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Messages - Matti

#1741
Quote from: Tyr on Mon 03/08/2009 19:43:47
How do you have different exits to different places on the same side (i.e. two northern doors)

Use objects/hotspots and the player.ChangeRoom command.
#1742
As far as I know the world map is down since a few years and nobody's willing to bring it back.... so no.
#1743
Quote from: Vince Twelve on Mon 03/08/2009 15:24:01
Now lets bring this thread back to talking about how much the American health care system sucks.

Yeah, I DID try to lead the discussion into that direction for I wasn't really interested in just another religious debate.

But let me add that KhrisMUCs point (the one about him losing his belief in god) is something important imo. Personally I don't care what people believe in and I'm all for religious freedom - while I have to admit that I'd find it pleasant, if religious belief would fade away and at some point wouldn't exist anymore.... but that's less important.

The point is that while I can understand that people believe in something, may it be ghosts, fairies or the bunch of indian or greek gods, I can't understand how one really can believe in something you were told to believe in. One country/culture/whatever believes in GOD (the one without a name), another one in Allah and another in Ganesha, Shiva, Vishnu and a few more.

How can that be? The only reason is that the people are being raised to believe in certain gods. By their parents, their school and their culture. They don't have a sudden intuition and realize that there must be someone who created the world and looks over makind, no, they just adopt the belief that surrounds him. And THAT is the most ridiculous thing about religion imo. It doesn't make sense at all and nobody can tell me that he genuinely believes in something that somebody else told him must be right...

Also, the second important point is: How can anybody have anything to do with the church? An institution with such a bloody history, with 'employees' who tell you that evolution doesn't exist and that dictatorship is unquestionable cause it's all part of god's plan. Christianity brought the f*§&$?g middle-ages to Europe and the catholic's leader (the "devil in a white hat" (Reverend Lovejoy)  ;)) goes to Africa and tells the people that contraception isn't a solution to the AIDS problem.

Real belief can only be personal and surely can't be part of a global religion millions of people say they're part of. A George Bush is calling himself a christian and invades a country. But he goes to church and is accepted there.

Shit, I somehow lost my point here and should better stop (for once). I hope I got my points across though..


EDIT: Miguel, I can't see bitterness in the posts and no insults either..
#1744
Quote from: dkh on Mon 03/08/2009 13:03:53
I find Futurama easier to get into as it features a way smaller cast (and less episodes) - it just depends on whether you "get" the humor or not. In any case, they are also filled with intelligent reflections on various things ranging from everyday life, over family situations to politics etc.

You're right that there are intelligent reflections on social and political issues, but they are few and they stay in the shadow of often very silly humor based on the characters and the sci-fi setting. The way smaller cast isn't something good imo and though it is a small cast, I consider the characters as rather boring and cliché. While I really like the professor (he can be damn funny), I really dislike Zoidberg (he's just eating everything he sees all the time which isn't funny) and Fry is a bit lame too, just stupid and premature. The other's aren't really interesting too, Bender can be funny sometimes.

The same goes for Southpark. The characters aren't developed well and while they DO deal with some serious issues, often in a rather cool way, there's WAY too much toilet-humor in it, and I don't consider toilet humor as humor. I hope, it really is a correct term btw...

As for the Simpsons: I'm more or less addicted to them. I watched every episode several times, and the really funny ones quite often. On the other hand, I lost interest since the 19th season, they just aren't as good as they used to be.
#1745
Did you set his coordinates, so that he actually starts on the walkable area?
#1746
Quote from: MrColossal on Sun 02/08/2009 18:01:00
I was talking about the catholic church, not the abstract belief in a god.

That's exactly what I was going to answer.
#1747
Quote from: Nacho on Sat 01/08/2009 18:07:55
Quote from: miguel on Sat 01/08/2009 12:09:25
Maybe in 100 years time the Catholic Church will be nothing but some ridiculous cult, absorbed by science evolution and technology

Ain't they that now???

Haha. Yeah I consider it a ridiculous cult too, but a major religion like that can hardly be "absorbed by science, evolution and technology".... unfortunately.
#1748
AGS Games in Production / Re: AvatarSD
Sat 01/08/2009 18:13:06
Well, like Green Boy I have a crappy laptop keyboard too, so that I can't even do all the moves in my own fight game  ::).

But that shouldn't bother you and the key combinations in your game.
#1749
It seems a "." cannot be included in a name. If that's the case, just don't use it in a name.
#1750
This isn't the right place at all. Adventure related Talk or General Discussion would be fitting places.

As for your question: I don't know Visionaire, so I can't say anything.
#1751
It does, knox.
#1752
Just for that I'll take you off my bestest-buddy-list, Andail.  :P
#1753
Yeah, you have to erase all the code involving the standard-GUIs, but you can just set their visibility to false in the GUI panel (or in your script).

Also, you can start an empty game instead of the default one, no GUIs there..
#1754
1. Character.Transparency=0 (or 100);

2. Yes, you can!
#1755
You set the player's active inventory? Then of course she uses both items one after another (visually at the same time).

I guess you were going to check the active inventory instead of setting it..

Like this:

Code: ags
function cmary_UseInv()
{
//Mary puts on black silk dress
if (cmary.ActiveInventory == idress){
  player.ChangeView(1);
}

//Mary puts on maid outfit
if (cmary.ActiveInventory == imaid){
  player.ChangeView(5);
}
}

#1756
I mean that there's no problem to use videos as cutscenes. After playing the file, the game will immediately continue. If that isn't what you mean, then I don't see a problem.
#1757
No problem, the script continues after the video is played.
#1758
Of course there is. Check the manual entry on "PlayVideo". You can use AVIs, MPGs and OGGs.
#1759
Just check whether the player strikes in the right direction or not. This can be done by checking the player.Loop / cZombie1.Loop (1=left, 2=right) and the x-position of both characters. So if the player loop is 2 and the Zombie's x coordinate is higher than the player's x, the zombie gets hit and vice versa.
#1760
KhrisMUC ist talking about using the following instead of your current coordinate check:

Code: ags
function DistWithin(this Character*, int dist) {
  int xd = player.x - this.x, yd = player.y - this.y;
  yd = yd*2;
  return xd*xd + yd*yd <= dist*dist;
}


..so that you can simply use
  if (cZombie.DistWithin(20)) {
    ...
in repeatedly_execute.

Just place the function somewhere at the top of your script.

But I really don't get what you're trying to do right now. Is the player supposed to kill the NPC when he's near him and clicking the mouse button?
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