Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Manuel_man991

#1
Hi, i'm creating a game, i need a template with sistem chron-o-john and save/load game menu (for AGS 2.72), Proskito did a DOTT's template, but i can't use it with 2.72. Where can i get a template?

      Thanks ;)

   Sorry, my english is bad xD
#2
Hi, mi problem, for example: if i look at a hotspot,  some script (i choose) will change.
I want change the scripts in a "run script".

How can i do this?

Sorry, my english is mess
#3
Hi, i've a problem with a DOTT's template (and more template with scumm interface). If I open a template with ags 2.71 or 2.7, the ags say: ERROR:

function GoToCharacterEx(int charidwhogoes, int charidtogo, int direction, int xoffset, int yoffset, int NPCfacesplayer, int blocking){
  //Goes to a character staying at the side defined by 'direction': 1 up, 2 right, 3 down, 4 left
  //and it stays at xoffset or yofsset from the character. NPCfacesplayer self-explained. ;)
  // blocking: 0=non-blocking; 1=blocking; 2=semi-blocking.
  // returns 1 if player arrived.
  int playerchar,charidx,charidy,playerx,playery;
  if (charidwhogoes!=GetPlayerCharacter() && blocking==2) blocking=0;//npcs cant perform semi-blocking actions
  playerchar=charidwhogoes;
  charidx=character[charidtogo].x;
  charidy=character[charidtogo].y;
  playerx=character[playerchar].x;
  playery=character[playerchar].y;

The error is in first line, but this template works very good with AGS 2.62, but if i open with ags 2.7 o 2.71 the template doesn't work.

     Thanks.

#4
Hello, i write this topic for ask, so that text parser serves? when can i use the text parser?

    Thanks
#5
First, HAPPY NEW YEAR for every people.

   Hello, i'm Manuel, i'm spanish. I write this topic for talk about my new proyect. The game's name is Maniac Mansion 3: Tentacle's Revenge. It is a new chapter of Maniac Mansion (Ron Gilbert). Bernard, Hoagie and Laverne return for win to purple tentacle, more powerful than never. This game has:
- Scenes and character CARTOON more modern.
- between 30 or 40 scenes.
- Music MP3
- A title page for DVD.
- Interface SCUMM
- 800X600
and more...

This game is spanish, but we will do a english version, and the web (WWW.ZEUS-ENTERTAINMENT.CJB.NET), now is spanish, but i'll do a english version. I doing this game with Carlos Arts Studio (Los Pascual, Pedbo World), from the web, you can enter in Carlos's web (and others web: Metamorfo Entertainment, TOTEMGAMES reccomend, Maniac mansion mania...). I hope that you like my Web.

             Manuel

P.D Sorry about my english, i'm spanish and i don't speak english very well.
#6
NOTE: Sorry by my bad english, i'm spanish and i'm fourteen years old.

     I need a template with a "Verb Coin" and menu Savegame/loadgame, i downloaded the template "The curse of Monkey Island" and the template of Shimblebank, a template named: Verb Coin, it has not a menu save/load game, i don't know make a verb coin, because i don't know about scripts of GUIs. I exported the GUI of verb coin, and imported in a template with savegame, but the ags don't imported the scripts of verb coin. I need a template.

          THANKS

                Manuel :)
SMF spam blocked by CleanTalk