Nah, blurr doesn't mix too well with my cartoony style so that's not something I'm going to use, sorry.
No, I've already decided that this place will be run by just one guy so I'm not going to add another character because there a heck of lots of characters (CM is not a small or medium game but a BIG one) already in the game. Besides, a violin-guy can only play with a violin and I want actually the music to be like a symphony orchestra and therefore playing it through a soundsystem. Also, another reason for that there's not violin guy is because of something that happens in the game (won't tell it what it is because it would spoil the surprise and fun).
largopredator: Do the tableclothes really have some black outlines? They all look gray to me and I recall paint all the blacklines on those from black to gray. About the resolution, I don't want to change it because it fits for the characters I have been done (and I've done pretty much basic sprites of them). Since I mostly handdraw everything and scan it I find it look more interesting that you don't shrink it down to a sprite that would fit in a 320x200 BG. The backgrounds have the size to fit the characters, not the opposite.
About adding noise to the BG, how do you that in Photoshop 6.0? Is there any turtorial that might be useful?
I'm almost done with the lastest version of the background. I'll upload it when it's ready.
No, I've already decided that this place will be run by just one guy so I'm not going to add another character because there a heck of lots of characters (CM is not a small or medium game but a BIG one) already in the game. Besides, a violin-guy can only play with a violin and I want actually the music to be like a symphony orchestra and therefore playing it through a soundsystem. Also, another reason for that there's not violin guy is because of something that happens in the game (won't tell it what it is because it would spoil the surprise and fun).
largopredator: Do the tableclothes really have some black outlines? They all look gray to me and I recall paint all the blacklines on those from black to gray. About the resolution, I don't want to change it because it fits for the characters I have been done (and I've done pretty much basic sprites of them). Since I mostly handdraw everything and scan it I find it look more interesting that you don't shrink it down to a sprite that would fit in a 320x200 BG. The backgrounds have the size to fit the characters, not the opposite.
About adding noise to the BG, how do you that in Photoshop 6.0? Is there any turtorial that might be useful?
I'm almost done with the lastest version of the background. I'll upload it when it's ready.