Hello everyone... it's been a while since I've decided to work on a game and since an overly ambitious project and real life stalled out my last game idea, I've decided to try something a little simpler.
So far, this little game, consisting of four rooms, is set on a salvage space ship.. the crew is a bit crazy, I'm thinking early Red Dwarf as inspiration... small cast, limited setting, lots of humor.
This is the main character, she's the one that actually goes to collect the scrap.. so she's the one that does all the work. She sort of has an attitude, but is just mostly annoyed at how strange the rest of the crew is.

This is one of the crew, his name is Eric and he's a bit insane... he's also the engineer and is usually floating around the engine room.

Here's a rough version of the hallway that connects the parts of the ship.

Also, a question, since this is a spaceship, what would be the best way to animate in a low to no gravity setting? I'm thinking maybe the main character has magnet boots, but the rest of the cast sort of floats around. Just an idea...
Thanks in advanced for all your help!
So far, this little game, consisting of four rooms, is set on a salvage space ship.. the crew is a bit crazy, I'm thinking early Red Dwarf as inspiration... small cast, limited setting, lots of humor.
This is the main character, she's the one that actually goes to collect the scrap.. so she's the one that does all the work. She sort of has an attitude, but is just mostly annoyed at how strange the rest of the crew is.

This is one of the crew, his name is Eric and he's a bit insane... he's also the engineer and is usually floating around the engine room.

Here's a rough version of the hallway that connects the parts of the ship.

Also, a question, since this is a spaceship, what would be the best way to animate in a low to no gravity setting? I'm thinking maybe the main character has magnet boots, but the rest of the cast sort of floats around. Just an idea...
Thanks in advanced for all your help!