After I've finally finished my game, I might never make another one again, just because of the huge commitment of time it's taken..
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if (value==20){
if (player.ActiveInventory == inventory[26]) player.ActiveInventory = inventory[21]; player.ActiveInventory = inventory[18];
character[EGO].Say("I have all three!");
}
else {
character[EGO].Say("I haven't got all three!");
}
}
Quote from: Layabout on Thu 11/06/2009 06:43:27
Hmm, it doesn't sound as bad as MCL.
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