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Messages - ManicMatt

#381
Yes but the site says TBC vs TBC, let me know when that's known!
#382
I think I'm the only one to correctly guess the score? I REALLY should start betting football results lol.
#383
The Rumpus Room / Re: *Guess the Movie Title*
Wed 04/07/2018 21:03:17
Indeed, I still see Vinnie jones!
#384
The Rumpus Room / Re: *Guess the Movie Title*
Wed 04/07/2018 17:15:29
He looks like Vinnie Jones.
#385
Was she lying on her back?
Is there a murder weapon near her body?
Was she found dead by the police?
#386
Oops, I probably shouldn't do it when I have just woken up! I didn't notice the name field..
#387
Shows potential! Her arms need shortening, I'm surprised nobody has mentioned that! :-\
#388
The Rumpus Room / Re: The 4 word story thread
Sun 01/07/2018 23:29:03
travel in packs of
#389
I believe I'm second place.. okaaaay..

This could easily change of course, but still, what is going on! Football bores me to tears!
#390
Here is a gif showing another character, Will Clements, whose son has gone missing shortly after returning from an archaeological dig.

#391
Experienced AGS users like Chicky (Guard Duty) and Grundislav (Lamplight city, A Golden Wake) build their game with rough placeholder art, and then when that's done, do the art properly.

Chicky advised this to me, and it has proven to save me hours of work, as I would find I needed to change things, and in one case, scrap a whole room, which would certainly have been a massive waste of time!
#392
The Rumpus Room / Re: What's on TV?
Fri 29/06/2018 23:20:52
Haha weird.

Science.

Breaking bad?
#393
The t's are missing the top outlines at the top, in the AA image. I don't think that's from compression?
#394
i felt even more clueless this time around, but considering I think I'm ahead of a few football fans, the outcomes aren't exactly predictable anyway..
#395
Starting with text adventure, yay.

You are in a room

LOOK AT ROOM

You make a note of the amount of room in this room.

GO WEST

You don't have a compass or know which way is west.

GO LEFT

You go left, falling into the hole. You have died.

GAME OVER
#396
It's interesting then, to ask how people got along with Hellblade, Setsuna's sacrifice, a Ps4 game that explains nothing, not even what buttons block or attack (because it detracts from immersion apparently). I kept dying when she was on the floor from too many hits,  and because it was so cinematic, I thought it was a gameover cutscene. But it turned out you could mash the buttons and she will definitely get back up if it's the first time she collapses.

I'm going to stick to my verb coin in any case, I absolutely hated sierra right clicking through cursors in my last game, but had even less know how on gui's than I do now. So I was thrilled to have the verb coin, something I've always enjoyed in curse of monkey island. I just hope those who dislike verb coins will find the game intriguing enough to put up with it..

And yes. I will definitely spell it out to the player, with perhaps even a small animation with a mouse graphic to demonstrate.
#397
Hey Mr Underhill! As I said on here, I have right click for inventory, so you'll like that! I also was confused with Unforeseen Incident's left click and right click, I was trying to work out what was look and what was interact. Although it didn't take me as long to work it out, haha.

Here is my verb coin. I said it went see through, but I was mistaken, that is when it's at the bottom of the screen so you can see the text as it was obscuring under the verb coin. (My wall is lacking detail because I haven't finished drawing this background)

I would actually like to have it one click to bring up the verb coin. But it's too advanced for me to code. :(

#398
Snarky, when my verb coin appears, there's hotspot text hovering nearby, that will change to say, "open draw" for interact, or "look at draw" for, well, you know. So, there's no doubt on what was clicked on. :)

I don't really like one click, i like to be choosing if I want to look at something or interact with it. having only one choice of clicking the left mouse button feels like I have less control than the little control one generally has already in a point and click adventure game.
#399
Reminds me of Runaway 2,when you have to interact with the same storage thing more than once to take some things from it, but there's no indication you should do it again. Also you might have had to go somewhere else first to trigger being able to take the second item.

Well memory is foggy, but it was a really badly designed game with a detestable protagonist who kicks his own girlfriend out of a plane, and then chats up women while she's being held captive.
#400
The Rumpus Room / Re: *Guess the Movie Title*
Tue 26/06/2018 19:23:29
Not your day Snarky! (laugh)

I don't think I would have guessed it, but I do recognise the character so I would have been going "aww who is that?!!"
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