Not a bad idea Snarky, but the first screen doesn't look like anything I recall in Daredevil, and it most certainly has never been described as "unique"

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Show posts Menufunction repeatedly_execute()
{
gOverhotspot.Visible = true;
gOverhotspot.SetPosition(mouse.x-95, mouse.y-46);
if (gOverhotspot.X>(200)) gOverhotspot.X=(200-width);
if (gOverhotspot.X<(-85)) gOverhotspot.X=(-80-width);
}
function repeatedly_execute()
{
gOverhotspot.Visible = true;
gOverhotspot.SetPosition(mouse.x-95, mouse.y-46);
if (mouse.x<20) gOverhotspot.SetPosition(mouse.x-60, mouse.y-46);
if (mouse.x>270) gOverhotspot.SetPosition(mouse.x-120, mouse.y-46);
if (mouse.y<35){
if (mouse.x<20)
gOverhotspot.SetPosition(mouse.x-60, mouse.y+20);
if (mouse.y<35){
if (mouse.x>270)
gOverhotspot.SetPosition(mouse.x-120, mouse.y+20);
if (mouse.y<35){
if (mouse.x<270)
if (mouse.x>20)
gOverhotspot.SetPosition(mouse.x-95, mouse.y+20);
}
}
}
}
width = GetTextWidth(100, eFontFont0);
Overlay.Width = width + 1;
String buffer;
int width;
function UpdateStatus() {
String location = Game.GetLocationName(mouse.x, mouse.y);
width = GetTextWidth(100, eFontFont0);
Overlay.Width = width + 1;
gOverhotspot.Width = width + 1;
gOverhotspot.X = mouse.x;
gOverhotspot.Y = mouse.y;
if(gOverhotspot.X>(280-width)) {
gOverhotspot.X=(280-width);
}
}
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