You give us the link - we can play!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts Menu
if(player.HasInventory(inote2)){
gprofnote.Visible=true;
}
if..
if..
if..
if..
else..
if..
else if..
else if..
else if..
else..
Quote from: Khris on Wed 29/12/2010 16:36:23
Another prime example of why first games shouldn't be published.
Quote from: dkh on Tue 28/12/2010 14:09:48
Freeware only?
Quote
It sounds like Windows Movie Maker should do the job if you just want simple transitions and super simple (and non-professional) drag&drop-style editing plus music.
Quote from: Calin Elephantsittingonface on Thu 23/12/2010 18:33:10
I'll merge all the code this evening and release all 3 in 1.
Quote from: Tamanegi on Wed 22/12/2010 15:25:57
So during a WHILE loop, absolutely nothing happens that is not inside the loop, i.e. the game is frozen until the loop is done?
By continuing to use this site you agree to the use of cookies. Please visit this page to see exactly how we use these.
Page created in 0.244 seconds with 15 queries.