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Messages - ManicMatt

#261
Good stuff, I know when I abandoned my last adventure game for a couple years, it bugged me so much. I have no intention of abandoning my current project, this time its my full time focus, not a hobby.
#262
AGS Games in Production / Re: Metaphobia
Sat 17/11/2018 08:52:12
Looks (and sounds) superb!
#263
The lighting in this game looks very effectively moody. Looking great!
#264
AGS Games in Production / Re: The Rat Pack
Sat 17/11/2018 08:49:17
Looks very deep, could be addictive! Wouldn't the text panel look better and clash less if it was black rather than blue?
#265
AGS Games in Production / Re: Space Residents
Sat 17/11/2018 08:46:22
Sorta reminds me of Amiga graphics for some reason! Looks good!
#266
The Rumpus Room / Re: Name the Game
Sat 17/11/2018 08:04:04
I always found it odd that there's a game character called Tak, which is like me calling a character Yes.
#267
wow you have voice acting already?! That's the last thing on my list! Sounds good though.
#268
Those crops are so lovingly drawn pixel by pixel! Good stuff!
#269
Very original, the closest thing I could compare it to is "Papers please" but only for the close character relation really.
#270
AGS Games in Production / Re: Tardigrades ©
Fri 16/11/2018 21:32:11
This game is gonna be a future classic, I can tell!
#271
AGS Games in Production / Re: The Witch House
Fri 16/11/2018 21:30:44
Yeah, that park is wonderful, it's really relaxing and detailed!
#272
I love the double click in adventure games! I'd put it in mine, but that's beyond me! Ah well, there's only one large area anyway, so it'd be largely redundant for me I suppose.
#273
The Rumpus Room / Re: Name the Game
Sat 10/11/2018 23:32:28
Mercs?
#274
The Rumpus Room / Re: *Guess the Movie Title*
Fri 09/11/2018 08:12:01
no idea but he's perhaps not their biological father because the man in the photo is bald!
#275
The Rumpus Room / Re: Name the Game
Mon 05/11/2018 13:07:51
Quote from: Danvzare on Mon 05/11/2018 12:24:20
Rise of the Robots?

Heh, I'm pretty sure it didn't feature any human or human like people in it. It does share that fake cgi fmv look.
#276
I did get a little motion sick in vr at first but now I can play games with full locomotion, with all visual comforts switched off.

But I do know people who still suffer motion sickness. They tend to combat it with say, a fan blowing on them, or treat it like car motion sickness, wearing those bands.

I think all vr games that are first person should give both locomotion and teleporting/snap turning options.
#277
The Rumpus Room / Re: Name the Game
Sun 04/11/2018 23:11:07
Spelling aside, yes! Odyssey! Not the easiest of words.I loved my Amiga and followed the game releases until about 2000, when my Amiga's hdd died.
#278
The Rumpus Room / Re: Name the Game
Sun 04/11/2018 19:21:29
The title screen, lol.

Okay, I'll just straight up describe it. Mid-nineties game where you unlock transformations into animals. I always couldn't work out where to go next not far in, which was a shame as it was a solid game iirc.
#279
The Rumpus Room / Re: Name the Game
Sun 04/11/2018 13:07:47
Double post offender!

Shall I post another image? Because if no one knows it from this screenshot its highly unlikely any other screenshots will change anything.
#280
Just saying hi! Although I never played it (I've probably played like 1% of AGS games in existence) bit I certainly remember your game Diamonds in the Rough!
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