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Messages - ManicMatt

#2081
General Discussion / Re: Duke Nukem
Mon 11/09/2006 14:04:56
I remember a moment in Duke Nukem where he fights a boss and then threatens he's going to kill him and then piss on his corpse. And then he does. *Ziip!* *psssshhhh!* *Zip*

I laughed so much!
#2082
General Discussion / Re: Duke Nukem
Mon 11/09/2006 11:17:23
Cool, got you into SW too!

I actually used google for this "land of the babes", and I think I did have that game, and it sucked so much that I can't even remember playing it.

I was looking at the fun made out of Duke Nukem forever:

"Gamers have subsituted Forever in place of several names, calling it Never, Whenever [19], If Ever [21], Taking Forever, and Neverever"

Well i got a new one! (New to me anyway) The initials are DNF: Did Not Finish!

I'm good.  8)
#2083
Wow, that's probably death metal or doom or something! And I can't make heads or tails of it! It's a completely useless logo woohoo! Looks pretty though. For a cluttered technical mess.
#2084
Quote from: The Inquisitive Stranger on Mon 11/09/2006 01:02:04
What's up with her proportions? Bleargh.

You could make a game where she's been tampered with and so she embarks on her mission to sort out her breasts before she stabs anymore victims in the eyes!

"THE QUESTS TO FIX HER BREASTS!"

(Sorry RedBlob, but they are rather pointy breasts, although it IS a free gift you are offering, so thanks and all)
#2085
General Discussion / Re: Duke Nukem
Mon 11/09/2006 10:40:01
I only played the time travelling PS2 version where it was third person. "A time to kill" was it called that? I could google it, but I don't care. Actually, maybe that was on PSone? It was so long ago I can't remember. (Nor be bothered to google it)

I did like that game a lot though! And that game got me into Stabbing Westward, who are ace.
#2086
I was looking on the internet earlier today to look at the stories of these two men. Fascinating stuff. One question was left unanswered. How did Mr Eck go toilet? I doubt they had colostimi (spelling error) bags back then.

The people I'd ideally work with on a game here, won't be mentioned, as they know who they are. :)
#2087
Yes, please do tell, I'm as baffled as ProgZmax on this one.

You don't want people to know what your band is called? "Hey I like your band, what 's the name again.. something ashes!"

*Roses from the ashes get a record deal*

Customer in HMV: "Hmm lets see, where is that band's album?" *Looks in the direction of the band's cd* "Hmm no it's not here, I can't see it anywhere!"

You see what I'm getting at?
#2088


HE WATCHES ME WHILST I SLEEP
#2089
Critics' Lounge / Re: Feedback for sprite
Sat 09/09/2006 22:40:39
Isn't that a girl?
#2090
Obi's makes me piss my pants from laughing so.

Did you make that version of the song yourself?
#2091
Me, and motivation.
#2092
Wow that's great, the artwork alone makes me think I'll like the album!

My only crit here is that the barcode isn't clear and a barcode reader would have trouble reading it, but then it's not a real barcode....  ;)
#2093
Nice style, it appeals to me.

My first problem is that I read the cover and it looks to me like "Steven axis scrap & the uretha"

I like the scratched effect.

Maybe I missed it, but I didn't read what the style of music is. This factor is really important in sending a message across about what your music sounds like. Currently it says to me either "punk rock" or "ecletic fast music" of some nature.
#2094
That was a gay man? I thought it was supposed to be a woman!

Well in any case, I've had men come on to me and I found it flattering.

So what did you think of mine?
#2095
I'd comment on your effort, but there is no download option.

Ah no, it works in IE, not in firefox.

Also, 5 megabytes?? Try saving it in mp3 next time...

Haha nice voices! Yeah, it's on a phone but it's not scary or in a house!

Your production values are way better than mine, but mostly because I was lazy.

You know I forgot to mention my entry was completely improvised on the fly. Might help my case if I mention that.
#2096
FINE!! I give up!!

Here's my entry then:

http://www.2dadventure.com/ags/scary_man.zip
#2097
SSH didn't actually say that he forgives you. He was saying that we as a community can be forgiving.

As for your name, I don't really understand what it's supposed to mean. Dan and games? What's that mean? No, really. I'm not having a dig at you, I'm wondering what that means exactly.

I'm pleased to see you acknowledge the error of your ways!
#2098
Thanks for the read.

My resources tell me the next GTA WON'T be in Tokyo, and that it was just a rouse. I also heard it might be in Europe, but who is to say, rockstar are VERY secretive about these things.

Also, I know very little on this soprano game, but my money is on the game being a cash-in stinkfest of a game. Read reviews before buying it, even if it comes in the shops before anyone has reviewed it! ESPECIALLY if no one has been given the chance to review it!

Ooh I was so negative.
#2099
And you called me a mister-state-the-obvious!

This is the AGS forum.
#2100
I was impressed with the graphics!

Now that's out of the way..

I enjoyed the game until it got dark. I can see it creates an atmosphere and makes it a bit scary, but I really dislike playing games where I'm stumbling around in the dark bumping into things. They make these great graphics and then hide it all in darkness.

I also didn't like the defenceless abilities of the main character, and the dynamite is pathetic. Their intention was to make you weak and need to survive, but I guess it's of a personal preference that I would have much prefered to have just smacked the enemy with a crowbar or shot a few rounds into it with a crummy old gun found lying around.

I really like moving doors and lockers though. Yeah, the things on the floor you had to crouch to pick up. Realistic perhaps, but annoying as a gameplay mechanic.

Also, codes for doors. Not a great puzzle element.

I didn't finish the demo, the annoying flying monster put me off. Maybe I'll try again later.
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