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Messages - Matt Frith

#21
Good point Xil.   I am currently having people test it and hope to release in a few hours if all goes well. I'll miss my midnight deadline but hopefully that won't be won't be too much of an issue.
#22
Not long left now!

Hopefully I will have enough time to finish my entry. When is the actual submission deadline timewise? I've been talking to Gurok on irc and I thought it was a little unfair that he may lose around 9 hours of potential work (compared to me) due to him being Australian and likewise me compared to an American.  I don't suppose the deadline is *too* strict but I thought I'd ask given that Grok has submitted his game well on time. :)

Anyway here is a preview of my game:

#23
Completed Game Announcements / Foundations
Mon 20/04/2015 01:00:51
I decided to take part in this years Adventure Jam.  I just about managed to finish although it was a bit close in the end, submitting right at the deadline.



Life on this side of the wall is hard.  People are promised a new life in exchange for recycling scrap that is sent from beyond. Will Nara find what she is looking for after years of scavenging along the wall?

One click interface - Left click to interact/look.

320 x 200 resolution

Any comments and ratings would be greatly appreciated.

Enjoy!
#24
Here is my entry!  I finished it with seconds to spare after a two hour debugging session with ddq.  It was a close call.

Give it a go here: http://gamejolt.com/games/adventure/foundations/59709/

Comments and ratings will be greatly appreciated.

#25
Argh this is a tempting theme. *Researches*
#26
All the cool kids *and* Grundislav
#27
I am in as always (can't believe I'm not included on the regular attendees!! :P). Hopefully I will have something meaningful to show this year...
#28
Nice looking game you have there! I love those smooth animations :)
#29
I think the sprite itself is mostly fine.  Maybe the hair could do with some work, although it doesn't really bother me.  I agree with Cat that the character looks as if she's skating.  I had a look at the frames and I think this is due to frames 1 and 3 not reflecting how the legs pass each other. I did a quick (sloppy) edit of how it may be improved by lifting the passing leg a bit. The arms are fine though :smiley:

#30
I just tried the tech demo and was very impressed.  Looking forward to seeing more! :)
#31
Anytime in August should work for me.  I might also spend some more in the Netherlands and visit some other places so if anyone has any suggestions about what is fun, let me know :)

Edit - Added my name and preferences to the poll!
#32
I'd be possibly interested in attending since it looks less likely I will be able to go to Mittens this year!
#33
Hi MetuSynth, good to see a fellow earth scientist around these parts (I have a masters in Quaternary Science)  Welcome to the community!
#34
I just got home and I am in a sort bizarre tiredness euphoria about the whole thing. It's getting better each year and I am glad to meet new people each time I attend.  I seem to be mostly rambling on twitter right now...  Thanks to Mark, Azure, AGA and thesynapse for hosting a great show.  Let's make 2014 even better :D
#35
I think I know what you look like Stupot.  Not sure if I have a raincoat and hat like my avatar though...
#36
Jealous ;) Well I will be there tomorrow with a wild ddq.  Hopefully his flight isn't delayed :=
#37
Might join in a bit. ddq and I are currently doing some work on our demo :O
#38
I am special and normal, hooray!  Mati, my demo will probably be released around the same time.  I will let you know where to download it :)  This year's show is looking great, can't wait.
#39
Completed Game Announcements / Re: Time Stone
Sat 09/11/2013 21:23:24
I played it earlier and I liked it a lot.  Enjoyed the characters and dialog a lot and wouldn't say no to a longer game featuring Elle at some point!
#40
A few of us join occasionally.  I will post the next time we do.  Timings are difficult I suppose.
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