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Messages - ManicMatt

#2861
Critics' Lounge / Re: Dark Wood Theme
Sun 22/01/2006 10:36:14
As Dan said, those drums are definetely all over the place.

Yeah don't ditch them entirely, they just need re-doing. The drums need some repetition for starters, and here the main drum part just stops for a second at an awkward timing, get rid of that and make it continious. The cymbals crash at all the wrong times. you should have them perhaps crash just the once at the end of every point where the keys loop in the first section. It's hard to explain without just doing it myself, but I hope you understood what I meant.

I like the keyboards though!
#2862
General Discussion / My Jesus Jones cover!
Sun 22/01/2006 00:30:15
Wow, guys! I HAVE to share this with you!

I got my cover of a jesus jones song on the most popular unofficial jesus jones website! (That's linked by the band's own webpage)

http://www.cmapworld.org/news.html

Jesus Jones are my fave band of all time, so to know that many Jesus Jones fans will hear it is an honour and this ROCKS!

:D
#2863
Halo 2 is a very average game.

Hold on Esper, C64 games had storylines in them? Maybe some of them, but most of them consisted of "Your girlfriend has been kidnapped! Rescue her!"

*Plays Half life 2* ah, nevermind.
#2864
General Discussion / Re: Using real names
Sat 21/01/2006 10:51:56
I'll be using my real name, after all there are other ManicMatt's out there!

As for other's, I don't know Ashen's proper name (if that is even his first name) so when I credit him or DKH or Strazer for their AGS help, I'll just use their forum names as that's all I have. (I could always PM them)
#2865
Before you all completely dislike me, can I point out that I still have quite a few of my C64 games, as I cannot bring myself to chuck them out?

Lets see in my draw we have...

Rainbow Islands, Spy VS Spy 1,2,3, super sprint, R-type, ghosts and goblins, ghouls and ghosts, CJ's antics, Steg the slug, Tusker, bubble bobble, creatures, newzealand story etc.

(It's a shame I lost "Street hassle" duh duh duh dum de dum!)

But no, I don't want to play any of them, for my memory tells me of how superb they played when I first had them, and to play them now would shatter the memory. Especially the frame rate, or whatever you call it in 2D games, dam the couple of old games I played were slow! (Everyone's against me huh, where is PSM2 magazine when you need them?)

ProgZmax, does this ninja game of yours look like that avater you have then? I always thought that looked cool, the detail and the way their santa hat moves as they run. That level of blockyness I can just about live with. I have the upmost respect for you ProgZmax, and because I know you can produce quality games, I'll play your ninja game when it is released okay?

Okay... if this hobbit game was released in the eighties and we were in the eighties right now (That'd make me under nine years old at least), then I'd say it has excellent graphics! look at how many characters are on the screen as well! But it's not the eighties therefore I think it looks awful. ("BOO HISS!" - everyone)

Did anyone here have the Shoot Em Up Construction Kit, or SEUCK? Oh boy that was great! Yes... WAS great.  :P I'd not just make shooting games though, I once made a detective murder mystery game on it! Although if I was to find that game and load it up now, I'd say it looks crap. ("FECK OFF!" - Everyone)

Good day to you sirs/madams! (*checks* Yep my penis is still there!)
#2866
Matt says:

Ditch the grass texture, it looks flat and loses the impression of any distance.

Not sure if it's this new monitor I just plugged into my PC, but the castle looks too dark.

As Taffytom was perhaps hinting at, the path could do with a change in colour. Maybe a lighter colour at least.

And some detail on the castle itself would look nice. (Is that gate open or closed? No detail - no way of knowing from here!)
#2867
Quote from: Helm on Fri 20/01/2006 16:19:37

That's the thing, it doesn't look too bad to you, whereas it's some of the most brilliant pure pixelled backgrounds ever made, nothing that has come out at that resolution since has topped them, and they're generally the pinnacle of the dpaint era. And it looks 'not too bad' to you. Artblind!

I can't dispute the level of ability, but due to graphics now being capable of being far superior detail and flexibility(IMO), I now say it isn't too bad. But you DID quote ME as the person saying it looks bodged up though didn't you!

QuoteDo you know that saying this to a person is a bit rude?

And calling me "artblind" isn't?

And calling anyone "Artblind" who doesn't appreciate really blocky graphics is quite arrogant. I appreciate many other forms of art, including conceptual art. Good day to you sir!
Quote
#2868
General Discussion / Re: Finnish reality show!
Fri 20/01/2006 22:46:17
Sounds less exciting than the Paliament channel!
#2869
Helm, read my post properly! I said my brother thought it looked bodged up! And he's not "artblind", he just had not seen a game made from that time SINCE that time, therefore he'd totally forgot what graphics looked like back then.

I said "I am still used to games with Simon 2's resolution so it doesn't look too bad to me."

:P

I for one would find it difficult to make a game with the attention to pixel detail like in Simon 2, I can see the talent there.

Sure you all seem to get that nostalgic feel when you look at these AGI graphics, but as I said before you're all finding it difficult to make out who everyone is! This in turn affects gameplay issues, does it not?
#2870
I looked on Audacity's website and they said that it's able to SHOW the midi file but not play it. WTF?

But I PLAYED the midi file with RealPlayer. Heck, it plays with windows media player too.
#2871
What I meant was, that Audacity (the program I use) couldn't load the file up. (Even though it boasts midi support)

Oh well. If you ever get a mp3 version going let me know!

And thanks for the compliment!
#2872
I sampled banging a hammer for my last album. My dad wouldn't let me bring a pneumatic drill into the house.  :P
#2873
Then thanks for watching it so I don't have to!

The tech demo looks superb and slick, except that George looks way out of place. They really need to redraw him.
#2874
Okay, I played up until the the first chapter started. (I PM'ed you about the file thing)

I like the crazy world, and the main character looks different enough from any game character I can think of!

Here are my crits/suggestions:

1)The character's walk speed could do with being sped up slightly.
2)The Black cursor often makes it hard to make out where the cursor is sometimes and what action you are on.
3)There is a definite lack of interaction with the world. I hope you put in more things for Jirb to respond to.
4)Does Jirb need to be clickable? Unless there is a puzzle where you need to use items on Jirb it's annoying when he stands in front of things. (Can be said for any game with this feature)
5)He could really do with a walk down and walk up animation! Don't be lazy!
6)You should animate the smoke in that room.

I hope I don't sound too negative, I just want to help you make your game even better!
#2875
Reminds me of Final Fantasy!

I can fit the first verse in when improvising better than the second.

I'd destroy your song by recording my vocals over it, but it's too late tonight!

Mind if I attempt to do that sometime, hm?

If just out of curiousity's sake.

EDIT: If I had the file, that is.
#2876
Yeah I watched it earlier!

Like the wild movements.

Not really sure why he didn't get a ticket exactly though.
#2877
You mean... how did it go? "In America! In AmeriCA!"

Or something. Saw the video ages ago.
#2878
General Discussion / Re: StoryGen
Wed 18/01/2006 16:10:28
"and grr is BLRUI"

Is the phrase. Is this a riddle?? :-\
#2879
General Discussion / Re: 1337!!
Wed 18/01/2006 16:09:11
Say WHAT Victor??

Ah ha!

vict0r
Posts:  312 (1.651 per day)
Position:  Member
Date Registered:  12 Jul 2005, 20:25

That's more like it, strewth!
#2880
I'm curious, did you ever stop seeing the C64 etc games?

I imagine if someone never really stopped being exposed to blocky graphics whilst still playing modern things it might not effect them. But I for one went for years without seeing games I used to play. I just know that if I was to put FF7 on for the twentieth time or whatever, it's been so long since I played it that the graphics (Mostly the polygons) will seem worse than I remember.

Like I said in a post in AGS ages ago, my brother recently bought Simon the sorceror 2 and thought his laptop wouldn't display the graphics correctly. I showed it running on my PC and he said that it looks bodged up on mine too. I said that's what it's supposed to look like. Now you see he used to play C64 and Amiga games, including monkey island, so it seems he just can't recall how the graphics really looked like. I am still used to games with Simon 2's resolution so it doesn't look too bad to me. (What with AGS games and PS2 games like Metal Slug and an endless supply of street fighter remixes)
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