including music activation)
Techs - A Helpdesk Simulation
Overview:
"Techs" is the main component of my final year project as part of a degree in Business Computing. My focus has been on producing a helpdesk simulation where users are challenged with running an IT support service and have to solve computer-based problems for fellow staff members. I am using the Adventure Game Studio software to create it.
At present I have created ten functional rooms and scenarios encompassing an introduction sequence, a tutorial instructing new users on how to use the interface and a sample scenario of an IT problem, along with three sets of character sprites (Two are borrowed from the Reality on the Norm Pack with permission), sprites and interactions for the various objects (Computers, desks, doors, etc) and character dialog.
The current date of writing is the 14th of March and the hand-in date is the 29th, so I have yet to add several more scenarios for the simulation itself to be complete.
Screenshots:
Title Screen:
Tutorial:
A help request:
Problem analysis in progress!
Development Progress:
Design: 100%
Scripting: 75%
Graphics: 75%
Sound/Music: 90%
Expected completion date: 29th March, 2007
(Because it has to be handed in then!)
Demo
Here is the current version of the software. Feel free to e-mail or post feedback or bugs.
Download.
(NOTE: Check the Winsetup.exe to ensure you have the appropriate settings, including music activation)