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Messages - ManicMatt

#2941
okay buddy, next problem! We'll get through this!  8)

function character9_c() {
  // script for Character 9 (Vagrant): Use inventory on character
if ( !PlayerIsOnSkip )
{
character[EGO].Say("I need to get down first.");
return;   
}
else
{
character[EGO].Say("I don't need to get down first.");
}
}

Just having the bool bit in the room script and not on the global one, as shown here, makes it say that playerisonskip is an undefined symbol.
#2942
It says:

parser error: unexpected "else"

PS - Good thing you're patient. You are patient, right?

(Note to self - must credit dkh in my game)
#2943
Thanks for clearing that up. I'll do that now.

Sorry, I mean it's saying "parsar error" about the else bit.
#2944
Hmmm yes I see, I just tried the idle command in a room with the repeatedly execute function, and it works, in fact even talking to an NPC works too. So something's not right.
#2945
global room script file? Where is that???

Should I point out that the script you've seen is automatically placed in the global script anyway? Me confused.

Should my script have the "else" in it for when he's not on the skip?

EDIT:

I'm going to beat my head against a wall soon.

Please rectify!

function character9_c() {
  // script for Character 9 (Vagrant): Use inventory on character
bool PlayerIsOnSkip;
if ( !PlayerIsOnSkip ):
character[EGO].Say("I need to get down first.");
return;   {
}
else; {
character[EGO].Say("I don't need to get down first.");
}
#2946
Has Helm lost his mind? I could of sworn he's posted those exact words elsewhere!

???
#2947
Critics' Lounge / Re: Faces
Wed 11/01/2006 15:49:57
Well... I.. um...

Could you explain in what context they will be used, if anything?
#2948
Thanks, that's really helpful!

But I can't get it to work exactly right.



When on the skip he will follow about the first two commands AFTER the first "run script" and then use the script.

Am I going to have to take all that stuff that's been done in the interaction menu and type it out into one big script file? Would that do it? (If really time consuming and boring)

EDIT: Crap I just noticed the same thing happens regardless of whether he's on the skip or not..
#2949
Sorry but I didn't really know what to call my problem!

Take a look at this picture:



My EGO can interact with the skip, and climb onto it (and now he's stuck on a non-walkable area until he interacts with the skip again and thus climbs back down again). However I now have the problem of him still being able to interact with everything else in the room. He'll just stand there stuck and pick up things in the room as if by magic.

I've already done EVERYTHING in the scene, all the interactions etc.

One idea I had was to make my character change rooms, by showing a room that's just a picture of the EGO up close or something, and then taking him back to the room and now he is back on the ground again. This would work, but break up the flow of the game and look a bit crap I think.

I think integers if/else and all that might work, but looking at the tutorials Ashen posted recently I don't understand how to do it.

Unless someone is able to explain it better (A guide for beginner's my ass!Ã,  :P ) or please offer an alternative method, I'll have to go with the room jumping idea.

Thanks!
#2950
Wait, you mean to say it's your main character that's in idle mode all the time?

I'm an amateur here, but I think you shouldn't put it in repeatedly execute. have you tried it in the "before fade in"?
#2951
Could you show us another in game screenshot?
#2952
I did think about that at one point, but I wasn't sure about how to go about it. I could ask in C&C I guess.

(Although the walking animation is in need of help the most)

I also gave myself a banner. Maybe I'll try to come up with a better one...
#2953
If not you could always go with the whole crack open the keyboard to fix the faulty wires puzzle. Bit over done though I suppose.
#2954
Quote from: big brother on Tue 10/01/2006 23:08:55
In the original GUI, I intended that when you click on the bag (which will have a bigger arrow to the side) that the items will scroll out along the bottom edge of the screen.

Did you get that idea from the game Bone or is it a coincidence? (Or has it been done before anyway?)

#2955
I'm pretty sure Squinky annoyed me intentionally.


;)
#2956
Why I love Brighton:

It has a vegetarian shoe shop in it.

message ends...
#2957
Seaduck, the left click and right click control method sounds nice, but what's wrong with choices in dialogue?

Yes, I like the ego!
#2958
Quote from: InCreator on Tue 10/01/2006 01:25:19

Experimental Industrial Vocal Techno with elements of PunkMetal? Or other way around?


Hehe, I don't know. Your songs lack high sounds (beepy sounds) to go under any trance or techno subgenre and the beats go somewhere towards Jungle/Drum'n'Bass.

As many say, the genres usually collide and mix so there's really no strict rules what is what. Making genres is just putting similar tracks together, by bpm and amount of melody. And people don't listen to genres, they just usually scope for "right stuff". For me, "right stuff" is usually Progressive/Anthem/Epic (by this weird guide) trance tracks and lot's of different house. Other stuff is... too hardcore.

But I guess it's quite safe to call it Rave. Sounds like The Prodigy before they released any records and got super famous.

Listening at some tracks, I don't think that you developed an attachment to one genre yet.

Thanks for listening! Actually, this pleases me that you can't put a label on me! Maybe my music isn't attached to one genre because i listen to and can't help but be inspired by so many different styles of music? (Mostly with singing though)

A friend had came up with the term "gloomcore" for my music but now I see from that link you printed  that the gloomcore label has already been taken!

I'm not into dance related music myself (Unless Roni Size, Kosheen, and EBM count) but at least we both agree that boy bands suck. I hope the same applies to girl bands too. *Shudders*

Also, any fools that don't write their own lyrics. (For example a gay bloke singing he loves a girl, DO YOU KNOW WILL YOUNG EH?? And those boy-bands saying how they love this girl. What? All of them? All five members love the same girl?)
#2959
I find your disclaimer annoying. I'm going to have to report you.

*disclaimer: I'm not really annoyed about it. It's just a joke! Hey, where did Squinky go? SQUINKY! SQUINKY!!!
#2960
I do like the style this game has, right down to the mouse cursor icons!

The school looks kinda tiny though?
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