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Messages - ManicMatt

#1281
The Rumpus Room / Re: I LOVE MARK LOVEGROVE
Wed 18/04/2007 20:57:26
Heck Im not reading the past posts here... whatever this is really about... mods and sexual innuendo.. okaaaay...

Did you investigate his crime scene?

Did you go under his killing moon?

Did you spook his spoonbeaks?

#1282
Uh.. anyway, she's 16.

A month ago I'd have told you that 18 is the youngest for me and I'd never date a 16 year old... then I met her.

Now I am happy. I have a wonderful girlfriend, a good job,  and I recently bought an X-box 360!  :D
#1283
General Discussion / Re: Slipknot 2008?
Sun 15/04/2007 18:45:49
Quote from: theRedPress on Sun 15/04/2007 17:40:55
Do they? Well that's worthy news! I don't care if it's not new, I like the sound they have. ^^

I mean it sounds like a heavier version of their first album! Which is okay I guess, but "Machine" will always be my fave album.
#1284
AGS Games in Production / Re: games galore!
Sat 14/04/2007 22:07:24
Oh guys let me post a screenshot of my game Limbo here whilst I'm here..  ::)

Only teasing Dan!
#1285
Quentin Tarantino and Guybrush Threepwood star in..

Monkey Fiction!

Nah.. haha!

This is a photo of Quentin Tarantino with his beautiful girlfriend!

He's so lucky! Just look at her! Phwoar!!  :)


I am so very happy it makes me weep tears of joy, my life is bliss as of now. Rejoice!
#1286
General Discussion / Re: Slipknot 2008?
Sat 14/04/2007 19:51:43
Static-X have a new album out and although I ordered it, I'm not really that excited as it doesn't sound like anything new for them really.

Slipknot? Oh I don't care about them.  :P
#1287
Over 1330 people downloaded "Secrets", and that's great! And someone comented on the game recently, so although the plays have slowed down, people are still playing it!

I am fully aware that on the grand scale of games, that's a low number, but personally it's a high one!

EDIT: Holy crap my game has more downloads than ProgZmax's DTYD!  :o That is.. weird! Maybe you're right ProgZ, maybe it's the graphics style! Mind you mine are somewhat.. well yeah.
#1288
SWEET ALABAMA PIE!

I can't play it just now though, rest assured I will though!
#1289
AGS Games in Production / Re: games galore!
Wed 11/04/2007 22:57:43
Ooh I could be a voice actor for hire!

or make me a terrible low end graphics artist! I don't mind, it'd be cool just to be in the game! hehe
#1290
General Discussion / Re: I need some help
Wed 11/04/2007 20:28:39
loveforum radiowaves?? *slaps you*

Sorry to hear that thewalrus.  :(

Personally for me, if a girl cheated on me I could never trust them ever again. it's fucked.

As for the kids, well you can stay in touch with them, I hope.

Staying together for the kids, you won't show a happy family anyway so what's the point?

Sorry to be the usual blunt cunt I am but you asked for opinions and I gave mine.

I send my best wishes to you man, I'm sad to hear of this news.
#1291
It's called CLOSURE!

I'm not ashamed to admit I want a happy ending of some kind with most games! Because not only do I want to feel like all my hard work was rewarded with a good ending, but because to end on a sad note makes me feel annoyed! If I had got a sad ending because during the game I had made awful decisions I can live with that, and play the game again. But if it's like that PSone game Apocolypse with Bruce Willis where at the end he gets taken over by the devil and becomes evil and it ends like that, and it's the ONLY ending, well that just takes the piss.
#1292
Is that the fella involved with God of War 1 and 2? I've definetely heard his name a fair few times in the magazines. (Alright then, READ his name, picky bastards)
#1293
Quote from: BlueSkirt on Mon 09/04/2007 18:47:54
So there's no way to tell for what reason you could have killed or knocked them. Also not every tiny minor moral choices must have an impact on the final ending or the story.

Good point, this reminds me of when I was playing Morrowind. I was helping a band of people defend their homes against werewolves. It was a messy fight, and as I thrusted my sword at the beast in front of me, an ally ran in front of me and found himself on the end of my sword. This caused every ally to turn on me and hunt me down to kill me. They ignored the beasts still trying to kill them and focused on me. I just stood on a house so they couldnt get me, and they just let the werewolves wipe them out.

Stupid AI aside, one way you could identify the actions of the player could be...

Two men are in front of you. You fire a shot off at one of them and kill them. The other man can assess that there was no enemies nearby, therefore the PC must have had bad intentions.

Alternatively, you shoot one of the two men, and there are enemies attacking everyone. The other man becomes suspicious of you and keeps his eyes on you whilst attacking the enemies. Once the enemies are dead he asks you if you did that on purpose or by accident.

What do you think? Bit messy though maybe, but it's a start...

EDIT: Or perhaps the computer can calculate the trajectory of the shot, how many shots were fired etc to assess the likelyhood it was a mistake. Like when I told my man in morrowind to attack I'd already pressed the attack button when I was facing the beast, but by the time I'd struck the man got in my way.

Limping fish: The ultimate moral game could let you change your mind about joining the evil people (for example) and defect at any time. This sort of thing could probably only be done with incredibly advanced AI that can communicate with almost lifelike conversations on the fly. In doing this however, you can't really have a story or an end of game occurance.

Radiowaves: Heh, that couldn't be the latest one though, they made it harder to shoot everyone up! It usually results in death now!
#1294
Let's talk about Deus Ex in this thread too!

The choices often had consequences, but the end sequence all came down to what you chose to do in the last half an hour or so. Anything else you did before that didn't matter. You could have killed everyone you could kill throughout the entire game, and then be a nice hero and save the day. (I'm speaking of the PS2 version, but I imagine the same applies to the PC version)
#1295
General Discussion / Re: Does this scare you?
Sun 08/04/2007 18:53:40
When did he say he made the video?

If we knew he had made it we wouldn't be so cruel.

I don't think he did, though.
#1296
General Discussion / Re: Does this scare you?
Sun 08/04/2007 14:46:27
What's with the fake darkness around the edges?

If anyone found that scary, they must live in total fear of everything.
#1297

Why my store rocks.

(Well honestly it's been sold now, but eh we still got Simon and Gabriel, and Discworld Noir, In memoriam and erm... Law and order.)
#1298
My question is, why make a thread on it? Sheesh!
#1299
The shape of ProgZ's drawn glasses are much better, yours look like old ladies glasses!

And the hair and stuff.

Although I personally prefer it without all the complex shading he added, but Im probably in the minority. Sure it's impressive, but it takes away some of the character's simple charm for me.
#1300
Quote from: ManicMatt on Wed 04/04/2007 10:35:34
That a joke?

Yes Matt, your instincts were correct, you intelligent man, you.
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