If you click the inventory the item width and height variables are right at the top of the panel to the right.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: anian on Tue 28/09/2010 08:13:33
Wait is this for a MAGS game? So you're basically getting feedback on how to improve backgrounds for your game...isn't that kind of cheating a tad?
Quote from: mode7 on Mon 20/09/2010 13:58:51
Anyway before I do a tutorial or do any more of these artworks, I have to finish up my mags game. Just took a day off to do something different for a change.
Quote from: dahui58 on Mon 27/09/2010 12:36:11
function iWire_Interact()
{
player.ActiveInventory == iWire ;
}
But I get a "parse error" at player
function iWire_Interact()
{
if (player.ActiveInventory == iWire){
// post your code here
}
}
Quote from: Phemar on Wed 22/09/2010 08:18:14
I think they should make the whole military illegal...
Quote from: Ryan Timothy on Mon 20/09/2010 19:07:03
Anyway, with a background like this, I'd probably just go with the moose head, the sign (if you could write something other than him just rereading what can already be read), the portrait, possibly the helmet and the books on the background table. And that's pretty much all I would personally do.
Quote
Mostly I would only add hotspots to the items that aren't foreground items, and mostly only to items that actually have a purpose in the game or an interesting response. Basically what everyone else has suggested.
Quote from: Mark Borg on Thu 09/09/2010 13:51:13
I use the latest IE wioth windows 7 so I'm not sure if its a browser based problem but any help would be appreciated...I know...I feel stupid for asking.
function oApple_UseInv() {
if (cEgo.ActiveInventory == iStick) {
player.AddInventory(iApple);
oApple.Visible=false;
}
}
function oOBJECTNAME_UseInv()
{
}
function cLuna_Look(){
if (player == cEgo) cEgo.Say ("You're beautiful, Luna.");
}
Quote from: Andail on Sun 05/09/2010 17:48:12
If it's a comedy, the title is pure gold, if it's actually a horror game you might want to change it...
Quote from: Dualnames on Tue 31/08/2010 10:11:46
On a second note, the man concept art, is kind of wrong too. His hands make him appear a little feminine.
By continuing to use this site you agree to the use of cookies. Please visit this page to see exactly how we use these.
Page created in 0.268 seconds with 15 queries.