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Messages - Mats Berglinn

#161
Quote from: Pablo on Fri 02/09/2005 16:00:32
Quote from: Corey on Fri 02/09/2005 15:39:17
doesnt this game already exists as a commercial game??

No, but Lucas Arts has made a game of The Last Crusade. You must be thinking of that one?

Yeah, they did make some games from the movie but not any adventure game (the Indy games were released in that time when the SCUMM program didn't exist or at least maybe in the very start of development, don't exactly know).

Mr Flibble: I bet it's going to be a mix of those two (by the way, it was a while I saw the movie but was Indy ever in the college at any point of Raiders of the Lost Ark?).

Off-topic: LucasFan, would you please get rid of those deathmarks under your avatar? It's very unnerving, distracting and disturbing!
#162
Quote from: Corey on Fri 02/09/2005 15:37:17
Quote from: King_Nipper on Thu 01/09/2005 22:27:48

The Starship Enterprise



hmmm i dont see how you could ever carry a whole starship.Ã, 

Well, Herman Toothrot got a whole sledge-hammer into his pockets in Night of the Hermit, so why not? At least in a comedy or a cartoon game, not serious, realisic ones like The Dig.

By the way, have there any game that had a GPS Navigator? I'm planning to use one for a future project.
#163
I don't know if anyone here at the forum have seen it but Joe White, one of the animators of Lucas Arts (or maybe ex-animator of LEC, not sure) have published a couple of animation clips from the cancelled Sam & Max: Freelance Police. Apart from the shots from the E3 trailer there are a couple of characters walking, one with Max shaving his butt in a office shredder (bet you will find this hilirious like me) and a clip of Sam & Max perform some groovy dance moves on a college disco (my favorite).

http://www.joe-white.com/joe_animation.html

Watch and enjoy (and maybe laugh your guts off too)!
#164
Quote from: Thomas VoàŸ on Sun 28/08/2005 17:28:20

By the way, I've been watching an episode of "The Twilight Zone" a while ago, and one of the characters was called Ben Jordan!Ã,  :)

Hmm... this might be an in-joke and a inspiration for the Ben Jordan series. Am I right, Grundislav?
#165
Sure, I'll be willing to beta test.
#166
Quote from: Zor on Sun 28/08/2005 09:44:54
Quote from: FSi on Tue 02/08/2005 19:16:35
- Pirated copy of the game you are playing

I'm sure I remember that one being in a game I once played ... Not sure which one right now.

I've been playing KoL a lot recently -- and I'm sure most of the things here would be cancelled out by the weird inventory items they have there!

Like...?
#167
Quote from: FSi on Sat 27/08/2005 21:19:42
Quote from: Corey on Tue 23/08/2005 12:50:57
I'm planning to make a cutted off arm as an inventory itemÃ,  :D

Err.. Does that skeleton arm in MI3 count?

Not if the cutted off arm got flesh and cloth all over it (or without the last thing), rotten or freshly cut off.
#168
It reminds me a little bit of the Zak McKraken boxart. Is that where you got in the inspiration for the poses of the characters? You know, Ben stands proudly with his leg standing on the zombie (or whatever that is, seems to be evil anyway) that is under him.
#169
Yeah, I understand, Snarky. I'm very sorry I said "stop nagging", I was just frustrated and a little bit bitter but I'm okay now.

I wasn't actually going to have the DOTT style for my current game Caribbean Mysteries. Like I said before it's more to test my skills but maybe, just maybe it could be useful for future projects. Thanks for the belief that I may improve in the future and I'm going to work hard in order to do it. Like I said earlier I won't give up on it but I'll take it a bit easy for now, so I can focus on my current project.
#170
Ok, ok, stop nagging, Mätzyboy! I will start from scratch! I'm sorry for what I've done! I mean it. I'm just trying to make something that is in that style but it's much harder than I thought would be. I said I appreciate the sketches and advices.

Besides, that picture ISN'T mine. I showed it as an example of what I thought was that style. Man, how wrong I was.
#171
I understand what you mean. Many of the characters doesn't look the same but Fred, Zed and Red Edison, Edna and Zedna, Ed and Ved, All the Tentacles and also Dwayne and John Hancock are very similiar to each other. Of course the Edisons are suppoused to be similiar becuase it's a family thing but maybe not the others.

I'm not sure if I would agree with you can't break the style... I mean, just because some character didn't appear in DOTT, doesn't mean that if you're doing, say, a DOTT-style version of MM or a DOTT sequel and put in characters in the "DOTT style" and it's out of place. It's couldn't work if you have to be that picky. You shouldn't back off just because it's really hard to do it. At least I won't give up that easily.

Also I noticed this pic of the Meteor Police and the Meteor on Scummbuddy's Maniac Zomibies site:



I think that this is very, very, very close to DOTT style and therefore should be count as DOTT style. Don't you guys agree?
#172
QuoteOn the other hand, I never understood why everyone always wants to draw in DOTT or MI3 style.

I believe that most people like those styles better than the very old school people graphics.

Quote6.  Lighten up and remember you posted this work to the critics lounge for help.  If you didn't want help you wouldn't be posting here.

Sure I need you guys help. It's just that I didn't thought that it would take this long time to get anywhere.

Misj': Thanks for the advice and the sketch. I'll try to do it that way and see if it's getting closer to the DOTT style. By the way, why do you draw Chuck the Plant? He/it is not much of a character and is more part of the background. Also, Wendy's last name is Wells, if you didn't knew (or forgotten).

Floskfinger: Maybe not for all characters. Look at Harold, he is a beautiful guy with a slight arront look.
#173
I'm not sure if you're right about Dave. I have a feeling that Big Bro's version is a bit too much. Compaired with original Dave his a little way too different. Compaired DOTT Bernard with MM Bernard, the have different shape, differnt pose and added stuff but they're still very similiar.

Anyway, I redesigned Big Bro's version to make him a little more similiar to MM Dave (the colors, the nose, the eyes and the clothes) but kept the elements in the original. The reason to do that is that (like I said dozens of times before) he is not only a football player but is also a popular guy who charms every teenager in school (Tiki, they were NOT high school students but college students) and that what's I saw in the original Dave. The way Big Bro used his eyes and nose in a way that didn't make him seem like a "love target".



Please, can someone say that this one is good because I'm sick of hearing complaitments all the time (I know it's the Critic's lounge but it can't be THAT bad?).
#174
Yeah, loominus I understand your point. The reason for Full Throttle to not having "normal eyes" is just the style, not the style because FT had bigger resolution (or that's what I think it was I don't know). You do see them when characters do certain expressions you do see them (then again that's what happens with Bernard's eyes too but still). When I meant by a leader character I didn't meant like Ben because he is a mean, though, partly ruthless biker while Dave is mucher nicer person. Your claim of Ben as the trademark for a leadercharacter, is generalising. Not all leaders are tough and ruthless. FT have much more tougher and serious nature oppose to Maniac Mansion and Day of the Tentacle which is more comical and comedic.

Yes, it's true that are many games with "dot eyes" but FOA, SImon the Sorcerer, Police Quest and so on are earlier games and therefore resolution much more lower. Full Throttle on the other hand is a later game with higher resolution. You can't compair low-res with med/hi res by the eyes. It's again for the style.

The reason for why people prefer normal eyes over dot eyes is very simpe: They think that it looks a lot nicer and adds more character (in most of the case).

But let's drop this eyes argue and focus on the sprites, ok?
#175
Loominous, both DOTT and Sam & Max have character both "dot-eyes" and "normal" eyes. Just look at the row of characters I've got: Laverne has normal eyes. Hoagie does also have normal eyes but mostly they're hidden behind all that hair.

For ones who haven't seen the end of DOTT, do not read this:

Spoiler
When Bernard gets himself out of Hoagie's T-shirt and tries to get loose he puts one foot on Hoagie's head. There you can see one of Hoagie's eyes and it's a normal one.
[close]

Also there are several other DOTT characters that don't have dot-eyes (or glasses, sun-glasses or sucker-eyes): Dwayne, George Washington, John Hancock, Harold, The lady at the Human Show, The fat guy at the Human Show, Ned and Jed Edison, Nurse Edna and Zedna.

Seriously, what's wrong with having characters normal eyes in 320 x 200? Just because MI1 and MI2 didn't have characters with normal eyes (apart for exaggerated reactions and close-ups) it doesn't mean that you shouldn't do it. It's a matter of taste if you want dot-eyes or not. Myself, I think most of the time that normal eyes are looking better than dot-eyes. Big Bro seems to be opposite but that's his taste, not mine. But the normal eyes does matter when it comes to personality. Like if you look at Bernard he is a nice character and a geek so dot-eyes fits him better, and if you look at Laverne, she's a bit crazy, enthusiastic med-student, so the eyes gives you the feeling that Laverne's not really of normal character. The reason for why dot-eyes doesn't fit for Dave is that he is a football player (How many times do I have to say this?), a teenager, a popular guy at school, a leadertype, brave, nice, understanding and stout-hearted. Do you understand what I'm talking about?

I do appreciate the sketch, though. I'll try to fix that even it's tricky figure out which lines and positions fits for each character (especially in Paint).

Here's a new version of Dave, using the sketch as inspiration:



Don't you think that Dave have loosen up now with the new arms, neck and torso pose?
#176
He looks slightly better but I think he is not the Dave we all know. He's not exactly a guy that all gals go gaga for, which is what I believe Dave is. Anyway here's an update of all the MM characters, together with Bernard, Hoagie and Laverne to compair with them (I used all the character to check out the differnet lenghs compaired with each other (it's hard to see it here but if you draw a line at the lowest pixel of their feet they all match it.



I used the legs and shoes of Big Bro's version and the ear on Dave. I also changed the face slightly. For Wendy I changed her bust slightly and changed her shoes. For Syd, I made his sunglasses a line bigger so he have the really big glasses. For Razor I used Ozwalled's version of her to change the eyes, the mouth and the spikes around her neck. I also looked at ProgZmax's version for changing the legs. For Sandy, I took the new Razor legs and Wendy's shoes. I also changed her face a bit and add some hair at the left cheek. For Micheal, I wasn't sure what to change so I took a wild guess and changed his smile, his eyes and gave some lines in the tie (it's hard to see but it's there).

Any more improvements and suggestions?
#177
Big bro: Well, the sprite of Dave looks quite good but in oppinion it's not DOTT sytle, rather Apprentice style. Plus not every character in DOTT have dot-eyes. Also it's way too adult and it doesn't go along with Dave's peronailty. Yes, he may be a footballplayer and a popular guy in college but he's a nice, caring leader-type. Here Dave looks a bit dumb, strong, depressed dude. Also, all the american shows that you mention, I haven't seen any of it so it's hard to know about american teenagers from the 80's if you haven't seen any of these shows (not everthing in America reaches swedish televsion you know. Of course a lot gets here but not everything).

By the way, the sprite was nice and it gives me inspiration of improvement.

ProgZmax: Yes, I totally agree with Rui about Razor. It's way too agressive and it doesn't fit DOTT at all, unless you're trying to do a "ProgZmax-style" pardoy version of MM and DOTT. If Razor ever looked like that it would scare the heck of the Tentacles, the Edisons and that Meteor. Besides I don't think Dave would be friend to anyone that is that aggressive. I meant no offense to you and your style, it's just that it doesn't fit with what Tim Schafer and co have in mind. If you look at all the characters in DOTT, none of them are THAT frightening.
#178
It depends on what kind of humor it is. I like the style of this one. I barely expected this coming from a newcomer. How long is this game anyway?

Off-topic: misterskipperdoo, is the name inspired from the Mr.Incredible quickie from The Incredibles DVD?
#179
QuoteThanks! It's just a creature that eats grass. It's neither good nor bad. It's not intelligent enough to choose sides.

But as long as it doesn't harm anyone friendly or doesn't work for any ill characters then it should be consindered as a good guy character. Just because it doesn't help the hero fight the villan, doesn't it mean that it can't be nice.
#180
Big Bro: Well, you could make a paintover so I see a bit more exactly what you mean. I have looked at the DOTT characters and compaired them with the MM characters (my attempts of making them DOTT-esque) so I understand what you're talking about but it would be good if I had some referrence for how to improve the characters even more.

About the arms: I've looked at the DOTT characters and noticed that they have varying thickness of arms depedning on their personality and character, like Bernard is weak because he don't work out much, Hoagie is fat, Weird Ed had worked out since MM (Bernard says so when you look at him) and so on, so not every non-fat character have that slim arms.

Def: I'll try fiddle with Wendy some more and then show whe looks better (I have made some changes but I'm going to fiddle around some more before I show).

Here's a modified version of dave with less stiff pose:



I used Thomas Jefferson as referrence since he is broadshouldered. Also I looked Bernard, Hoagie and Laverne's feet and saw that the left foot is at least two, three pixels higher than the bottom of their right foot and that the right foot also points dialognially to the right instead of front.

I'll make some more modifications on the other characters before I show them.
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